Foon → Ludum Dare Explorer → Users → ratking

ratking

View on ldjam.com

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCo
202455Summoning👥Metal Harvestjam9803.203.072.642.863.363.552.793.38
202354Limited Space👥Bake Me One More Timejam7583.383.032.953.484.363.702.753.82
202353Delivery👥Xenoluvjam6633.503.263.413.603.932.803.553.29
202352Harvest👥Harvest Survivorjam2563.713.682.703.804.053.192.943.20
202250Delay the inevitable👥One More Song!jam2213.923.913.573.964.464.324.15
202148Deeper and deeper👥Photographic Memoryjam9833.483.213.983.463.822.473.84
202047Stuck in a loop👥¡Puzzle in Time!jam8213.483.443.273.653.442.943.02
202046Keep it alive👥Curse of Uddhjam174.394.233.714.194.744.354.30
201945Start with nothing👥Pixel Cookjam1383.943.803.643.674.403.974.12
201944Your life is currency👥Gladiator Soulsjam5283.473.482.923.133.692.413.26
201843Sacrifices must be made👥JET SAM!jam
201842Running out of space👥Crate Job Simulatorjam1283.893.853.874.283.743.243.27
201841Combine 2 Incompatible Genres👥Super Beat Fighter Turbojam8533.182.822.933.503.953.502.793.12
201740The more you have, the worse it isTentagrabacompo114.204.234.174.323.863.454.123.58
201739Running out of Power👥The Hunt for Red October Boxjam1083.883.633.333.954.423.352.033.80
201738A Small World👥A Small Warjam4723.242.872.793.984.232.911.743.05
201224EvolutionHappy Vegan Birthdayjam1492.952.652.471.584.631.133.102.9169

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by ratking

ratking leaves an average of 5.3 feedback comments each event.

LD55 — Summoning (6)

Tao by leorean 2024-04-27T16:25:58Z ♥ 3

Very well done, congrats! It's very pretty and it was really fun to go through.

As some pointed out, the controls felt a bit odd at first, but it was better with a controller. Choosing another button for spell switch on controller would be cool, as I tended to switch while platforming!

Also... In the red environment, I ran into some spikes without seeing them, as they're the same color 😅

Tug Of Slime by Retrific 2024-04-27T15:47:09Z ♥ 1

That was fun, well done! Maybe a spell to give a little nudge forward to my slimes would be cool!

Cubomancer by Spexxilove 2024-04-22T03:37:07Z ♥ 1

That idea of squishing your opponents with a massive object is fun, there might be something to develop here!

MEOWTERSPACE by Tetracold 2024-04-22T03:10:55Z ♥ 3

Love that floppy mouse cursor, should be mandatory.

Uncanny Inscriptions by Juss 2024-04-22T02:47:42Z ♥ 4

These are some very adorable creatures! Kinda wish there was more to do with them :D It took a while to understand how it worked (thanks to the hints in comments), but I got there eventually. Though I sometimes seemed to struggle to make my pattern work, even when I knew how it was supposed to look.

Arsenal Toy by mitjmcc 2024-04-22T02:09:45Z ♥ 2

You have a good base for a fun little action game here! I agree with the people above that a bit of camera controls options would help.

LD53 — Delivery (3)

Mead War Valhalla by UnidayStudio 2023-05-18T03:36:58Z ♥ 1

That's a fun idea! I couldn't hit anything either at first... Until I read your comment about being able to control the package in the air! Yes, I didn't read all the instructions. Then once I tweaked the mouse sensitivity I could really play, and it was fun! This kind of mechanic on top of a pretty classic slingshot-drag'n'drop could use more emphasizing in game I think! Here's my score: score.png

Mission Delete by jordantanner 2023-05-18T03:17:00Z ♥ 1

That was a lot of fun, brings back happy memories of Geometry Wars on DS! My PC isn't the freshest, so the framerate towards the end got a bit choppy... That game would be a good candidate for an optional download option.

Got the 5th spot in the leaderboard, yay!

Packages by Tod Semple 2023-05-18T00:59:12Z ♥ 1

Now these are some cool houses!

LD52 — Harvest (4)

Speed Wheat by Ghostskill24 2023-01-16T01:55:10Z ♥ 0

Very well done on the realization of the dashes, super satisfying! Could make a neat game in a wario ware kind of compilation. That kinda reminded me of the times I spent cutting bushes in the village of Zelda:Link's Awakening on Gameboy!

Harvester by vydra 2023-01-11T04:36:38Z ♥ 2

That's a cool retro ripple effect on this corn :)

Blood Harvest by SmelJey 2023-01-11T04:28:58Z ♥ 3

It's indeed rare to see stealth games in jams, congrats! A bit of explaining that guards and civilians are differentiated by the colour of their light would help I think. After fulfilling the objective, I got to a green circle which I assumed was the exit, but hitting F didn't trigger anything.

Far VVest by Pikario 2023-01-11T04:13:06Z ♥ 3

Haha, that was fun! The little narratives everywhere were a really nice touch, and some stuff was actually funny, well done! Also, thanks for the musical discovery with Infant Annihilator, kind of an Archspire 'all-in' vibe, very nice.

LD50 — Delay the inevitable (8)

Delay the CATastrophe by byazzle 2022-04-10T20:13:39Z ♥ 1

Waw, that was tough! Will the cats' hitboxes were a biiit bigger, and that they would stare at each other a bit before losing. A really cute idea though, and the graphics were adorable!

Did that person consider... doors?

Catronaut by fatPenguin 2022-04-10T19:57:30Z ♥ 2

Really cool! Tough to control indeed, but a very nice mood with the music and graphics.

It can be a bit frustrating sometimes, I think because of the whole character turning along with its capsule collision. Otherwise really cute and polished entry! Nice little anims on this cat dude.

Doctor Dilly-Dally by Sine Nomine 2022-04-10T19:39:09Z ♥ 1

Whaaaa... it's missing a bit of feedbacks, in order to understand what does and doesn't do something, but with the voices and all, the whole thing was fun in the end! Well done in such a short time!

Crab Battle by cottontshirtz 2022-04-10T19:21:58Z ♥ 1

Now there's a great source of inspiration! That was fun! Little bug report: I tried with an Xbox controller, but the rotation rate on the camera was veeery slow.

We Have to Talk by Oleg Bone 2022-04-10T19:10:21Z ♥ 4

That was a very cool small adventure, well done!

Love the old lady telling you how to go faster. Also the animations were quite hilarious, well done! Would be fun to put it on gameboy :D

IRS'isnt by TheDevAtlas 2022-04-10T18:48:48Z ♥ 1

It's always to have upgrades to purchase! Also, good idea to use your shader to show the health of the enemies. The challenge could be higher though, and more punchy shooting effects would help to feel your power going up!

The Pit by dikkop 2022-04-10T18:07:40Z ♥ 0

Haha, that was indeed very fun! I'll try to test it with someone next time, well done! Those choirs were a great idea.

Cosmic Castaway by Perrin 2022-04-07T02:51:22Z ♥ 1

Cool ambiance and strong retro vibes. I have to say I didn't manage to solve many puzzles in the 20 minutes! My one piece of feedback would be that it felt like the verbs were not used too much, for example using Look on the Desk papers gave a description of the paper, and I didn't think to 'Use' them at first to read them. I kept wanting to use the old Lucas Arts keyboard shortcuts too 😄 !

LD48 — Deeper and deeper (2)

MINOTOAD by MarkoPoloDev 2021-04-28T03:23:30Z ♥ 1

Now there's a great walking animation! Little bug report: got stuck in the second room, one of the jumping enemies went into a wall and I could dispose of it.

Upset Crab by 43sam 2021-04-28T03:15:54Z ♥ 1

Haha, that was cool! Congrats on managing to put an actual boss in there! Fun story: I actually just tested an html5 game with controller support at random on itch, to see if an Xbox controller actually worked properly on a phone, only to find it was a LD game that I could rate 😆 ! There's no escaping Ludum Dare I guess. So, double congrats, your game is also very fun on a phone!

LD46 — Keep it alive (8)

Amanita by Bastinus Rex 2020-04-30T01:50:59Z ♥ 1

Wish I could play the whole thing, he didn't eat the trees I gave him :( ! The start was really cool! Watched the video after, that's super fun, well done! Ooh and for next time, you could put some controller button too, it's super simple with unity!

to Leave by 5imon 2020-04-30T01:14:36Z ♥ 1

Really fun overall! Like everyone I had trouble in the beginning, but once I understood it was all good! You should put some screenshots in your page, to make it more attractive too, the game is really cute!

Duck Crossing by HermesEs 2020-04-30T00:32:22Z ♥ 1

Haha, that's super cute! And as has been said earlier, pretty impressive amount of content for a jam. Transparent objects when in front of the camera, costumes, nice little touches! Could finish it as the ducklings wouldn't stay around the nest and kept wandering about! And one seemed stuck in a swimming pool in the top right corner. Damn those people drive like maniacs in this city... And what about all those pianos!

Feed The Beast by leorid 2020-04-26T20:13:24Z ♥ 2

Haha, that was pretty fun! Got some Serious Sam vibes in there. The mechanic where you have to feed the beast makes for a pretty good synergy too, although maybe some ennemies should attack the beast as well. The levels are sometimes a bit empty too! But good job nonetheless!

Bro Loving: Keep the Bromance Alive by panoramix360 2020-04-21T03:34:58Z ♥ 6

Super fun, I was curious to see what happened at the end of 7 days, but that way too long for me! Reminded me of IMOV Studio stuff: https://www.youtube.com/watch?v=OZTzoLQUtI8

CRASH OR LIVE (HTML5 & Windows) by woody_builder 2020-04-21T03:16:28Z ♥ 2

Haha, I like the idea of a ragdoll runner where you lose bits! Wish you could do a bit more to control your crash!

Savior by Ekin 2020-04-21T03:10:49Z ♥ 2

Great mood, and it's quite pleasing to fly around once you get the hang of it! I had to reduce my mouse speed a lot for to be able to control it. I like that painterly effect on the terrain too!

Good Shapes, Bad Shapes by ishmandoo 2020-04-21T02:58:46Z ♥ 1

Really cool! Challenging is the word! Got to 42s max! I'm curious as to what framework was used.

I could play on a gamepad, with is great, though I wish it worked with the stick and not only the cross!

LD45 — Start with nothing (7)

Pizza Panic! by Studio RTV 2019-10-14T04:43:43Z ♥ 2

That was fun and well balanced. Nice little animations too! And I dig the fact that you can destroy stuff in your way =] ! Maybe if you could see as many clients as you have pizzas, you could optimize your round a bit!?

Gun Fury by Gehad 2019-10-14T04:26:07Z ♥ 2

Cool loop and mechanics! I think it could greatly benefit from more audio feedback, to know when you're out of ammo for example, as you're not really looking at your character!

LD45 : We Started With Nothing by Captain Nakou 2019-10-14T04:16:30Z ♥ 1

That was pretty fun to build that small town. The whole may be a bit static, and you can pretty much do the whole thing without moving the camera... I dunno if this needs fixing, but that's what I thought! Not sure if I did something wrong, but I couldn't build the Town Hall, although it seemed I had enough resources: nope.png

VychVyzhProm by BOOtak 2019-10-13T05:16:25Z ♥ 1

Never really tried to understand assembly, but I guess that was a nice introduction! Same as above, I understood the conditional jumps to always compare A and B registers. But at least when I looked online what CMP actually did, I understood and it worked as expected in the game. Nice! Some control over the execution speed would be nice, as sometimes you try to see if the execution actually passes through the lines you expect, and sometimes you're just waiting for the drawing.

Zen Man by Team Catwheel 2019-10-12T18:53:36Z ♥ 1

Really classy art! Just in case you wanna try our game again, we now have a WebGL, so no more scary random Avast popups!

When Nothing Came by velvetlobster 2019-10-10T18:24:30Z ♥ 2

Very nicely done. A bit confused about what does what, but it's indeed very poetic. The play on fonts works very well with the art style and the music is top notch! Congrats!

Side-note, thanks for pointing the mistake we made on our page with the disabled Graphics rating, it's now corrected!

Chorus Critters by Xarras 2019-10-10T17:54:53Z ♥ 3

Haha, that was fun! I'm not sure what my actions actually do but that was a cool premise!

LD44 — Your life is currency (4)

Kessler by Melmo 2019-05-05T18:38:43Z ♥ 0

It's simple but it works surprisingly well! There's tension, and I like the fact that it's all physics too. Takes a bit of strategy too... well done! The shield is indeed a bit too punishing to be really worth using, there could some tweaking on that side.

And as you're using the mouse for aiming, maybe you could use left and right click for actions as well?

Soul Exchange by Dennis Jeong 2019-05-05T18:15:17Z ♥ 0

That was very fun and pretty!

The level design is solid as well, with checkpoints well placed, congrats. Maybe having arrows everywhere to tell you where to go is a bit overkill, but for a short game that works.

One more thing : I could play half of the game with a pad (thanks to Unity's default input mapping), but the switch on P didn't have a gamepad mapping, so I had to switch to keyboard! No big deal, but that's a detail that can be cool to think about on your next jam! Congrats again!

Fateshift by dougLima 2019-05-03T01:03:55Z ♥ 1

Cool game, well balanced, with a nice progression. The different abilities have a good synergy. The just parry system works pretty well. Of course it's a bit static, but that's alright! Could work well on a phone maybe. Maybe the animations could use a bit more oomph, but that's splitting hair for a 72h game!

Seaway by Constantin 2019-05-02T03:05:05Z ♥ 1

Bien joué, c'est fort mignon! L'ambiance est bien posée. Pour pinailler, je dirais que le cam shake est un peu violent. Je me suis pas mal baladé mais je n'ai pas trouvé de port... Est-ce qu'il y a un moyen de savoir où aller? Et techniquement ça marche bien... C'est du Houdini injecté dans Unity ?

LD43 — Sacrifices must be made (1)

Feed the Gods by hadesfury 2018-12-04T05:07:16Z ♥ 0

Zog zog!

LD42 — Running out of space (2)

Little Shop of Junk by auxC 2018-08-14T02:44:16Z ♥ 2

Very cool graphics and anim, it's all very cute! It would be cool to be able to retry one specific level (although it's neat to have all your previous shit already), but I kept being overwhelmed at level 3, and it gets a bit too tedious to redo the first levels before!

Overflow by antoined73 2018-08-14T02:28:33Z ♥ 1

Super polished for a LD game, congrats! As everyone says, the 'tank' controls are a bit old school. Something depending on the view rather than the player usually feels better! But overall it's really good.

LD41 — Combine 2 Incompatible Genres (4)

Highway To Hell: First Person Rally by red-fan-games 2018-04-30T04:34:36Z ♥ 0

Props for building your own engine! Pretty cool atmosphere, I didn't uderstand everything the dude was saying, but he didn't sound very polite.

Struggling Detective by Urubi 2018-04-29T19:34:30Z ♥ 1

Haha, that was very fun, love the idea. My girlfriend got hooked and got to the end, even though it's quite frustrating! Woohoo.png

Humaning by PixelProductions 2018-04-29T17:59:01Z ♥ 0

Haha, nicely done! As a french guy, I must say I couldn't resist someone throwing a baguette from a rooftop. Even if that someone is a fish! Congrats for having a bunch of working features in there, and tutorial, wow!

Wordslide by TravisChen 2018-04-29T17:44:12Z ♥ 1

Nice game, very fresh visuals + it's pretty cool to do some tricks when you jump even if it's only cosmetic! On Windows (zip version) I didn't have the nice grain shader you have on your screenshots though!

LD40 — The more you have, the worse it is (12)

Infinity racer by mukult 2017-12-22T04:09:41Z ♥ 1

Pheww, that was FAST! The controls are good (and it works with a pad, yay!) As mentioned above, it could be a bit more progressive ! I went only around 4000 and a bit. One little advice for a next time, hide the mouse when it's not needed, especially when it can get distracting. Or allow starting the game with a key press. Good job!

Librood by Aihasto 2017-12-12T03:43:15Z ♥ 1

The amount of work is super impressive, were you alone to do it all ? I'll join what's been said above, it could have been a little closer to apreciate the details more. Also had to lower the resolution because the text was too small (on a TV so I was quite far!) Congrats on creating a great mood.

The Darkest Light by zblah 2017-12-12T03:17:57Z ♥ 0

As said above, the camera makes it hard to orient one self! But it's a good idea notheless. Some checkpoints would have been nice, I kinda suck. Good use of lighting also, are the shadows disabled because it made thinks even harder ?

Bum Bag Bangin' by DuzzOnDrums 2017-12-10T03:52:36Z ♥ 2

Great anim, great style, great voices! The post jam version gets more crowded, it's a nice adjustment!

Neon Hell by SirPumpyJam 2017-12-08T03:25:02Z ♥ 2

That reminds me of a Luftrausers under steroids, that's pretty neat! I must say that in the compo version, there was no sfx to cover the music, and that made the whole thing more visceral. Maybe something less prevalent for the shooting sound could be cool. But the addition of visual and audio feedback for when you hit ennemies is more than welcome! Bravo!

LD40 - SirPumpy by SirPumpy 2017-12-08T03:13:23Z ♥ 1

That's pretty impressive, congrats! I'll go test your jam entry then!

Balloon Baffoon by B34k3rM33p 2017-12-08T02:54:51Z ♥ 0

Hallo! That's a pretty good idea! As people are saying, you have to be a bit lucky to see all the layers. Keep practicing, good luck!

Robox! by ted 2017-12-07T04:52:44Z ♥ 1

That's very cool! I love the 3D pencil textures cubes! A little bit more warning before the cubes start falling would have been nice, at least in the first round.

Reminded me of old school linetest exercises!

Radical Relocation by mr-matt 2017-12-05T19:22:46Z ♥ 2

That's super cute! Only things is that for me the packing stage feels a bit like work =) !

Toutous by ArnoChux 2017-12-05T17:27:44Z ♥ 1

Hehe! Vous attirez tous les francophones avec votre titre et votre style! J'ai vu un type qui ressemblait à Pascal Brutal... j'ai cliqué. C'était rigolo, bravo! (j'ai aussi fait un jeu avec plein de touches tiens... si ça vous dit)

Widget Satchel by Noble Robot 2017-12-05T03:41:54Z ♥ 1

Haha, that reminded me of Supaplex a bit! That's a pretty chill game. Kudos on graphics and animations! Even the buying menus move super smoothly. The controls are a liiittle bit too slippery, but that works well with a pad still.

Maybe add some pictures in your post!

Edit: I see them now |m/

One Matter by toboggan 2017-12-05T03:19:45Z ♥ 0

That looks very good! The controla work a bit better with a controller, but there is no controller mapping for stopping time!

LD39 — Running out of Power (6)

Behind Enemy Lines by tgiant 2017-08-13T03:45:00Z ♥ 1

Hehe, love your potatoe soldiers! About the jittery scrolling/helicopter, maybe try to put you camera code in FixedUpdate() instead of Update()...

Shutdown by mahalis 2017-08-07T01:29:27Z ♥ 1

Nice little game, as others have said, would be cool on a mobile device, dunno if LÖVE allows that. Maybe I'll try to understand your shaders math when I find the time!

Night Driver by nbitsstudio 2017-08-07T01:20:31Z ♥ 1

Cool stuff! Avast detected your exe as a malware on your 2nd version, the first one works fine!

Lost in Translation at Space by elmismopancho 2017-08-07T00:46:45Z ♥ 4

Hehe, that was fun! On my phone I always had to press twice the button as the first time would fail straight away... dunno if that's a known bug! Otherwise it all went fine!

Glow by benmcnelly 2017-08-01T05:22:51Z ♥ 1

I had a display bug that cut the sides of the screen (was in fullscreen), the instructions were cut. Apart from that, the ground looks delicious!

Coffee is Power by Tyler Miller 2017-08-01T05:11:44Z ♥ 1

Ahoy! Looks cute, but I couldn't find how to brainstorm!

LD38 — A Small World (13)

WATEREVER by Denny 2017-05-20T17:23:36Z ♥ 0

Lovely graphics, it's quite hard to understand what's going on... Maybe being able to continue after the timer runs out would give some time to experiment and assimilate the rules. Then you'd have to do it fast to pass unto the next level!

Moped Mayhem by Meenners 2017-05-12T04:25:51Z ♥ 3

Hey, nicely done! Pretty polished presentation. I had a weird bug after a while where the scooter lifted from the road!

Nitpicking: the main character is cute from the front, but we mostly see him from the back, some detail there would have made it more pleasing to the eye! Warned you, it's really nitpicking!

Chill Bill by drtizzle 2017-05-11T04:28:09Z ♥ 0

Noice!

Naziverse by furazin 2017-05-11T04:18:50Z ♥ 0

Hehe, that was quite silly. It has some kind of a Contra feel to it, even more unforgiving maybe. I had to read comments to understand I had to wait next to the sphere to progress. WebGL version as well!

Astro-Bastard Drunken Rampage by Zarkith 2017-05-11T04:03:15Z ♥ 0

Astro Bastard! Now there's a cool name!

Secluded by nikkilak 2017-05-11T00:27:57Z ♥ 1

Nice clean graphics, bravo! I don't know if it was my phone lagging, but the text apparition was a bit too slow for me!

The World At Your Feet by Geared Games 2017-05-10T14:10:32Z ♥ 1

As said above, very elegant concept, and always nice to come by Megaman! Also yeah more complementarity between the objects could help you build structures... Add some physics in the mix and this could get pretty crazy.

Sleep in Deep by sleep in deep 2017-05-10T13:06:18Z ♥ 0

Hi! Are you sure this is the right link? It was a game called Gonec that looked nothing like the picture up there!

Communitas by hbocao 2017-05-03T03:55:03Z ♥ 2

Nice idea, maybe not quite a game but it's pretty neat nonetheless! Maybe building roads could be done several tiles at the time and it would multiply the cooldown!

_Edit: Had to force myself to quit and go to sleep! So each building has to touch a road to be part of the city?_

From robots with love by Guillaume Voisinet 2017-05-03T03:39:45Z ♥ 2

Wow! It took us a while to see the globe, but once we understood it was pretty fun. Expanding on the concept could lead to something cool. Rotating the globe (the fish tank?) around its centre would have been better, but hey, jam!

X-Pressed Delivery by GabrielBucsan 2017-05-03T03:15:51Z ♥ 1

Cool concept, I found it well balanced. Nicely done on the graphics too. The truck is especially nice with it's smooth gradients. The same stuff on the characters would have been great, but kudos for making that many variations anyway. Little detail: having to use E then mouseClick is a bit disturbing, it could be the same input !

It's a Small World by GFM 2017-05-03T02:50:13Z ♥ 2

Hola! Congrats as well for refraining to use Unity! Nice pixel art and mood. If I had an advice it would be to avoid putting sound everywhere on the UI (like when INVESTIGATE pops). Or use something less intrusive/loud! +1 for pad support!

_(it looks like you didn't finish a sentence in your description)_

Den by La mecanique du plastique 2017-04-25T15:32:48Z ♥ 5

Nice one! Bien joué! I got stuck at the last base as well, in the WebGL build.

LD24 — Evolution (4)

How Mosquito Became Human by SaintHeiser 2012-09-09T17:31:00

Really nice !
Maybe put some effort on writing correct English next time !
If you like eating cute animals, check out our game !

Future Rabbit by airdeck 2012-09-03T16:25:00

Nice idea for graphics, but I hoped that would be a bit more exploited... like really being in a canvas and not just replacing pixels by cross stitch. Next time !

Mighty-chondria by JonathanG 2012-09-03T16:01:00

The controls feel really good, and good DNA mechanics! I would have liked to see a bit more the effects but nice concept!

Lamarck's Theory of Evolution by Gear 2012-09-03T15:34:00

Nice idea of having to evolve to pass the level, but the enemies seem much more powerful and you don't feel like you evolve that much... you can't hope to kill anything bigger than you. I played it for quite some time and in the end I quit when I realized that even if I evolved all the way I still wouldn't stand a chance (and wouldn't have a super rapid gun).

LD23 — Tiny World (1)

Tiny Quest by lorancou 2012-04-22T19:45:00

Nice shot sir !