pandan 2019-10-06 22:39
HTML5 Version added last minute Lol. Enjoy~ (desktop Windows version looks prettier)
EDIT: web version removed, too many people are experiencing this Cactus bug on the HTML5 version.
Foon → Ludum Dare Explorer → LD45 → Garden Circuit
By pandan
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 8 | 4.17 | 30 | |
| Fun | 18 | 4.01 | 30 | |
| Innovation | 195 | 3.42 | 30 | |
| Theme | 224 | 3.46 | 31 | |
| Graphics | 17 | 4.32 | 30 | |
| Audio | 153 | 3.37 | 31 | |
| Mood | 56 | 3.82 | 30 |
HTML5 Version added last minute Lol. Enjoy~ (desktop Windows version looks prettier)
EDIT: web version removed, too many people are experiencing this Cactus bug on the HTML5 version.
Holy s*it I feel outdone! This was really good! I played it the whole way through and enjoyed it the whole time.
Great work on 3D models, and I liked the exploration.
Game looked good! It crashed when I got to the cactus. I wasn't able to move anymore or switch off of water. Playing on the web version.
@emmyoop the webversion is sorta experimental, im sorry this happened! What browser were you using? Ive had success with Firefox, Chrome, and Safari
Really goood game! I especially like the feel and look of the game. I wish it had a little music. Game mechanics were very enjoyable.
I happy that I could finish the game.
4.5/5
@pandan Chrome Version 76.0.3809.100 (Official Build) (64-bit) on a mac.
@emmyoop Seems like it runs better on Safari on this mac here, i think Chrome for mac has a compatibility issue. Thanks for the reply :v: Was able to replicate this, real shame.
EDIT: Removed web version.
Love the character model!
Awesome game, had a lot of fun playing! Great entry!
Nice work, fine core gameplay and great visuals.
Pretty darned charming visuals and a nice vibe playing this overall, feels like it could have used a lil more in seeds, but this is pretty sweet especially for the time, good work man!
Awesome game with cool art and sounds.
In the beginning, I didn't understand why I should dig up the cactus, so I went down to the water 2-3 times more. But then I understood how it works and finished the game without any problems.
Thank you for the game! It was fun. 😄
This game was really great! The models and the island were really well done. I got stuck for a bit not noticing I could water the palm tree, I almost quit at that point but other people in the comments said they "finished" the game so I went back and looked harder and then once I got the palm tree down I was able to finish the game.
Love the watering, planting and gathering mechanics. Worked really well.
@candlesan Thank you! That palm tree ended up being a very tricky 'gate' for me to design, and I've learned a lot from that. Haha
I think in the future, i should put an already fallen palm tree down that the player walks over. To communicate that they can do that. :spy:
Really cool little game! Yeah I echo the sentiment about the palm tree, other than that, I thought the progression design was stellar!
Very nice graphics and very complete game though I feel like the theme could have been interpreted in a more original way ^^
I did what i could with the theme, i certainly understand your point though
the most interesting thing here is the main character which is very very polished and has a aesthetic that reminds me of a n64 game i used to play a loooong time ago, it also reminds of megaman n64, except the character is yellow this time .. love the sunflowers btw
What a nice compo entry!! First of all, I really like the art style, I love low poly =) Nice colors, objects, and animations including the walk cycle and movement. As for the game play, it was maybe a bit too slow for me, or repetitive, but I understand all the challenges that are involved in making a game like this and testing to improve gameplay is tough, especially when you have so many assets going on!! I really like this entry mainly from the visual aspects, so great job! I should also mention that even though I'm not a great fan of the genre itself, I am sure many others are!
Wow, all of these made only in two days ? Impressive ! Great entry ! :smiley:
Hey. This is nice puzzling + crafting mechanic. Simply low poly LEGO-like style is also cool, my applauses, sir! Also, I like this charming sound of character foot steps. How did you record this one?
P.S. I just stood in water for a long time and grew palm tree so it felt down like a bridge =DD. Is it a known feature/easter egg/intentional puzzle? Very funny quirk.
palm.PNG
@room606 the palm tree bridge is indeed intentional! I was going to have it fall on harvest, but decided automatic was better (at the time)
in hindsight making it fall on harvest would have been smarter!
Interesting graphical design
Cute idea that harvesting the cactus grants more water..
Sound-design work well for this entry, effective articulation for gameplay : from the steps, actions, harvest, maxed-stat, etc..
There were times it felt that not having a character jump seems so out of place, but there's no need.. She's a patient robot, She got all the time in the 'peaceful'(not a ripple in the ocean) remote island growing plants and harvest for energy.
Nice touch on palm-tree bridge, I was thinking at some point it will fall some coconuts.
The 'Watering-can' upgrade + cactus harvest felt nice instead of making numerous trips to the ocean for refills.
Suggestions: - Time Trial (most number of seeds planted / harvested) - Drought (challenge mode based on resource limitation between cactus, 'contextual ocean' and allocation of plants) - Harvest-Defense (a mashup between garden harvest and defense; the adversaries could be of invasive plants or plants turn rogue ( based/inspired by plants reactive on chemical-balance: e.g. - bigleaf hydrangeas [blue (acidic) to pink (alkali)]) - Soundtrack? or Add more subtle variation of sound-ambience (there were occasional instance of birds, but why not some breeze, ocean)
Looking forward to seeing further expansion of this entry.. :palm_tree: :cactus: :sunflower:
Nice one of this entry! :dizzy:
I finished it! The only oddity is the balance, I didn't feel it. Otherwise I love it. Cute design (the robot and its sounds reminded me of Tachikomas from Ghost in the Shell series). I like the plot idea, great mood. I think this little game can grow into a big game. I would add different kinds of plants and more story behind. Anyway, great solid entry!
Congrats on #8 overall! :D
Thanks for submitting your game for me to play on my livestream!
If you’d like to rewatch the playthrough, you can find it here: https://www.twitch.tv/videos/494940957?t=6h50m29s
Hope you got some valuable feedback on your game and looking forward to seeing you next LD jam if I dont catch you before then! :D
💜 Elysia Griffin AKA Button Feedback Lady
https://www.twitch.tv/elysiagriffin
@elysiagriffin thank you for playing it on stream! It's a shame I had the web version up when you played it, as you experienced the rare bug :(
Thanks for the kind words