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Deal with your Death
Deal with your Death
By nikchernyakov, NaughtyBird, nemestniy, chelog and Snowie
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 293 | 3.70 | 29 | |
| Fun | 653 | 3.14 | 29 | |
| Innovation | 743 | 2.94 | 29 | |
| Theme | 397 | 3.53 | 29 | |
| Graphics | 317 | 3.88 | 29 | |
| Audio | 300 | 3.50 | 29 | |
| Humor | 459 | 2.92 | 28 | |
| Mood | 581 | 3.31 | 29 | |
Comments
bootak
2019-10-08 14:46
The game looks great! Concept is great too, one of the best crafting games I've seen so far. Resource collection process probably requires some tweaking (e.g. tim eot cut a tree, auto-repeating actions, more dense resource location near the campfire to give you more resources at the beginning etc) to make this process more engaging.
2019-10-08 18:27
This is a really nice implementation on tower defence genre! Definetely needs some tweaking, but overall a pretty good game!
The game looks really good. Collecting objects is a bit slow, so I run out of time while gathering crafting materials on my first try, but otherwise well done! Sound is great and I like the overall mood of the game :D Good job!
This is fantastic! I didn't know a game like this could run in a browser. The mouse sensitivity was a bit high though.
game looks good, but for me it was quite difficult to understand. after just a few minutes collecting resources I just died some times (don't really understand the reason), I didn't manage to see any monsters =( And one thing I find a little difficult was to collect rocks, they are really small.
Hi, I liked the game it was fun. I really love the art style, your low-poly is really good looking. Only one suggestion. Please please please lower the mouse sensitivity or let the player have some control over it. This made the play so much harder. Overall great job.
nisovin
2019-10-10 21:57
Definitely a cool looking game. I wish there were some closer starting resources, and some things seemed really slow, but overall it seemed great.
asfdfdfd
2019-10-13 18:05
It so hard! I love your ambitions and amout of content.
chelog
2019-10-14 14:06
@bootak @greendinogames @jakemchugh1 @sharbelfs @pedro-rosa @nisovin @asfdfdfd
Hey everybody! Thank you all for playing and commenting. We didn't have enough time to playtest the game so yep... there were some inconvenient things like mouse sensitivity, but thank to you we noticed it and released a patch in which:
- Map generation (yes, it's random every game) was scaled down, so "the biomes" like forest should be more dense - Tweaked resources requirements for craft recipes - Lowered camera sensitivity
- Fixed mining process being interrupted - Fixed sprint (with Shift) matching walk speed, now it's a little bit faster - Fixed weird movement bugs like camera flipping - Fixed weird crafted structures placement - Fixed some recipes disappeared from craft menu
Game updated [on that same page](https://test.octothorp.team/ludumdare45/), you can adjust your ratings if needed <3
“Impressive game, Very cool concepts. I left wishing that there is more. Had a lot of fun “
I was very impressed by the depth of this game. The simple graphics were functional and didn't look bad at all. I wish there was a few more cues for when the enemies would start spawning, and I was a bit confused about the crafting system at first. I also had some issues with framerate and lag with the web version but that's to be expected since I don't assume optimization is the top priority in a jam lol. Good game!
This is really impressive work for a jam game. It looks pretty good, it sounds pretty good, and it's got a fair bit of content to it. Unfortunately, for me at least, it seemed too hard; I think maybe granting some more time before enemies start showing up would be nice.
chelog
2019-10-20 08:38
@brokenmirrormedia thank you! You can look at the moon, when it becomes full, the sound of a bell plays and this is when enemies go. You can know their spawn location by looking at the burning sparkles in the sky.
@philomory thank you too <3 Yeah, we agree that it could be a little confusing in the beginning, but it's a jam and we tried to focus on gameplay and feel more so there left no time to implement proper tutorial, huh. I think it's a good lesson and if we do another game, we should prioritize making it easy to start playing.
Thank you guys <3
rrawrr
2019-10-22 02:26
A lot of work done here, good job guys) I like the mood of this game, graphics and sounds are suit well and it's interesting to play. I had to try hard to survive this Halloween) think it's almost impossible to win with the first try, so I had to explore the arsenal night by night
shalrath
2019-10-23 17:18
Pretty interesting survival, but very hard :)
I really like graphics (particles work is amazing) and audio. It really accompanies gameplay very well.
jharler
2019-10-28 21:49
I love the visuals in this game. The particles are on point. The animation when harvesting resources was a little jerky, but it didn't take away from the experience. Great job!