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Gladiator Souls
Gladiator Souls
By hadesfury, huitre, deepterror and dtaralla
| | | | Percentile
|
|---|
| Category | Rank | Score | Count | LD44 | Ever |
|
| Overall | 528 | 3.47 | 41 | 57.2 | 61.6 | |
| Fun | 380 | 3.48 | 42 | 69.1 | 70.6 | |
| Innovation | 752 | 2.92 | 41 | 36.5 | 35.2 | |
| Theme | 730 | 3.13 | 41 | 36.8 | 30.5 | |
| Graphics | 458 | 3.69 | 42 | 61.2 | 65.3 | |
| Humor | 776 | 2.41 | 37 | 21.0 | 28.7 | |
| Mood | 599 | 3.26 | 39 | 49.5 | 52.2 | |
Comments
I think my favorite thing about this game are the little details, like the individually named pig gladiators.
I like the idea of winning favor from the audience in the arena! Although I wasn't exactly sure what I was doing to earn that money...
The models and the sounds were all on point, though! I love the little animations for the player character and pig enemies. :)
caorjavier
2019-04-30 10:42 ♥ 0
I like art
animal
2019-04-30 11:40 ♥ 0
The control is goo but the left mouse button didn"t always worked. The feel, the animations are good. The art too. It was fun to play but a little be repetitive.
copito
2019-04-30 11:42 ♥ 0
I really enjoyed playing this
squaredev
2019-04-30 11:46 ♥ 0
A bit clunky, but I liked it. Also I enjoyed the Latin names for the gladiators (even though they look more like samurais 😂) good job
nakami
2019-04-30 11:46 ♥ 0
Nice game ! Stamina regen to low I pass most of the time running in circle to wait my stamina regen. I'm wondering what it will be without stamina, I think it could be more aggressive and tricky especially if you add range attack enemies.
mrbrooms
2019-04-30 12:52 ♥ 0
i can't upgrade :/
The dark souls of lumdum dare :)
rams3160
2019-05-01 15:00 ♥ 0
Great Game, Pretty difficult and attacks don't seem to register sometimes. one of the better games I've played in a jam
t-bo
2019-05-01 15:05 ♥ 1
I love the samurai characters and the graphics ! But I think that the cooldown for the stamina could be shorter ( I runned in circle a long time during the game ) Nice game and good job ! 👌
Really polished and good looking! It's got great movement feel!
Naming the enemies actually turned out to be helpful. Fun game.
redhermit
2019-05-01 21:03 ♥ 1
Very nicely done! I love the fighting mechanic to force close combat, avoiding the easy/dodge/win strategies.. making it a lot more challenging to do better and advance. Great take on the theme! The gameplay, mechanics, and models were all well done - excellent core structure in place!
pixscope
2019-05-01 21:05 ♥ 0
I love the gameplay !
fonserbc
2019-05-01 21:38 ♥ 0
I really liked the animations! The only thing is thatt the beginning I didn't read the description close enough to read the thing about getting money for "dodging in the last moment" and my first playthrough lasted too long because I didn't have enough money and I just played very safe.
tiffi
2019-05-01 21:49 ♥ 0
I love the music and the graphics are well done as well. Thanks for the entry!
flayerwolf
2019-05-02 14:06 ♥ 0
Very good game, it's dynamic and beautiful.I just could not understand exactly how damage works
douglima
2019-05-03 06:35 ♥ 1
Neat game! I got really engrossed in it. I love the models, I'm a fan of the clean flat color 3D style. The animations are good too! I like the limited animation style you did, it fits well with the minimal models. The combat is simple but effective, although I would recommend balancing the stamina so that combat in early waves doesn't feel like a chore. The enemy hitboxes could also be bigger I think, sometimes I would be right in the face of an enemy but it wouldn't hit because my sword didn't directly make contact with them. I think that would make combat less frustrating without taking out the challenge of it. I really like the sound, it fits very well, there's a lot of feedback and it's not tiring. Sometimes, when there were a lot of enemy bodies of the floor, the character would get stuck as it would run around, which felt a bit off and broke immersion a bit. I really like the take on the theme, it's very creative. :) Good job! EDIT: Also, forgot to mention that I love the little detail of the enemy names. It adds a lot of personality to what would otherwise be a horde of copy-paste pigs. That's very nice.
chriiis88
2019-05-04 08:57 ♥ 0
The controls are very clunky and a bit more feedback for player actions would have been nice (e.g. better sound for hits and getting hit). It's also not transparent, at which point you can attack/dodge. Both seem to cost stamina, but no idea how much. So you're pretty much left with standing around until your bar is full again.
Other than that I had fun with your game and it's not far off Bloodborne's fighting system.
Edit: I just noticed that the stamina upgrade price is wrong. It says 70 but only costs 1.
hwaet
2019-05-07 04:23 ♥ 0
This was really fun! I appreciate the little animated tells before the enemy swings its blade. Details like that are important in this kind of game. I really enjoyed the danger of near-misses, but I also really enjoyed just running into a crowd of enemies in the later waves just to see if I could make it out alive again.
mza
2019-05-11 17:05 ♥ 0
I think you got the mechanics spot on here. The dodge and the attack is great.
imphenzia
2019-05-16 23:02 ♥ 0
Nice graphics and audio! I jumped right into the game play and fought some of the gladiators, but I didn't quite grasp how I was making the money? It didn't appear to result in me getting money if I hit the gladiator, but it did count up if I clicked on them - or was that just a coincidence as I was rewarded with money for staying alive? I found that somewhat confusing - but it looks like a nice survival type of game =)