Documentia by Pandanym 2019-01-30T04:00:51Z ♥ 1
Dear god that was clever. I wish I had seen this during voting... Your game is simply incredible. I did end up finding the name. I felt great resolve. Everything was spot-on; you nailed the audio, the mood, the graphics, and just about everything I can think of. You should be very proud of this game!
LD46 — Keep it alive (6)
Mr. Cheesy by SAVVU 2020-05-10T21:19:01Z ♥ 1
Great game!
I'm not reading over everyone's responses so some of this stuff may be repeated:
- Really good job with graphics! I really liked the color changing background; I felt that it showed off your attention to detail. One thing I might recommend, though, is some sort of tween or interframe between your motions and the mouse's motions. While I think that it's necessary from a gameplay perspective for motion to be instantaneous in an infinite runner, I think it would vastly improve the feel of the game. I noticed you made the cheese leave a skid mark whenever it moved to another column, but I think that a constant trail of cheese behind the player would suffice for making the transitions seem smoother.
- I didn't have much problem with the controls or how the game felt. It all felt pretty responsive when paired with the audio and visual effects. Good job!
- Some of the audio didn't really gel with the background music in my opinion. It seemed like there were two different styles, one of which was 8-bit and the other which seemed fragmented from it with the more realistic sound effects you used. If you found some way to merge the two I would've given you a full 5 stars for audio.
- More powerups!
Nice job with your entry!
Final Interrogation by Gamer Fates 2020-04-25T16:50:04Z ♥ 3
Interesting concept, although the connection to the theme is pretty weak at best. If you had more time to develop this then I could see it being a pretty good game! Maybe if you fail to guess correctly the first time, more suspects appear and the plot twists even further. For 48 hours, though, nice job!
Loco Locomotive by freso 2020-04-22T20:02:35Z ♥ 3
Interesting game! Would've liked to see more levels or something like that but it's pretty clear you poured a lot of work into this alone. The bear graphic was... interesting to say the least, but it was pretty fun watching him feast on my workers. Good job!
Marrow by Baconinvader 2020-04-22T19:51:37Z ♥ 1
Nice game! The randomly generated levels were always pretty seamless while I was playing, so you did a good job with that. You also did a good job putting together the mood for this game, and the randomized upgrades made things pretty interesting.
One thing I'll add, though, is that there wasn't really any incentive for me to explore deeper into the level. In fact, I was better off camping right outside the altar surrounded by chests just so that I always had a supply of income and health packs. Maybe you could make the upgrades slowly increase in price and make the gold reward higher as you move further from the altar, making it vital to gameplay to go deeper into the level in order to continue to improve your character. Also, the teleporting enemies were a little annoying. If I'm not paying very careful attention to them then they'll teleport right on top of me and do unavoidable damage.
Overall I really enjoyed your game and I spent a lot of time playing it. Great work!
The God Of Adventurers by Lucille Blumire 2020-04-22T16:26:02Z ♥ 3
This was a pretty interesting game! I don't particularly love the lose condition, though; only one of my villagers got bored and the whole game ended. I feel like there should be some kind of bar showing overall satisfaction that only has the ability to fall within a certain threshold before failing the player. That would also make it a lot easier to regulate everybody's status, since with all the bars on the screen right now, it's a little difficult.
The chat log on the side of the screen also didn't do a whole lot for me. I mostly ignored it just so I could meet the needs of the villagers. The visual aesthetic of the game besides the chat log was well done, and everything seemed like it fit together pretty well. I also appreciated the little music changer you added in there! Great job with this game!
Copperoute by sunnray 2020-04-22T16:16:08Z ♥ 1
Like many others here I liked the atmosphere of the game and how the music added to it. I also had trouble playing the game itself, though. It took me a very long time to realize that I was supposed to make a connection FROM the source of the food itself to actually be able to send food down the links. From a user experience standpoint, I'd recommend making this particular connection two-way. It also seemed to be random which pieces of food went which ways, which made it seem impossible to control what food goes to the fireflies and what food goes to the end of the level.
Overall, with these fixes accounted for, you would have a pretty good game. Good job!