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A Suttle Haze
A Suttle Haze
By shael
View on Wayback Machine
| Category | Rank | Score | Count |
|
|---|
| Mood | 8 | 4.30 | | |
| Graphics | 42 | 4.21 | | |
| Audio | 69 | 3.71 | | |
| Overall | 306 | 3.39 | | |
| Fun | 622 | 2.90 | | |
| Innovation | 798 | 2.52 | | |
| Theme | 904 | 2.17 | | |
| Coolness | 1294 | 46 | | |
Comments
I really like the graphics (did you do any rotoscoping? ), the style is great, the voice acting is a nice touch, gameplay is smooth. You even added comments into your code blocks. A trick is to add /// to an actual line of code at the top to give that block a title FYI. - @bytedesigning / Ashley
pkenney
2016-04-23 01:28
This one sets a very cool mood - I wanted more at the end. In fact, I'm not sure if I really got to the real end or not... But for some reason that was okay.
Nice work!
paulgami
2016-04-23 11:05
Voice work, music, art - well done, seriously. This is really nicely polished.
henry00
2016-04-23 11:16
Is there any game-play to this besides walking around? I didn't really get it.
Incredibly engaging, and as a result disappointingly short. Everything from the art-style to the music had me totally captivated. Quality work!
jk5000
2016-04-23 12:50
I want to see more!!!
The graphics were amazing. The voice (I don't know if that's your voice) is a little bit hard to understand some times.
hempuli
2016-04-24 00:12
Pretty sweet! The graphics looked great and I liked the little interactive bits. The ending was kinda abrupt, though!
Disappointed there wasn't more. Had a really nice mood to the game and then it abruptly ended, unless I missed something. I'm guessing time constraints were a factor. Would like to check out a post-jam version some time.
Fantastic mood created through the music, sound effects, art, and pacing. Great work, and I'd love to see more of this after the jam!
knason
2016-04-24 18:26
The graphics was awesome! Well done! Nice work.
Unfortunately I couldn't hear any voices, so I had no clue what I was doing. The other audio and the graphics are really great though and I wish I could have played more. I got a little irritated by the fact I could click on places where I couldn't walk, and instead of telling me that the guy kept running around forever until I stopped him.
mdelally
2016-04-26 15:53
Really well polished. Love the graphics and voice over work!
Great atmosphere, well done!
medidog
2016-05-01 03:28
Very unique art style! You set the mood quite well sir. It'd be nice to see the theme come forth. I guess that was the beginning of a shapeshift when the guy could not move and he held his head in his hands? But great compo entry overall.
Wow, this is fantastic... I'd love to see where you take it. Well done!