Foon → Ludum Dare Explorer → Users → johnnydalvi
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2020 | 46 | Keep it alive | Against The Malice | unfinished | |||||||||||
| 2019 | 44 | Your life is currency | 👥 | Heart of the Grove | jam | 114 | 3.93 | 3.33 | 3.73 | 3.69 | 4.47 | 3.87 | 4.01 | ||
| 2018 | 42 | Running out of space | 👥 | DoorsOS - RAM Simulator | jam | 278 | 3.68 | 3.59 | 3.50 | 4.20 | 3.05 | 3.18 | 3.90 | 3.30 | |
| 2018 | 41 | Combine 2 Incompatible Genres | 👥 | Overwhelming | jam | 810 | 3.23 | 3.28 | 2.88 | 2.96 | 3.32 | 3.02 | 2.40 | 3.08 | |
| 2017 | 39 | Running out of Power | Legend of Sunflower | compo | 342 | 3.30 | 3.17 | 3.23 | 3.50 | 3.37 | 2.77 | 2.39 | 3.24 |
johnnydalvi leaves an average of 13.2 feedback comments each event.
outstanding entry, you should release this game on a bigger store. Only thing that I've noted that could be fixed case it's not like that by design, is the fact that you can shoot the coin with full power at the level bound and it will be able to pass above it (managed to beat the level that you have a single 8 coin with 2 shots)
That's an amazing take for the theme, good job! :D
my first 5/5 to all categories, it's an amazing game, congrats! the only thing that I missed a bit was a Restart button and some more balance, but it's a Jam entry, so that's fine.
The gameplay is very fun, congrats for such a polished entry.
Amazing entry, I really like the mood, Perhaps you could add some animation to the overall environment's props to give it a little more or "life".
nice game
Awesome entry, very polished and I love the concept, I just missed a bit of antecipation to the enemy's attack, which felt a bit unfair when I got killed.
Most addictive game that I've played on the jam so far, congrats.
Well done! amazing entry and quite polished, the things that I could say about what deserve some improvement I'm sure that you guys already know, after all 3 days to make a game isn't nearly enough time, and you guys did an impressive job! One of the best entries that I've played so far this ld
Nice Entry! I really like the concept of the game and the overall execution. The only two things that I thought it's a bit confusing is the Ent's AI (which is a bit dumb imho), you could make them respond automatically to the bulldozers nearby, and I also think that the controls are a bit misleading since wasd usually are the keys to move the camera.
Amazing entry, overall excellent in all categories, I jsut missed some sort of map to help navigation
overall an excellent entry, I really think it could get worked on and released on a store. Just need some balance since the player can lose even if he plays doing everything right (by the players perspective at least)
Nice game, I've found a type of "bug", if you push any animal towards the bounds of the level, you can no longer take it out of there, also a Restart option would be nice, or make it trigger the restart level after one animal has been killed. Overall, awesome entry, congrats
nice game, I think that there is a bug when you try to to shoot when jumping that makes you unable to shoot anymore, and also having some checkpoints would be very nice. I really liked the moving obstacles part, very funny to play
Nice game and solid jam entry, perhaps you could make the enemies a bit weaker or slower, right now it's very hard. Also, an option to force the start of a wave would be nice. Nice entry overall, congrats to the devs
nice entry, I like the overall feel of it, I just think that perhaps you could increase the walk speed a bit, even though there is the possibility to buy the Spring upgrade, the initial walking speed is quite painful for a sidescroller imho
Lovely Idea, I just think that there should be some sort of indicator that the player will break a machine on the gym, for example, otherwise it's too random (the player won't feel that it was their fault)
I'm a beloved leader! Há! Nice game you have in there, really well done. I love the fact that you can read the description of the events quite fast compared to a few games of the same genre that gives you a giant text so you can decide what to do.
I like the concept, I just feel that the game being time dependant isn't a good option for a single player game, perhaps adding something in there, even an activity that the player has to do in order to harvest the resources (it would still be time dependant, but the player would actively be doing something instead of just waiting). Other than that, that's a pretty cool game, congrats.
love the graphics and it's a quite well executed game, congratulations to the devs. Curiousily enough, my team also made a game with a similar idea, although we approached it in a different manner, would be nice to have you trying our entry as well: https://ldjam.com/events/ludum-dare/44/heart-of-the-grove
I really like the mood, but I'm not sure if you have a specific set of rule in order to make it gamey, it's more an experience than an actual playable game with win condition and rules, perhaps you could even add simple things like a slider that increases and decreases automatically and the player has to press space when it's hovering over the middle of the slider, this would be enough to make it feel more like a game.
Awesome job guys
That's an addictive little game xD congrats, I feel that you could add more elements to it though, perhaps some sort of way to purchase weapons in order to kill some kind of enemy in a simple style (just menu based)
Congrats for the submission, things that I think that could improve: -The turning speed is too high, there could be some sort of slerp to process the input going on; -In the End, the door requires multiple keystrokes of O in order to be opened, not sure if it's like that by design or if it's a bug.
Awesome artwork and concept, although the boss is too hard, the character die too fast and, hitboxes are not very clear and there is just the boss, you could put a whole level before him imho. Either way, very interesting entry and it does have a lot of potential, keep up the good work!
Wow, It's impressive the amount that you have accomplished in just a weekend, I really like this game. My only complain is that evne after taking the material, it's a bit confusing to know which resource you need to build something
I like the concept and how unique is it, I just feel that the levels are too simple and I would like to be able to hold down the walk button instead of having to press it multiple times
Nice game! you executed it quite well, congrats! It's also very fun to play, my only critique is that it's too similar to the original game
Nice game, I really love the graphics and the story overall, although I think that the gameplay is too repetitive, I guess that you guys didn't had enough time to add the monsters, but that's OK.
Nice game! really liked the atmosphere, gameplay and audio, but I agree with @antoined73, it's quite repetitive, it would benefit from having more types of enemies and more gameplay elements
I like the idea, the problem that I see is that there are some situations that you don't have the possibility to do anything because the items that you have available to buy don't match the ones that the customers want, you could add some logic in there in order to make sure it will overlap a bit more. Also I missed the audio, even simple sound effects can make a huge difference. Good work overall, congrats mate.
I liked the concept, good job. Although there are some options that I feel that we should be able to use every turn such as movement and search, otherwise the gameplay will stay quite slow. Although I do think it is an explorable concept, using the cards as actions for a turn-based game, the idea itself does have a lot of potential.
Nice game :) I've spotted two issues with the main character, he seems to be using 3d physics all the time, which makes him "jump" if you are walking up in a ramp. The other thing is that diagonals make you move faster, you could normalize the vector3 before applying the actual movement so it will always be a unit vector * speed.
Regarding the Game Design, I liked it although there is a flow curve problem, the player spend too much time with the first weapon before being able to buy other ones, perhaps decreasing the price of the items or increase the amount of money each prop gives.
Awesome game, really liked it, it's really amazing how much you guys achieved in just 3 days
Very good entry! Really liked the concept, plain and clear. Also liked the details that you added to it such as the light from the Light pole actually changing the player sprites and the shooting knock back.
The only aspects that I think that should be changed are the projectile speed and color (could be brighter and faster). But it is just an opinion regarding a small detail, awesome entry!
I liked the graphic and the gameplay, nice work! Perhaps would be a nice thing to add subtitle to the guy speaking while in the elevator, some people don't play with audio and even for those that do play with audio, sometimes they are not native English speakers and usually reading is easier to understand than listening. Also, Would be good to have the option to skip the tutorial (which seems that you added to the post compo version, nicely done).
Nice concept, I think that the game gets too repetitive, it would be nice if you added more features as the time passes instead of just rise the amount of the ammo/second that the turrets spend
Loved the gameplay and how fluid it is, Amazing! Really liked how it resembles Doom and how the control scheme works, it is very intuitive, congratulations for that. I only think that would be nice to have a clearer way to recharge the HP, it would add to the gameplay IMO.
I liked this game! Although I felt it is a little confusing at first, I think that a would be a good thing to have a small tutorial explaining what to do.
Lovely level design! The game is something that already exists, it would be nice to see some different features. I like how you kept it fast and performant, good job!
Congratulations for your first entry! It would be a nice thing to see some more creative features added to this game in the future! I had a good experience overall, only thing that bugged me a little was the fact that you can't just rotate, only move, which can cause the player to push the mirror without wanting to
Love this game! Really impressive for a LD entry! nice!
Very nice gameplay! You have done an amazing job with the sound too, congratulations! The art is a bit too simple but I think that you got the most important covered up :)
Love the game and the Sound, Awesome Concept too!
I just think that the game is a bit too slow, there should be options to skip text and to fast forward all the robot`s moviments
Wow, amazing concept! really, really good! congratulations! It would be nice to see futher development for this game
I think that the controls are bit too hard, and the gameplay is too simple compared to the graphics. The graphics are very nicely done and the animations too! Also, I liked how you approached the theme.
Nice game! Very simple concept but you managed to polish it a lot and add many features
Really loved the game, very unique, Awesome job designing it. I don't think I would change much, probably just allow players to burn down the energy without needing to wait or to walk (possibly by pressing S). Also, you could change the build name to the game's title
Great game, very nice and simple gameplay. I just had a bit of problem to remember some hotkeys since I only needed most of them later on, perhaps a good option would be to add a "?" or help shortkey to help players while they are already ingame.
I managed to make it bug somehow where I could control the camera freely between different maps without the need to spawn a drone. I was away from the default factory map when I died and before the animation to return to the factory map happened I pressed "2" and right away tried to move. The camera stopped the animation to return to the factory and I suddenly could control it even being pretty far from it
Wow, very nice game! loved the concept.
Wasnt able to open the zip file :(
The game is too difficult =s only managed to reach third level.
Nice game, congratulations for your first finished game and for the ludum dare entry, it requires a lot of effort! keep it going!
Two things that I think that could change: *Control Scheme - this is how the player communicates with your game, it is very important to help him use what he wants and when he wants, so it is a good option to make it easier for them to access each ability. *The instruction is too large, people usually skip those, so IMO it would be a good thing if you just said:
Controls: x do that, y do this, good luck!
Gameplay: You have to survive while doing z
History: Now you can explain the universe that you created
The good thing about this is that player can get only the information that they want/need before starting
Nice game! I think that you should give the option to the player if he wants to play using the hardcore control scheme or perhaps another one (such as keyboard)
LD46 — Keep it alive (7)
Tiny Fragments by Daniel Moreno 2020-04-22T11:54:27Z ♥ 1
Awesome game man, it's my favorite game so far too, love the amount of depth you achieved with so little complexity, very elegant.
MACHINA by Harry Alissavakis 2020-04-22T11:46:36Z ♥ 1
Very cool game man, congrats. It's quite impressive what you was able to achieve within a weekend of solo work.
Space Exodus by Kaish 2020-04-22T03:31:29Z ♥ 2
Very good game, simple and works well.
I think it could be developed further into a commercial project, pretty interesting. I was able to find a new home for us, humans! \o/
Congrats to both of you, solid entry.
BEARable apples by FlyingKiwi 2020-04-22T02:31:47Z ♥ 2
Congrats on your first jam mate. Solid entry, it's quite well polished. There is a bit of a snowball effect in the game right now, if you are doing good, it's very unlikely that you will lose, and if you start off bad, you won't be able to keep up with the tree dying rate, this kind of creates a flow problem.
Fire Keeper by Dukebot 2020-04-22T02:17:26Z ♥ 1
Got 121 seconds :D cool entry man! congrats on your first jam entry, pretty solid submission.
Space Ranger by LuCecyl 2020-04-21T19:54:06Z ♥ 3
Really fun and polished game, congrats to the whole team. I was a bit confused at first regarding what I should to do to actually achieve the win condition, but after I was told that I should collect the stars it really ramped up the challenge and, consequently, the fun
Tell a Fairy Tale by Zesix 2020-04-21T19:51:17Z ♥ 1
Nice entry, I really like the aesthetics on this one :D I like the stealth mechanic. If I were to point into something to improve upon, I would say to make it more obvious which one is the kid and which one is the adult, it's hard to tell since the camera is top down