Hive Alive! by Remco 2020-04-20T11:49:28Z
Hey is neat. My only actual complaint is that I cannot read the indicator in the corner, could be a lot clearer. It was a fun lil tactics game.
Foon → Ludum Dare Explorer → Users → Bit Assembly
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2021 | 48 | Deeper and deeper | 👥 | Deep 90 | jam | 1166 | 3.37 | 2.88 | 3.11 | 3.51 | 3.44 | 3.13 | 3.73 | |
| 2020 | 47 | Stuck in a loop | 👥 | One More Day | jam | 975 | 3.37 | 2.74 | 3.12 | 3.80 | 3.55 | 3.53 | 2.84 | 3.40 |
| 2020 | 46 | Keep it alive | Balloon Operator | compo | 206 | 3.78 | 3.50 | 3.81 | 4.00 | 3.92 | 3.11 | 3.16 | 3.26 |
Hey is neat. My only actual complaint is that I cannot read the indicator in the corner, could be a lot clearer. It was a fun lil tactics game.
Perfect, And pretty fun too. laughed my ass off when it just yeet of an edge after saying cool.
The roads felt like RNG. Maybe there was a pattern to it that I missed. Is it endless, if not I think checkpoints would have been nice.
Solid game, I can see this being worthy putting more time into. The biggest thing missing is audio IMO.
You had me laughing, I did not see that twist comming.
Seems to be a problem where after you clear the game, you just die instantly after starting a new one.
Good chunky audio! The character getting stuck at random was a bit annoying however, especially common after teleporting. Also a button for teleporting would be nice. But all in all, was a fun game to play through once, the dificullty ramp felt just right as well.
the web itch.io link gives a 404, maybe you forgot to publish it?
I might have missed something but using your spells always seems to cost more than its worth. On the last stage I rushed through to the end, barely fighting and just made it in time.
Would have been nice with some more mechanics to keeping the flame alive, rather that just being your health bar steadilty ticking down.
Thank for all the thoughts and feedback.
As for the Input not working. I am working on a betabranch of unity with the new intput system that is still in preview. It has had issues with the web version for the longest time, maybe you could try the download and see if that works.
Great music honestly, I like how it switched track when fuel was running low.
I was not able to actually feed stove with firewood however, which kinda put my playthrough to a halt. I tried pressing down close to it, touching it, and standing on top of it. Maybe I'm missing something.
Adding that rewind mechanic can not have been easy, good job. I'm failing to see how it fits the theme of the jam, but that doesn't detract to the game.
I really liked the audio!