Dead Man's Volley by DragonXVI 2015-12-20T23:44:00
Great game! The music's great, and everything synced up to the rhythm feels really cool.
Foon → Ludum Dare Explorer → Users → Paulgami
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2016 | 35 | Shapeshift | Pop/Swap | compo | 213 | 3.52 | 3.69 | 3.25 | 3.67 | 2.96 | 3.58 | 3.19 | 51 | |
| 2015 | 34 | Two Button Controls / Growing | Garden Solitaire | compo | 10 |
Great game! The music's great, and everything synced up to the rhythm feels really cool.
Oh and hilarious difficulty is 100% more hilarious with a laptop touchpad.
Really minimalist but also totally on point. That transformation sound murdered my ears the first time though.
This is a neat idea that I've never seen before. Loved the "ohhhh" moment in level 2 when I grokked the point of the mechanic.
The art especially is nice. Aside from the physics, my main complaing would be that I found the limited energy for shapeshifting pretty punishing.
Really interesting mechanics once you get the hang of them. I like the limitations on how you can move the tiles as well - it plays well with the rest of the rules and forces you to think rather than just looking for three-tile patterns.
Pretty nicely executed - good art, audio etc. I wish the mechanics had been a little deeper though, there wasn't a lot of strategy involved really.
Hatracks! In! Space!
It's pleasant to play with nice art and music, but it could probably use a bit more depth.
Pretty sweet that you managed a level editor in the timespan. I like the mechanic, but it would have been nice to have more levels to play through out of the box.
I love this. I'd play this for hours if it was longer. The controls really badly need tuned up though.
Found it a little unplayable with the ton of enemies and (for me at least) pretty low framerate. Best part hands down was the newspaper pages.
This is a really charming game. There's something satisfying about popping that popcorn too. I agree with the other comments about the controls though - could definitely use some simplification.
I love the style to death, and I just really really wish the combat had been deeper. Maybe that's a lot to ask for two days of work, but I'd have played it for a lot longer if it had been a little more fleshed out. That said I love the concept a lot.
Nicely polished, and the level design was especially good. I like the mechanic, it'd be cool to see more of it (other shapes?). My one complaint is that it's a little annoying when you accidentally miss a jump/block and waste an orb, then you gotta restart. Other than that though, pretty good!
Really like the atmosphere! I really wanted to fly around, but yeah the first stage is a little harsh. Also the billboard trees get in your face a little up close.
Love the style and the effects. The mechanic (and the flavour text) really reminds of Paper Mario. A lot of content and polish for just two days.
I could see the puzzle variation going a long way; it's cool.
Damn, this is hard. I like the idea of the mechanic, but it would be nice if you could reliably pick your next shape. Or at least display the order on screen.
This game is really viscerally fun, if a little hard. I also felt like I won through luck quite often. I'd love to see more intricately designed levels later on.
I love this a lot in concept, but it's a little hard to know what to do. And if you use the hints it's too easy. I'd love to see another iteration of this with the design tuned a little. Also, the voice acting is wonderful.
Pretty nice! The art's really charming, and I liked the plot.
I'm afraid I don't really get what's going on here. Maybe it was glitched, or maybe it's just me. It's got a nice atmosphere though.
I'm afraid I just didn't really get it :(
Voice work, music, art - well done, seriously. This is really nicely polished.
It's a nice idea, but it definitely needs more feedback. For example, I'm still not sure if/when I'm supposed to take my shapeshifters away from a crisis.