Dead Man's Volley by DragonXVI 2015-12-20T23:44:00
Great game! The music's great, and everything synced up to the rhythm feels really cool.
Foon → Ludum Dare Explorer → Users → Paulgami
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Mo | Co | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2016 | 35 | Shapeshift | Pop/Swap | compo | 213 | 3.52 | 3.69 | 3.25 | 3.67 | 2.96 | 3.58 | 3.19 | 51 | ||
| 2015 | 34 | Two Button Controls / Growing | Garden Solitaire | compo | 10 |
| Year | MiniLD | Theme | Game | Rank | ||
|---|---|---|---|---|---|---|
| 2015 | 56 | Pick'n'Mix II | Pudding Parkour |
Paulgami leaves an average of 13.5 feedback comments each event.
Great game! The music's great, and everything synced up to the rhythm feels really cool.
LD35 — Shapeshift (26)
The Cloak-ed Man by TinyHugger 2016-05-03T18:46:00
I'm afraid I don't really get what's going on here. Maybe it was glitched, or maybe it's just me. It's got a nice atmosphere though.
Tangram Escape by jhell 2016-04-28T12:06:00
I love this a lot in concept, but it's a little hard to know what to do. And if you use the hints it's too easy. I'd love to see another iteration of this with the design tuned a little. Also, the voice acting is wonderful.
Trios by Zyow 2016-04-28T11:58:00
I want a full game of this. It's really pretty, and the puzzles are fun to reason out.
Shape shifting puzzle creator by Pikkufighter 2016-04-28T11:52:00
Pretty sweet that you managed a level editor in the timespan. I like the mechanic, but it would have been nice to have more levels to play through out of the box.
Shape Switching by neilcorre2k6 2016-04-26T11:54:00
Damn, this is hard. I like the idea of the mechanic, but it would be nice if you could reliably pick your next shape. Or at least display the order on screen.
GOLD+SLIME by bibdectrl 2016-04-26T11:50:00
Pretty nice! The art's really charming, and I liked the plot.
Elements guide me by Erkberg 2016-04-26T11:47:00
I love this. I'd play this for hours if it was longer. The controls really badly need tuned up though.
Paperchase by DragonXVI 2016-04-23T11:46:00
Love the style and the effects. The mechanic (and the flavour text) really reminds of Paper Mario. A lot of content and polish for just two days.
One Letter Werewolf by tompudding 2016-04-23T11:30:00
Really minimalist but also totally on point. That transformation sound murdered my ears the first time though.
PopcornShift by Tegu 2016-04-23T11:22:00
This is a really charming game. There's something satisfying about popping that popcorn too. I agree with the other comments about the controls though - could definitely use some simplification.
The Cargo Shift by DesignerNap 2016-04-23T11:15:00
Hatracks! In! Space!
It's pleasant to play with nice art and music, but it could probably use a bit more depth.
A Suttle Haze by Shael 2016-04-23T11:05:00
Voice work, music, art - well done, seriously. This is really nicely polished.
Town Heroes by picxinet 2016-04-23T10:54:00
It's a nice idea, but it definitely needs more feedback. For example, I'm still not sure if/when I'm supposed to take my shapeshifters away from a crisis.
The Adventures of Blinky, The Square-Shaped Round-Thing by peter_sc 2016-04-23T10:47:00
I'm afraid I just didn't really get it :(
Colour Shift by voxel 2016-04-21T18:25:00
The art especially is nice. Aside from the physics, my main complaing would be that I found the limited energy for shapeshifting pretty punishing.
Transmog - Not a Pokemon Cloneâ„¢ by gingerBill 2016-04-21T18:15:00
I love the style to death, and I just really really wish the combat had been deeper. Maybe that's a lot to ask for two days of work, but I'd have played it for a lot longer if it had been a little more fleshed out. That said I love the concept a lot.
ShapeMagnet by nihilaleph 2016-04-21T17:43:00
This game is really viscerally fun, if a little hard. I also felt like I won through luck quite often. I'd love to see more intricately designed levels later on.
The Canis Incident by srakowski 2016-04-21T12:24:00
Found it a little unplayable with the ton of enemies and (for me at least) pretty low framerate. Best part hands down was the newspaper pages.
Shapeshift by NuclearChocolate 2016-04-21T12:20:00
Nicely polished, and the level design was especially good. I like the mechanic, it'd be cool to see more of it (other shapes?). My one complaint is that it's a little annoying when you accidentally miss a jump/block and waste an orb, then you gotta restart. Other than that though, pretty good!
Elemental Shift by blackbird04217 2016-04-21T12:09:00
Pretty nicely executed - good art, audio etc. I wish the mechanics had been a little deeper though, there wasn't a lot of strategy involved really.
Matchlock Alchemy by sockfolder 2016-04-21T11:47:00
Really interesting mechanics once you get the hang of them. I like the limitations on how you can move the tiles as well - it plays well with the rest of the rules and forces you to think rather than just looking for three-tile patterns.
CatKoonBut by SojaBird 2016-04-21T11:39:00
Really like the atmosphere! I really wanted to fly around, but yeah the first stage is a little harsh. Also the billboard trees get in your face a little up close.
ViralNet by Belroth 2016-04-21T11:26:00
It looks like with more time you could have polished it a lot more. I had a few issues getting the weapons to work as well. Skating around in the larger form was fun though.
Ohm My, Color Me Squared by amras0000 2016-04-19T19:55:00
I could see the puzzle variation going a long way; it's cool.
The Door by Joanrelos 2016-04-19T19:28:00
I like the tongue in cheek ending. I would have liked more of the areas to be as fleshed out as the island/hall of doors areas.
0-/-0 by swinestudios 2016-04-19T12:17:00
This is a neat idea that I've never seen before. Loved the "ohhhh" moment in level 2 when I grokked the point of the mechanic.