A Walk To The Finish Line by jk5000 2017-12-05T19:26:10Z
Fun little game, well done sir!
Foon → Ludum Dare Explorer → Users → mr-matt
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Hu | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2017 | 40 | The more you have, the worse it is | 👥 | Radical Relocation | jam | 185 | 3.83 | 3.65 | 3.80 | 4.27 | 4.31 | 3.28 |
Fun little game, well done sir!
I love this game, very simple but very fun. I managed to solve the ridiculous mode in 18 minutes, 220 moves and 1465 clicks!
Good work here! I love the day night cycle, I can always appreciate those! Graphics needs some work but still, solid gameplay. I found it very difficult to figure out where I was supposed to go, the little arrow kept pointing directly up a steep cliff.
Cool game, didn't appreciate how the other cars don't slow down when you drive in front of them. Some proper AI could benifit the game imo.
Cool little game! I think it needs a way to restart, I played by myself and pushed everyone over the edge and couldn't restart. Also I think it should have support for keyboard and mouse.
I found it a little bit too challenging and confusing at the start. Could use some background music or ambient sound fx I think, though given the time frame it's understandable to omit that. Gameplay was great and I enjoyed it very much! Well done!
Very nice game, cool music and lovely graphics! Small nitpick would be that the middle mouse button panning is inverted and has no bounds, I can pan infinitely resulting in me losing the map. It should have a limit.
Very cool idea, well done!
Very challenging game, as others have said it reminds me of qwop! Good job sir!
Beautiful game, deserves more attention! I found a bug though, my train was going round in circles off the tracks! I'd like to suggest there be a cost involved in creating new tracks, forces the player to think more carefully about their layout. I'd also very much like to be able to remove tracks.
Very cool game, little tip, the mouse isn't locked so with multiple monitors it can leave the game and click something else. Assuming that was made in unity use Cursor.lockState
This game is beautiful and very creative! Well done!
Really cool game and a great concept! Well done sir!
The above comments sum it up nicely, beautiful graphics but movement need a lot of work!
I'd have to agree with the above comments. Cool game but confusing controls.
Boy this was hilarious! Seriously good work!
Lol this game was hilarious. Love the ending too! Well done!
Very clever idea and nice music! Little nitpick, I would have expected the space key to be for jumping, so I found it incredible confusing. Maybe consider switching it for a different key?
Very cool game, well done!
Very creative! I love waiting to see the result of my creation and how they rank it! Very good job!
Very funny! Well done sir! I'd like to recommend the post processing stack for unity, very easy way to make your graphics pop!
@oliverlevay Good point, I'm not sure. I used it for the jam. I figure it would probably be ok because its basically a part of unity. Anyway, compo's over now so I guess you could still add it if you like!
Beautiful game, just a tip, the skybox is a little over exposed!
@virtual-turtle-studio ahaha, that makes sense!
Very creative! I love the way the difficulty increases as you heal, very clever! I think it could benefit from some bg music too.
Uhhhh Happens repeatedly when I kill a slime. Just gets smaller and smaller
slimes shooting slimes bug.png
Well done, this game is great! I think the first level was way too difficult though, imo you should ease into difficulty, start easy, hook the player in and then increase the difficulty once they're addicted!
Yay I completed it in 252 seconds. Cool little game, well done!
snowy pinball error.PNG
Beautiful graphics and art style! Very good job. I think it needs more feedback when you complete something, its hard to know when you've done something correctly.
Great little game! Well done! I found it unintuitive using a for jump, I think up arrow would be better.
Absolutely loved this! Well done, great voice acting too, pretty hilarious! Just a little tip (assuming this was unity), I noticed you hid hid the mouse but I can still move the mouse out of the game - I have multiple monitors. I would suggest using Cursor.lockState to lock it into the middle.
I would like to suggest Unity's post processing stack. That would make your graphics absolutely pop with zero effort! Its free on the asset store. Also I found it unnatural to not be able to rotate the camera vertically, I'd like to be able to look up or down.
@yodog Thank you very much! You're absolutely right, not a whole lot we could do in the time frame but in future we'll probably add an undo system and a better movement system.
@sleepyGrin Thank you!
@sulleox Thank you! Interesting that you found it easier with more items, I found it harder!
@maxime-catel cheers!
@shaddo Thank you for the feedback! Lol yes I probably should have made a collision system so it will only place when it's not colliding with the car.
@jeromwaarom Thank you very much! Yes it is a bit tricky to use, in future I'll have to polish it up a bit.
@interpol Yes post processing is the best thing that ever happened to unity in terms of graphics! I actually did it with a friend btw, just waiting for him to friend me so I can add him as an author.
@the-shadermaster Thank you very much! The performance will depend on your computer's specs, though I didn't have any time for optimization so its very likely that there's a bit of lag.
@sleepygrin Haha, maybe I'll make a tutorial one day!
@huitre Haha, thank you!
@cklidify Thank you for the feedback! Those are some great ideas! I'll definitely implement them in the future!
@keilazu Haha thank you!
@randomphantom Thank you very much, means a lot!! An undo system is something I'm keen to implement in the future but there just wasn't time to do that in the jam. Not a whole lot I can do about the explosions, I guess that's just what rigidbodies do! Though I suppose I could make it so the player can't begin if an object is inside another...
@emedg lol, glad you love it!!
@britt-henderson Hahaha, nice try, hiding the luggage XD! The car is sort of intentionally hard, gotta be a challenge! In the future we'll improve the positioning of luggage, unfortunately, there wasn't too much time for polishing. Thanks for the kind words about the graphics though! @gareth-spencer will appreciate that
Good suggestion however arrow keys are already mapped to the rotation. But we'll figure something out! Thank's for playing and we're glad you enjoyed it!!
@glitchroy Thank you very much!
@jlreymendez Thank you for the kind words, very much appreciated! Yes audio could use some work, but that wasn't really a priority given the time frame, in the future we'll improve that.
@leandre-renouard Ah, you actually can do that, but only in edit mode. To do that hold left alt, click, and drag.
Thanks for the kind words tho!
@rontz Cheers! Thanks for the feedback too!
@richard-scott Thank you very much! You actually can rotate objects by using the arrow keys btw!
@hbocao Thank you very much! We sure will continue expanding and polishing it in the future, never know, maybe we'll get it up on steam!
@failedstarfish Cheers! Glad you liked it!
@gatox Thank you very much, glad you liked it!
@indie-gaming Awesome video! Thanks for sharing our game!
@nisfantor thanks!
@bbaf Thank you very much, hopefully that will be fixed in future, it caused me trouble too!
Excellent game, I love this one! I did find a small bug though, in this level if you walk on the chair you can walk through the walls.
evilmoney bug.PNG
I found the mining mechanics a little tricky, I think it would be nice if I click a block away from the edge, it would mine all the way through to it, its a bit annoying when I click a block further in but can't move until the close one is also broken. I also found that the player got a little stuck here and there against the side. Idk if any of that made sense, wasn't really sure how to word it...Anyway, aside from those nitpicks, its a very fun little game, I made about 750 once!
Very cool! Its a little annoying how you can rotate into the wall, I'd suggest doing it the way pacman does it so that you can only rotate down the line of the path, and turn only once the space opens, if that makes any sense...
@jlreymendez ah that makes sense, I suppose with the time frame that wasn't a priority anyway
Cool game, vehicle handing needs some improvement however, in particular the turning radius.
Cool game, definitely needs a restart button.
hahah, that was hilarious!!
Pretty cool game! I found it very difficult, they just come out of nowhere and then attach to me. Graphics are very nice, could benifit from audio though.