FoonLudum Dare ExplorerLD44 → You life is just currency!

You life is just currency!

By alexhonor

View on ldjam.com

CategoryRankScoreCount
Overall3043.2522
Fun1693.4022
Innovation4712.2922
Theme2603.2823
Graphics3343.0722
Audio3372.5219
Humor173.9722
Mood2863.0222

Comments

david-markham 2019-04-29 13:55

Overall a very polished game great work! Currency clicker is a very literal interpretation of the theme. The graphics are great, the game-play feels pretty balanced, though definitely the easier by upgrading the next unlock as soon as possible. I'm sure you've probably already read some, but there's some good articles on the math behind idle games which may help with balancing to make it even more addictive: https://gamedevelopment.tutsplus.com/articles/numbers-getting-bigger-the-design-and-math-of-incremental-games--cms-24023

It might have been nice if the click sound was the sound of coins. Also I initially played at a resolution of 1280x720 and the menu on the right side got cut off some, making the game partially unplayable at the later stages. Having that have a scroll bar at lower resolutions would have solved this. Overall a very polished entry!

johnnydalvi 2019-04-30 20:11

That's an addictive little game xD congrats, I feel that you could add more elements to it though, perhaps some sort of way to purchase weapons in order to kill some kind of enemy in a simple style (just menu based)

bitzawolf 2019-04-30 22:09

What a silly, fun little game! Never played a clicker game before and now my finger hurts a bit, heh. I like the comments at the bottom of the screen, kept me chuckling as I clicked away. Nice game!

waldinx 2019-04-30 22:13

It's hard to make a clicker-game likable, but this seems like the perfect theme to make one. Good job

shubart 2019-04-30 22:19

The perfect match with the theme! I surprisingly take a real pleasure to do nothing at all but click. Congratulation

jenninexus 2019-05-10 17:57

Loved this refined game. The humor got me the most. :-D Had a blast playing it live for my friends to watch. https://youtu.be/rGfLCvp0kXQ

Thanks for making a really fun Ludum Dare game for us to play! Cheers.

jenninexus 2019-05-10 17:57

Loved this refined game. The humor got me the most. :-D Had a blast playing it live for my friends to watch. https://youtu.be/rGfLCvp0kXQ

Thanks for making a really fun Ludum Dare game for us to play! Cheers.

bentebent 2019-05-20 14:49

Not the biggest fan of clickers but this works! The humor is charming and clicking feels pretty good. It's a bit barebones but it gets the job done.

gustavo-christino 2019-05-20 23:25

Evaluation...

1 - Mechanics and Learning: Quite simple and intuitive to learn. The mechanical clicker is well known, it has been well applied considering the time of the event (there are no random events, no temporary buff, no achievements, but all this can be added in a post jam version). Unfortunately, after reaching the sixth level on the last purchase, idle mode stopped working. The cash counter only works again after clicking once (ie, it does not clear during the acquisition step, visually speaking). The jokes made a funny sense, even though the text boxes disappear too quickly (sometimes one message ends up running over the other). The latest acquisition has the message cut off (maybe it's a question of resolving my screen).

2 - Flow: The game follows the flow of games of this genre, without presenting great problems. This could be boring (and this could be solved by adding new mechanics cited earlier); but it did not happen while I played (for twenty minutes or so).

3 - Narrative and Polishment: The narrative almost does not exist, this could be added in some way (perhaps enriching the game in a post jam version). The sound part is due to the (addictive) clicking sound of the coin. Graphic art was cool.

4 - Culture: Game that has the potential to connect with the culture case in some way (through new mechanics or through some kind of narrative) to be able to question something of everyday life or to cite in a playful way some financial question. So a community of players could emerge.

5 - Monetization: I believe that the game can be put on a website and sold through advertisements that could appear from time to time (or even could be part of the game mechanics in some way).

aileron 2019-05-21 12:04

Nice humour! The jokes made me smile, and carried the general charm of a clicker game. The click sound and coin visuals polished it quite well and I was surprised at how much I engaged with it for a clicker. Also I hate to shill, but my game needs a couple ratings if you've any time to rate before then :).

foolmoron 2019-05-21 14:37

I got to 3 mil :P

snowschu 2019-05-21 19:19

This was pretty funny. It's kind of meta, since the player IRL is kind of giving their life up to play the game. The dialog prompts were funny. I think I would have liked them to have stayed up longer or let the player remove the window once they're done reading. I felt like I had missed some funny moments.

Thanks for submitting your game, as well. Here’s the [link to the stream](https://www.twitch.tv/videos/427854891?t=01h01m). Your game should start around [01:01:00].