FoonLudum Dare ExplorerUsers → bytekeeper

bytekeeper

Games

YearLDThemeGameDivisionRankOvFuInThGrHuMo
202250Delay the inevitableDungeon of Delayjam3.003.502.004.003.501.004.00
201740The more you have, the worse it isDungeon Managerjam3.253.253.913.502.913.28
201636Ancient TechnologyNeed for Chariot: Undergroundcompo

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Humor vs Overall

Mood vs Overall

Comments by bytekeeper

LD36 — Ancient Technology

SynthMatch by snake5 2016-08-29T18:35:00

Nice idea. But the matching click and kick is reeeeaally hard.

Chariot Race by mde 2016-08-29T20:36:00

Chario Kart :D

Quite aggressive bots, good!

ARTYS by WASD 2016-08-30T05:03:00

Cool concept! One could call it multiplayer :D

Chariot Racing Manager 44 BC by franklyn 2016-08-29T04:58:00

We had almost the same idea :D But the actual game differs. I'm not sure about the pressing and holding "D" thing, maybe a second "action" would have helped.

Chariot Arena Battle by KayZ 2016-08-29T05:00:00

Haha nice, but very empty :/ Maybe some people will join later.

Crazy Chariot by tinykidtoo 2016-08-29T05:11:00

Reminds me of need for speed highstakes. And the police got me :( Nice game, the enemy AI is funny - it is mostly driving backwards here.

Azymuth by Geckoo1337 2016-09-01T15:27:00

Movement is a bit off (too much aircontrol). The mirror's edge feeling is cool and the "music" fits perfectly.

Need for Chariot: Underground by bytekeeper 2016-08-29T16:20:00

Hmm I mentioned "You cannot control the actual chariot action". If you resize the window it is broken, yes :(

HoloBots by conradte3 2016-09-01T15:34:00

Cool music and I really like that the level "appears" around you. There should be a "the end" at the end. I was roaming around finding to path and no enemies.

Dolus by kndx123 2016-08-29T18:14:00

Ha, I didn't see that coming.

Ancient Mars by negativegeforce 2016-08-29T07:42:00

Hmm, long walks and it suddenly stopped within the "artifact"... But the intro text was fun, but the right side of the text was cut off - difficult to read. I like the walk animation, pretty smooth.

Pyramid Breaker by DifferentName 2016-08-29T18:21:00

Coool! The amount of scarabs on screen is crazy after a few minutes haha. I guess you can only lose if you are out of scarabs and have no money to buy new ones?

LD40 — The more you have, the worse it is

Saving Crying Bryan by gyfis 2017-12-08T18:54:41Z

Hmm, I brought back both hostages to the entry but the level didn't progress.

Dungeon Manager by bytekeeper 2017-12-08T18:46:57Z

Hmm, I'm checking on it, might be some bug in the cost calculation.

Dungeon Manager by bytekeeper 2017-12-15T11:09:32Z

@HuvaaKoodia Thank you very much for your review. You pretty much nailed most of my thoughts on my entry. The actual plan was to make monsters roam around and take place before an altar - which was supposed to be an "office desk" replacement. When planning the game I thought I had more time, sadly real life kicked in pretty hard. So I tried to finish the game at least which is why altars are placed instead of just a stat. The real time aspect was actually something I wanted - but it didn't quite work out due to the lack of game mechanic so I just wired it up to the expenses to "pressure" the player a it.

The overall plan was to have the "office" be a bit like in a manager game like "Game Dev Tycoon".

somethin' Ducks! by Bewelge 2017-12-08T18:59:03Z

It reaaaally gets worse with mire ducklings ;)

Hot & Cold by Swen 2017-12-08T19:14:52Z

Nice one. The villain fight is a bit strange, I didn't even know who won. I like the pixel art, some basic sound for shooting fireballs would really help a lot. Due to the gaps in the ground and the green graphics it reminded me of Super Mario, but what jump and run does not ;)

Feed Them by Fis 2017-12-07T15:53:50Z

Haha nice one! The AI play pretty good, sometimes I got stuck in a wall and sound effect would be nice. But other than that feed those pesky ... was funny ^^

Smack`Em! by mess110 2017-12-07T15:50:46Z

Quite funny and very nice work for content-wise. It could use some gimmick to differentiate from a standard Whack-a-mole game though.

Xmas Fair Drinking Simulator by Wakka2 2017-12-08T19:04:04Z

Well usually running into people when drinking makes people drink more. Other than that a very fitting theme for this time of year :)

LD51 — Every 10 seconds

Banshee by disperse 2022-10-09T14:20:27Z

Can you actually lose or win the game? Doesn't seem to matter what I press besides the info if I hit or missed. Maybe winning or losing is not part, but some statistics at the end would be nice. Or some different sound if I fail hard (I tried pressing all arrows as fast as I can and there's no indication of my "mishap")

NN7 Guardian by Erlioniel 2022-10-09T14:37:39Z

Amazing. Graphics are cool, music builds tension without distracting. First time playing was a bit rough as neither 1, 2 nor space does anything. Please add to the description that 1 and 2 only work while jumping and space only works if you have enough resources to jump. Also, clicking with the mouse gives a feedback, pressing 1 and 2 does not really.

Gameplay: I liked it very much. It's very easy to learn, yet finding the right balance of fighters, miners and timing is pretty hard. Especially since things get tougher quite soon. Leaving behind miners by jumping too soon adds to the thrill.

A bug I noticed: Sometimes miners won't leave the, let's call it "mother ship". In that case the game is lost as no jump can be acquired. I played it quite often, so it even happened in the very first level.