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Stretch Runner
Stretch Runner
By baknik
View on Wayback Machine
| Category | Rank | Score | Count |
|
|---|
| Fun | 117 | 3.68 | | |
| Overall | 213 | 3.52 | | |
| Theme | 374 | 3.50 | | |
| Graphics | 380 | 3.23 | | |
| Innovation | 440 | 3.14 | | |
| Audio | 496 | 2.60 | | |
| Mood | 586 | 2.74 | | |
| Coolness | 1448 | 42 | | |
Comments
blobo
2016-04-18 02:10
Nicely done. The graphics were simple and enjoyable. It's a pretty fun game overall. The further I got, the less points were showing up, this might just be bad luck, but I would try to keep the points appearing evenly throughout the entire game.
eeely
2016-04-19 00:26
Noice
w1n5t0n
2016-04-19 00:40
The gameplay was really simple and easy to get into.
tayl1r
2016-04-19 00:41
Nice. I stretched myself to a humble 175 pts.
jcmonkey
2016-04-19 00:42
Very nice game. with more time this can be an amazing game.
exilegl
2016-04-19 00:48
Quite fun and addicting! I reached a score of 350. I somehow got into the habit of attempting to go through walls by shrinking, though.
pkenney
2016-04-19 01:19
Tight controls and a nice look made this fun to play! I got 300, which I know isn't great, but I couldn't help taking those risks and squeezing through the tight spots to grab the orbs.
Nice job with your first leap into 3D, too.
i actually found this game to be fun. well done:)
arvydas
2016-04-22 17:22
Awesome game! I like how you made it to where you couldn't just hold down the stretch keys the whole (I tried to do thinking I was sneaky). The mechanics were smooth and the game play was addicting. I feel there could be better sound and some music and a bit more to the details of the visuals. Overall,, great game to play! Good job :)
reyn
2016-04-25 20:03
Very nice. I initially waited for overhead obstacles, but realized I'm suppose to flatten to take multiple orbs. Well done on your first 3D entry!
Pretty cool game !
Simple mechanics, easy to understand and get into the game. Correct clean graphics, the obstacles are especially good-looking. The game in itself gets a little repetitive after some time, but that's to be expected (I mean : what ludum dare game doesn't ?). (But you made the game becomes faster and harder the longer you play : it makes the game a lot more interesting, so good job.)
Some comments on the mechanics : I often shift back my ball to it's original size right after passing through a gate, but I still take some damage. I would expect the collisions to be thinner.
Maybe you could have varied the gameplay a little more, like having to get "flat" to pass low gates, because right now if you don't want points you can simply survive using only the thin-form.
The mechanics are global well-done, I'm just trying to pin-point what I feel could be slightly better.
So good job and good luck for your future projects !
mukult
2016-05-06 19:16
Nice game feel! Kinda polished!
But do not get the game of squashing down though... there was no point in the game in which I needed to do that! :)