Colorful Memories by Ayxs 2020-10-06T08:00:49Z
Good game, well chosen soundtrack and cool sound inserts (like crying baby and a child).
Foon → Ludum Dare Explorer → Users → CookieNoir
| Year | LD | Theme | Game | Division | Category | Score | ||
|---|---|---|---|---|---|---|---|---|
| đŸ¥ˆ | 2020 | 47 | Stuck in a loop | Too Many Circles | compo | Theme | 4.64 |
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2020 | 47 | Stuck in a loop | Too Many Circles | compo | 26 | 4.13 | 4.01 | 4.36 | 4.64 | 3.86 | 3.67 |
Good game, well chosen soundtrack and cool sound inserts (like crying baby and a child).
Pretty cool idea. Đ¡ollisions with walls look quite natural, ambient sounds are great. Getting full gravity with gyroscopes seemed very strange. E.g. I didn't find ignition keys. How would I go back to find them with active gravity? Stuck with some visual glitches. Couldn't see any items behind huge white cubes, rendered in front of everything.
Entertaining, replayable, polished. Wonderful arcade with lots of ways to upgrade the player. Enjoyed playing this masterpiece :)
Good theme adaptation. Random levels with loop mechanic are pretty annoying but that's a real stuck in a loop :D Idea with collecting ammo is also very sensible, but it would be nice to know from the beginning that ammo will be needed in the future (I couldn't complete the game 'cause of no red ammo). Found a little bug: lower door isn't colored, it's lock is white. Firstly I thought that it could be opened with any weapon but then (when Ive spent lots of ammo) I understood that something is wrong. Anyway I got a pleasure while playing this. Nice work!
Attractive game. Tried all gamemodes with all types of graphics. Looks cool, smoothly playable. I would add the button of changing spinning direction - it would diversify gameplay for enemies mode.
Somebody doesn't like the chicken soup :D Wonderful delivery quest, a lot of pleasant and witty dialogues, graceful art style. Keep developing it! :thumbsup:
Cool game mechanics. Reminded VVVVVV at the beginning, but when it became possible to use Q and E, the game started to give sweet emotions to me. Though this mechanic is buggy. At the 4th leel I just flew away from the map. Defeat in this game is another art form. Hope you will make many more levels and publish your masterpiece :)
Great puzzle! Excellent and smart time travel implementation. Found a little bug on the last level.not_over_yet.png Not sure it should be visible at the beginning :D Anyway, I've got a good experience playing your game.
Great game! Completed it with joy. As mentioned above, I didn't understand why I could kill one type of enemies and another killed me. Also I think it would be nice if on restart everything you got at that level would be discarded. On some levels I just could farm couns and weapon power. Hope you will continue working on this, it's a really nice concept.
Cool idea and gorgeous graphics. Enjoyed your game so much. I think it would be a nice idea to show the travelling path not only at the run time, but also while rewinding.
I would like to try your game, but I'm not able to start it 'cause of getting that error.cantplayatall.png
@endssgamesstudio The same problem :slight_frown:
@endssgamesstudio, used WinRar both times, nothing new
Wonderful (but sad) story, entertaining visuals and voice acting. Enjoyed it pretty much! The only thing that looked weird was that bee shoots from its back. Found it not comfortable and not easy.
Marvelous art style, want to look how you made those exotic shaders. Good game idea, robot's game logic is readable from the first level, no conflict situations. Found a little bug (or feature?) at the 3rd level: there's no navigation line. Enjoyed your game a lot!
@leclercq-guillaume, Thanks a lot!
Good visuals, story and time traveling on defeat. Once the game literally stuck in a loop with trying to spawn me under the ground.timeout.png Enemies' behaviour is different: some don't miss at all, some don't shoot. Idk it's a bug or a feature. Overall it's a fine entry for 3 days :thumbsup:
@crazybot yes, these guys. Thanks for response :)
Cool! It was really great idea to try to make the game using Raycast Engine. Got lots of joy :)
Nice game(though buggy). I found that WEB-version is broken, but Windows works properly. Hope it will help someone with getting into this game.
I found that using R button it's possible to restart the level (it isn't mentioned in the description, but very useful on some levels). Great idea, decent realization. Pretty enjoyed the level design - levels are smart and require thinking and managing of the character. Keep developing it, a really good game.
Interesting idea, pretty fine art. Sometimes physics breaks down completely and the character starts flying (some Unity Rigidbody's velocity things). Sometimes boxes just don't return to their places and levels become too easy. Of course these problems can't be fixed during jam (some of them are just unfixable in Unity), but I faced with them on each level.
@sidonie-go, linear speed doesn't change, unlike the angular speed :)
@fancyreckless, thanks for feedback! It's really a good remark about understanding in which circle you're in. On gamejam I tried to move the camera to the center of the circle, but for sure it didn't work as I though it would. Since I got a tremendous feedback, I will end this project and, of course, will try to find a solution for this problem.
Good drawing! Too loud sound at the second level :)
Good game with the huge world and great puzzles. Found some bugs. Getting the torch and dying allows you to have it from the beginning. But I didn't understand how to change items, button E didn't work. Wanted to get sword back but the only solution was to restart the game.
Awesome! Good sounds and graphics, fine idea implementation. WEB version doesn't draw lines since the 2nd level. But in Windows version everything is ok.
The masterpiece of cake! Sweet visuals with sounds, nice level design. Most levels have several variants of completion and that's fine. Keep it up!
Great work. Enjoyed a lot :)
Pleasant game, enjoyed visuals and soundtrack, especially piano part :) On restart trails break, a long white line appears (honestly, don't like built-in Unity trails). Sometimes the wind behaves a bit unpredictable.