soul-grinder 2022-10-03 20:03
Wow, that was something different haha. Very eerie vintage movie theme and a fun guitar hero style music game, I like it. Good stuff!
Foon → Ludum Dare Explorer → LD51 → Banshee
By disperse, addy and Sapphire9217
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 1080 | 2.94 | 21 | |
| Fun | 928 | 2.97 | 21 | |
| Innovation | 959 | 2.86 | 21 | |
| Theme | 1075 | 2.94 | 21 | |
| Graphics | 857 | 3.15 | 21 | |
| Audio | 161 | 3.89 | 21 | |
| Humor | 599 | 2.80 | 20 | |
| Mood | 308 | 3.73 | 21 |
Wow, that was something different haha. Very eerie vintage movie theme and a fun guitar hero style music game, I like it. Good stuff!
a bit challenging when the notes are REAAAAALLY close together, but a fun experience no less, I hope I helped save the theater :)
@nullval Yes, we had six songs planned but entering in the notes turned out to be very labor intensive and the last three songs were even more intricate, the size of the arrows made it hard to see what you needed to press so we ditched them, thanks for playing!
It's kinda hard to press some close notes but they are nicely synced with the music. Well done!
Great Job! I really like the art direction with the color palette along with the pixel art and 1920s music. Your concept of the ghost in the movie theater repairing film is a creative take on the theme.
Unique and fun, nice one. I did find the font used in the introduction quite hard to read
What a neat little game, I liked the premise a lot and the the haunting music was nice. I just wish it was longer and maybe had a score screen at the end to see how you did!
@whenyoucantfindafriend Thanks!
@galaxybat Yes, I agree, the 128x72 pixel resolution choice was made early and I ended up regretting it but changing the resolution would have been too much work.
@steinuil Thanks for playing! We had planned 6 songs but entering in the notes and timing ended up being too much work and the last three pieces were more complicated which made it too hard to see the overlapping arrows. The score screen was totally planned but axed due to time.
Can you actually lose or win the game? Doesn't seem to matter what I press besides the info if I hit or missed. Maybe winning or losing is not part, but some statistics at the end would be nice. Or some different sound if I fail hard (I tried pressing all arrows as fast as I can and there's no indication of my "mishap")
I like the overall style of the game. However, for a rhythm game, feedback on key presses are very important! I couldn't tell if I was pressing the arrows at the right time. Also, there is no scores.
Cute/spooky idea, as others have mentioned it's not clear if I'm hitting/missing and if I could have lost. It was also a bit tricky to read the intro text. Nice work in all!
This is pretty unique I liked the ghost theater idea!