FoonLudum Dare ExplorerUsers → Colletto Gregory

Colletto Gregory

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202148Deeper and deeper👥Donut Chatjam18412.632.213.052.472.783.083.272.80
201843Sacrifices must be made👥Charming's Sacrificesjam10122.552.172.531.803.003.162.572.54
201842Running out of space👥Splinter $elljam7003.283.113.263.852.902.902.613.02
201841Combine 2 Incompatible Genres👥Don't Fry Michel !jam9003.122.902.752.843.132.923.462.95

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by Colletto Gregory

LD42 — Running out of space

TrackBlasters by paulloz 2018-08-15T19:32:05Z

Like other I'm really impressed by the game. Good graphics, good music (for me the ambiante sound is to low, I hear more the regular sound of the bomb than the ambiant)

If you want to polish the game(without work on the core gameplay like @shell-pirate explain) I think there few feedback. The player suffered from the bomb spawning and the respawn, that make some map impossible and generate some frustration. If you add a decount for the bomb, or a way for the player to anticipate (or move) the bomb, become more strategic than based on lucky.

But Guys, you are awesome, I love your sprite :)

Don't give up, Earth! by Rosca Valentin 2018-08-15T21:08:01Z

Nice game :) Interesting idea :) I m not sure If is a game about fighting perhaps is a world where all planete could be friend, and want to hug the sun (perhaps it is not the best idea but you sun is very cute)

Youd done a very great job, but I think more player's feedback like a blinking shield just before is cancellation (ora shield you juste dodge the next hit) a ambiance sound can easily add more life to a game.

I very apreciate your death screen, but perhaps the earth like the other just want to be friend with the sun, (before colaps and die). This game is for me (and actually) the game in which I want just play more, just is agreable and (nearly) relaxing, if you had some music I swear I test play more and more. Can you ping me if you add the music ? (I want to play more :) )

Line 42: Space Subway by isubka 2018-08-15T20:29:24Z

Hey guys, your game is pretty good. The ambiance the name of station I very enjoyed to play :)

Like @s-knight says a button ready to space travel can be interesting. The eater-alien, dont eat large alien ? (Sorry I'm not good with naming thing)

If you want to have more player you can easely (under unity) make a HTML5 game. Add some planet or background behind the train can make some beautiful effect.

It's difficult to deal with unhapy passenger and new passenger. Perhaps the red bare can only upgrade with the state of mind of the passenger when is travel is done. It would be nice that, some seat have special effect or suit to a specific type off alien, upgrade can be buy each 5 station, and you have a strong rogue like train simulator game :)

Sorry I'm alerady far far away, guys good job, and this project have a lot of pontetial.

Placeholder by Maroovan 2018-08-15T20:04:28Z

Hum I'm little perplexe with that game. I play it I swear I want to have fun with it. But there is a little thing who triggered me and whith I'm not confortable.

Firstly Good Job guys, your idea for the Jam is interesting, make a game in which you and your ennemy destroy the map, can easyly make some probleme probleme with gameplay. You idea is intereseting.

My left clik fire some fireball (sometime one sometime three) and my second click create a square of 3*3 cube. And I can jump (perhaps for avoid me to fall).

But there is no more than that, I got score from killing ennemy (with some style multiuplicator) But with your music and graphic I think I can wait more, perhaps weapon upgrade, perhaps some flying ennemi who is impossible to kill without jumping. Your ambiant sound is to low for me ( I use often my left click, and often I forget there are a great music)

If I can drop some idea here, I think is very suitable to your game, to when a player fall, is not dying but the player respawn or fall on the map. There are not death for him beside death by this creepy bones.

But your made a good job. GG guy :)

The Long Road by MateusBoga 2018-08-15T20:51:18Z

Hey, good job. I want to say more, but other say many thing.

And it's difficult to say what can be improved and what is not implemented. I think the game (beacause is based on random encounter) is actually to hard. You can't store and feeling the out of spaces because you don't drop (I know the looting is not implemented ;) )but your game have the potentiel to become a cool rogue-like / travel trip game. If you had some exotic background (like indian camps, plain of bison) some encunter with wild beast.

You can made a great game. The project is very interesting for now, and I want to see him after some upgrade.

OVERLOADED by rainysolar 2018-08-14T20:55:44Z

Good game, sound make this too realist. And like some other remid me, some moment in everyday life (but here you can push passenger outside the bus in midway ;) )

Very impressive pathfinding system, great works ! I have some probleme with passenger who want to be outside and push people from the outside... Some weird guys I think.

Space Creator by Zykroma 2018-08-14T20:30:04Z

Hi Guys,

You made a very good and apreciable games. I took some pleasent moment to play it. The relaxing music and the fluidy of the character is awesome.

I think more feedback sound (I love this thing like you see in my games) is a plus for give life to a game :) And for the model stuck above the player's head, it's when a player take a seed and collec a plant before use the seed.

But I'm very impressed by your works GG

Step into the Void (Web) by Bilzc10 2018-08-15T19:44:45Z

Interesting game. The subject is really simple, but the game feels is enjoyable.

^^ If you want upgrade your game in a strategic way and reduce the lucky needed for win. You can erase tile only when the player move, it's a first step. I don't know if is possible with your code but, preset some patern (perhaps the paten can be the level with a sage road) for each level, and randomly erase unecesary tile (not the tile from the path). You game suite very well with a comic rankings.

I drop some idea, but I like your game, good job guys Ps: In one try, the rigth button was desactivated and my character fly over the void.

Satellites - Running out of Space! by TheOmelet 2018-08-14T20:43:15Z

Hum I hope this game is not to realist ? Its a prety good game, the gameplay is basic but work very well. The physic motor since perfect.

I think is lake of feedback like pew pew from the satelite and Houston we have probleme . After all is more a puzzle game than other thnigs, I have just a problem with game controler, I though axis control with the mouse is a bit difficult. Great Jobs Guys

LD43 — Sacrifices must be made

An Fhicheall Mhór (Grand Chess) by Artur Hawkwing 2018-12-10T20:24:35Z

Im not sure if I understand the Gane. In my windows version, I haven't any other piece, and my king is weak. The game seem very hard like that. All my square are red, after 6 try, i didn't succeed in the second level :) The game over pannel with only quit button is a bit frustrating.

However, the concept is interesting and your take the time to make a 3D (2D) Game. Great job.

Just delete them by Dock Frankenstein 2018-12-10T20:42:22Z

Very fun and interesting concept.

And the end is funny. You had made a good job.

I think a little indicator on the HUD (for remind the number of asset file can be interesting)

I, Candle by Kemal Caglar Guler 2018-12-10T20:10:27Z

Hey,

I appreciate the idea but some fact triggerd me Your game is well realised for a first participation in Jam. But (perhaps I'm wrong) there is no good end. The collision are oppresive (because the path is very tiny).

If you want more 'comfort' for non qwerty user, think to use the arrow key for movement.

LD41 — Combine 2 Incompatible Genres

TypeRunner by ShiMapleLeaf 2018-04-30T17:15:14Z

Really fun game, and interesting. Perhaps lose two lives for one missing action ( like failed to stop at the end of a level) is a little bit tough for a 3 lives games. Nevertheless, a big GG.