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Egg Defender
Egg Defender
By zozingzeus
View on Wayback Machine
| Category | Rank | Score | Count |
|
|---|
| Fun | 571 | 3.03 | | |
| Overall | 658 | 3.06 | | |
| Audio | 673 | 2.39 | | |
| Theme | 675 | 3.19 | | |
| Mood | 809 | 2.61 | | |
| Graphics | 812 | 2.61 | | |
| Innovation | 1025 | 2.23 | | |
| Coolness | 2292 | 17 | | |
Comments
I've never played tower-defense games so I didn't really know the convention of where the waves would come from so I placed my hens incorrectly the first time around. What would have made it a bit easier for me would have been health bars on the enemies. Also, I don't really understand how much money I get for what. Sounds are nice and fitting, but I am missing some clucking and rooster audio ;) The variety on enemies is interesting and well designed. In terms of the theme: The eggs are unconventional alright, but I have no idea what the penguin does. The egg thieves are after the eggs, right? But why do the hens also shoot with eggs? Okay, perhaps I am overthinking this...
aaranos
2015-04-21 00:40
The main problems I had would be the audio isn't that appealing. The egg throwing sound gets crazy when you get a lot of turrets. The slow turret (penguin) should be cheaper too, felt like the early rounds were very unforgiving. The last thing being health and turret information.
Overall it's playable, fits the theme, and is decently balanced gameplay wise.
calavera
2015-04-21 01:08
Addictive!
"hey fool gimme some eggs"
We loved this game. The humor on the boss made our day. Great artwork as well.
Good job!
I think it would have been helpful if you could remove the hens, penguins, turkeys and ostriches. I thought the sounds were pretty funny also. Pretty good game. Nice job.
chanko08
2015-04-21 02:45
A cute game! I have to agree about the sound being a little unappealing. I think what would make it better is if they were staggered a little bit, instead of going off all at the same time. I enjoyed the "Hey fool gimme dem eggs", that was hilarious haha.
The sounds are funny, and the fact that you have to defend eggs, with animals throwing eggs is a nice idea. But I wanted more than just a classic tower defense with eggs as weapon. Either way, nice job !
Yeah, the "slow down penguin" was priced too expensively for me, and starting around round five it really gets tough!
I also agree there's no trade-in system, so you're forced to use some optimal placements early on just to survive, then you wish you had them later for a big defender.
It jumps again around wave 10. But there's a fun start to a post-como tweak! Here's some ideas:
1. Yeah, the audio gets a little clunky after a while. I'm okay with the turrets, but the "eggs! Give me eggs!" Does get a bit old.
2. I think a couple of the options are mis-balanced. I didn't see any great use for either the penguin or the ostrich, when I was getting slammed with basic minions. Hens into Turkeys seemed like the only way to go.
3. Make the placement zone a little wider. I think the bottom should be able to smoothly hold 3 deep, and when it does, "not be pixel perfect" so that if your first hens are off by 3 pixels you wreck your entire game. Same idea in the middle zone. I lost a crucial placement zone for a turkey because an early hen was a bit too far to the left.
4. Replacement system
It's hard to prove, but I think Hens into Turkeys really is the key to this game as it stands. So you'd trade in hens from rounds 1-5 into Turkeys about level 9 because 10 and 11 and up start going off the charts with another jump in difficulty. Maybe some players do, but I don't want to try pixel-perfect placing turkeys in the middle of a round when suddenly I get 400 credits to spend, and have 12 seconds before my base gets trashed!
But good stuff! I like simple Tower Defense games!
By the way,
The DonationCoder LudumDare 32 April 2015 thread is here:
http://www.donationcoder.com/forum/index.php?topic=40573.0
It happens to be their 10th anniversary! I don't program myself ... so I am unleasing Weapons Grade Enthusiasm!
If you stop by DonationCoder, please put in the code/tag LudumDare-Tao so they will know it's my doings that brought you in!
I'm not part of any of the site structure ... just doing my bit for my favorite site on the net!
Also over there, I post a few of my detailed reviews of some LD games. I think a tweaked post-compo version of this might be good for a review!
--TaoPhoenix
Hey guys notice/don't forget that big possum thing eats 5 eggs from your base!
Okay!
A good game teaches you as you play it!
So maybe I am okay with only being "2 deep" in the lower placement section.
Still not a fan of the Penguin.
But the Ostrich makes a good "closer" on the far right, top left, and the top row after the turkeys thin out the hordes.
phocker
2015-04-21 05:05
nice idea with the eggs - good take on the theme with a TD like. need some more layouts i think.
hahahaha, not bad. i enjoyed this game and think it has potential
Really nice implementation of the genre. It really slowed down my laptop around wave 12.
mimus
2015-04-21 11:34
Funny sound and game.
Yeah, my desktop ground to a halt about wave 19 and I had to close it down.
ghen
2015-04-21 14:47
nice idea using eggs, and the line and boss really funny, i to be honest a little bit surprise when the fast one come immediately at the first wave, i didn't expect that, thus the tower placement at start quite bad
usually (at least in my experience) for first wave, only the weak and the slowwest one, and then you step up after that
nice game!
bubuiic
2015-04-21 15:25
Very funny sound effects!! :-)
But what's the point of all the hens throwing their eggs at the intruders to defend - some eggs? :-)
Nice simple tower defense game altogether.
2015-04-21 16:27
i loved that game !!! so addicted to it now
scorched
2015-04-21 18:05
Funny. Made TD too)
It's pretty addictive. You don't get to much info how you should play it and the control is not that polished. It would have been nice to have to possibility to kill (or replace :D) a bird with a more powerful one. Bird positioning is quite annoying... a grid based system would've been much more useful.
You will run out of space to place birds and have no idea what you can do with those thousandth of dollars that you get. Is challenging until you can't do anything because there's no space left.
As for audio... well if those "eggs" "eggs" screams would have been left out it would have been better.
The idea is quite simple and I can barely see how it fits the theme, but the implemetation is pretty nice.
Welcome to Ludum Dare!
A speedup button would be nice, or maybe a restart button since the first few rounds were very tough for me. I had hardly any money to afford more than 2 hens at the start. A cheaper penguin would help too. :)
I think one big thing for a tower defense game is making towers target the enemy closest to the base. Sometimes it seemed like the hens would shoot enemies that were further back, letting the enemies in the lead keep going even though they were in range.
Also I pressed escape to try to cancel shopping since I did not want to place a tower, and lost all my progress. :( It would be nice to at least continue from that wave if I lose or accidentally press quit.
"I think one big thing for a tower defense game is making towers target the enemy closest to the base. Sometimes it seemed like the hens would shoot enemies that were further back, letting the enemies in the lead keep going even though they were in range. "
I think you're right, "tackle the most dangerous first".
To get around that I had to purposely put turkeys way at the top of the edge where they "wouldn't get distracted" to take care of the runaways. I dealt with it, but I think you're right a tower should deal "most dangerous first" though this is not the first T-D game that has "distraction problems". (It may even be a feature!) I played Autobot Stronghold for a month, and the "big tough guys" also tended to draw fire, forcing the same strategy.
The Web and Windows versions don't play the same!!
The spreads of enemies are not the same!
Level 1
Web:
2 Fast Black, 1 Med Brown, 2 Slow Orange
Windows
*Random*!
That's not playing fair!
What's going on?
foxarya
2015-04-23 14:36
It's fun, the sound gets repetitive but the wave difficulty is well-thought-out.