michaelyount 2021-04-27 14:09
Space bumper cars, fun game. Thanks
Foon → Ludum Dare Explorer → LD48 → Piercing Asteroids
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 1406 | 3.22 | 26 | |
| Fun | 941 | 3.32 | 25 | |
| Innovation | 1250 | 2.97 | 23 | |
| Theme | 1706 | 2.79 | 24 | |
| Graphics | 1427 | 3.13 | 24 | |
| Humor | 1117 | 2.42 | 22 | |
| Mood | 1453 | 3.05 | 22 |
Space bumper cars, fun game. Thanks
Very addictive! Great game!
Neat little game. The movement feels good, I like the double use mechanic of mining and attacking. The interface is a bit confusing, I think usually you do
The music is nice but a single hit sound would've made a big difference. But given the time constraints no problem.
There's a pretty solid gameplay loop here. The ship was challenging to maneuver but the controls felt great. The turning was perhaps a bit slow, but it made fulling off long combos of asteroid pierces very enjoyable.
It would have been nice if there were some more background decorations to find while exploring. As it was, bumping into new planets was a nice surprise and I really felt like exploring around once my ship was all maxed out.
I died a bit suddenly on my first few runs. A low health warning would have maybe helped, but this game is otherwise packed with features. Good work.
I agree that there's a great gameplay loop here, and I think it would be accentuated by some more feedback on player actions and tighter controls (though I think it is a good idea to make controls for a spaceship a bit fiddly, makes it feel weightier, more like an actual vehicle)
Also, I think this game actually has a very similar core loop to what I made, and its super interesting and fun to see a different take on it.
Great game with a nice idea. If I had to improve this one way, I'd probably add more difficult enemies the deeper you go into the space. From what I've encountered while I was playing, each work area didn't seem to be more difficult so I was clearing them easier and easier as I was getting upgrades to shields and speed (though I have to say that was also satisfying!)
Decent entry, reminded me about good old Space Rangers. Controls felt really good, nice addictive game loop, fancy graphics, no issues or bugs spotted. Thank you for the game, good job!
Very feature rich and complex game (in a good meaning) for such short deadline like LD Jam. Good job. Things I liked the most: - collect radius is shown when pressed [C] - can zoom in, zoom out the camera - nice and really helps to navigate and overcome troubles :tongue:
I liked the game, especially the cute art! I do think it was a little hard to control the speed boost, but maybe I'm just bad.
Nice game, I liked it. I played it a bit but I didn't find an end. Maybe a "goal" could make the game better. Anyway good luck with the final ratings, hope you make to 20!
Fighting the enemy fighters with the charge was really fun, especially when being chased by the one type. I couldn't collect metal though - i went to "work", but collecting did nothing, destroying the rocks neither. In any case well balanced, fun to fly and fight - good job :)