FoonLudum Dare ExplorerLD47 → We are me: Solaris Sands

We are me: Solaris Sands

By mind0o

View on ldjam.com

CategoryRankScoreCount
Overall11923.2229
Fun11583.0329
Innovation12662.8729
Theme11243.2828
Graphics1
Audio1
Humor7152.8124
Mood4863.6829

Comments

trypants 2020-10-06 02:43

Great Animation! Felt like the attack button was unintuitive. Good job!

nikos 2020-10-06 02:57

Mr Sandman... Revive my wife (dum dum dum)... I need no gems, just revive my wive (dum dum dum)

I love the dialog! The fires and music set the mood very well. I found the controls to be a bit difficult, but maybe that's because I don't play many 3d games. Great entry!

skleembof 2020-10-06 03:04

wow this was very ambitious and polished for such a small amount of time! and that AAA quality voice acting sealed the deal!

You did an incredible job of creating a unique atmosphere. The sound effects and music, and that weird muffled effect that ll the sounds have made it feel like I was in some mysterious magical cavern.

I wasn't able to finish it but I got the 2 gems got destroyed by the sandman-me

usenrame 2020-10-06 04:39

Audio design is nice, game in general is very interesting and really detailed for such a short perioud.

pete-valeo 2020-10-06 04:45

Great atmosphere and ambience. Definitely an ambitious take for a game jam - lots of things going on, lots of models/writing/voice acting, etc. Would love to know more about the development process - how the modeling/rigging/scripting labor was divided. Super cool - would play again!

pschichtel 2020-10-06 14:00

Nice to see games with the full audio expierence: music, sound effects and voice dialogs. sadly I could not rate on audio.

fachscahfttf 2020-10-06 14:36

Nice mechanics, almost felt like DarkSouls :wink:. Impressice to make such a polished game in one weekend, almost a AAA title.

mind0o 2020-10-06 14:39

@pschichtel Im glad you enjoyed the game and the audio. But considering I did not make the music, it would be unfair to allow ratings for audio.

flying-basement-studios 2020-10-06 19:47

Nice souls-like game, especialy the rolls are super smooth!

datadazer 2020-10-06 20:32

What an ambitious game for a jam! The combat felt really nice. The controls were a bit overwhelming at first but I ended up figuring them out fairly easily, and the campfires helped me feel less bad for accidentally using up all my potions by spamming the wrong button. The story was creative and I enjoyed the dialogue. A lot of the sound effects were a bit muffled or quiet. Overall, very solid entry and really impressive!

eugenik 2020-10-06 21:12

Rated your game now!

jlv 2020-10-09 20:07

Congrats for this great game ! There are a lot of things packed in there, from the gameplay (with AI ennemies !) to the 3D graphics and the voice acting. An entry full of good surprises.

Strengths : - Dat voice acting tho - A lot of content, and clever reuse of assets - Fun combat

Possible improvements : - You explicitely recommended a pad for a good reason... Mouse controls felt wonky, especially since you cannot go 360° in the browser

Great entry ! Looking forward to seeing more !

layne-stokes 2020-10-10 00:49

Very ambitious entry with some cool ideas. It would be great if you could lock the cursor so mouse controls worked better in the browser. Also allowing left click and right click to be light and heavy attacks respectively would be awesome. Great work!

paulhocker 2020-10-11 04:53

nice maze game with some great voice acting. thanks for making it.

vlandemart 2020-10-11 11:29

I guess the type of gameplay you chose for this requires tons of polising. Gameplay feels janky because of animations. Pretty surprised to see something with voiceover and story, that was cool.

ploy 2020-10-15 19:02

wow, awesome) But "tutorial" in options isn't intuitive just like Souls games sometimes ))