@deathbysnail Whilst Defending your units: - Take about half damage - Don't attack continuously - Can't move through teammates
It's meant to act as a way to let you buy time when your mana is low, but I agree it isn't telegraphed effectively, I've amended the description of the game to make this clearer for future players :)
We'd like to have put in much more attack variety, including some that would make certain cells impossible to traverse, or cause damage over time, so you'd really have to focus on 'putting out the fires' so to speak. Much more iteration time would help with striking that balance between dodging and health/mana management.
Thanks for your feedback!