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PolyHatSteve

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Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
201944Your life is currencyRegal Painjam1553.853.753.654.003.333.783.65
201841Combine 2 Incompatible GenresPoint-defense Hellcompo3743.333.363.063.352.573.161.822.65
201740The more you have, the worse it isCrowd Controljam4373.573.503.463.963.072.93

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by PolyHatSteve

PolyHatSteve leaves an average of 12.7 feedback comments each event.

LD44 — Your life is currency (5)

Give and Take by purnatus 2019-05-04T06:54:18Z ♥ 1

This was excellent, one of my favourite games of this jam. Great atmosphere, writing, and nice simple mechanics. I like the feeling of moral weight. I think the death counter might be bugged? I think I killed many patients, but it only seemed to increase occasionally. Also, there were too many patients with single digit rewards - they are basically not worth any risk at all, so maybe a lower bound to rewards might be nice. Also, the dog level was a nice surprise. Anyways, great game, it would be cool to see it expanded upon with more consequences and mechanics!

Life's a Dish by dxk2294 2019-05-03T02:37:59Z ♥ 1

A really unique idea, I would love to see it in a more polished form! Not a huge fan of the controls, it might be better if right click or something else was used to move the camera. It's a bit frustrating when the camera zooms out just because you misclicked a button. Also (at least in the web version) the coins falling caused HUGE lag, like pausing for over 30 seconds. It might be a good idea to just lerp the coin transforms instead of using physics, because lots of small objects can be a problem. It's a great concept though, and it's nicely challenging. Well done!

Gaia Hero by DigitalWizard 2019-05-02T04:25:40Z ♥ 0

Very interesting and unique. Didn't expect to play a rhythm simulation game with this theme! The dragging and dropping isn't super intuitive, the buyable items look like buttons - I died trying to press them the first time haha. Other than that, very clever and well done.

TRIWAR by Donitz 2019-04-30T21:23:23Z ♥ 1

Really great aesthetic, fun gameplay, and even a compelling introduction. Spawning pool is tricky, but the one I couldn't beat was the second last level - super difficult. Not that that's a bad thing, I'm sure it's beatable with enough practice. Regardless, really impressive to build a compelling RTS in a 3 days, so great work!

Paid in Blood by Scott Steffes 2019-04-30T20:57:24Z ♥ 1

Really well done, love the worldbuilding and graphics. Sound is suitably creepy as well. I like the focus on risk management and investing in your deck for future turns. I agree with the comments that it does get too easy if you have a good start, but balance is tricky in 3 days, so no big deal. Great work overall!

LD41 — Combine 2 Incompatible Genres (18)

Baseball Nightmare by Amazura 2018-05-08T03:18:05Z ♥ 1

Very impressive for a jam game, but I can't help but feel like the baseball theme could be expanded upon. For example, if the zombies came from only one direction and you had to successfully hit a pitched ball to attack them or something? Just a thought for how it might be made more unique, (as it is he might as well have a gun, if you get where I'm coming from.) Love the graphics and mood though, and overall quite fun!

CCC: Cyber City CAB by Yetman 2018-04-27T20:31:02Z ♥ 1

This is really, really good. Nice graphics, sound, atmosphere, gameplay. Looking forward to playing the post jam version later. Overall really enjoyed it.

Fightin' Words - Real Typing Strategy by Eitrius 2018-04-27T20:13:50Z ♥ 1

This is brilliant and seems to have a lot of depth. I kept getting killed on the level where they start on either side of you. I agree with the sentiment that having the ability to turn at something other than 90 degrees would be nice. Overall I'm amazed you made something of this quality for the jam.

Shattered Melodies by yancharkin 2018-04-27T20:02:02Z ♥ 2

This is amazing, I would say my favourite entry of the jam I've played so far. Really a fresh idea for a game! I think a cool idea might be a hard mode where you could only hear the song once. I managed to beat all the guitar dudes but I had to play the song a couple times most of the time. :P

The not-so Correct Platformer by notpresident35 2018-04-27T19:38:32Z ♥ 0

This is very clever and interesting. I definitely think the explanatory graphic at the beginning is super well-done, it easily communicates something very abstract about the game. Music is great as well.

SkyRunner by JoiSigurdss 2018-04-27T19:30:45Z ♥ 0

I love the visuals of this game, so mesmerizing and straight-up pretty. The game loop is nicely addictive as well, almost dream-like with the environment. Some chilled out space or ambient music could help push it that direction if you wanted to. Overall a very cool experience.

golf hell by undefinist 2018-04-26T07:03:18Z ♥ 1

A really interesting combination of genres, and fun to play. It's very difficult! :P

CWF: Card Wrestling Federation by sprngr 2018-04-26T06:20:30Z ♥ 1

This is excellent, and I love the humour and flavour text! Great job overall

Eggstinction by kukiri 2018-04-25T07:46:35Z ♥ 2

A very nice game, I feel like this is basically a complete game. Amazing to have been made in a jam! Definitely a good challenge as well, I couldn't get past the level where the hole is surrounded by huge ramps!

MechaSnek by bluescrn 2018-04-25T07:32:39Z ♥ 2

Fun and nice production value for a jam game! I agree with the camera being tricky, it makes the game harder than it would be with an overhead or other view. The environment is a little hard to read due to how dark it is, but not a big deal. Definitely a nice entry!

Unbelievabubble by maximebugman 2018-04-25T07:23:37Z ♥ 1

This is amazing, love the humour, artstyle, and I think the combination of mechanics makes for an interesting experience. I did get stuck once in a corner but that was my own fault :P

OUTLAW 🚗 MAYOR 🚓🚓 PANIC! by 01010111 2018-04-25T07:00:16Z ♥ 1

Really impressive that you made such a pretty game as a compo entry! The camera is a bit dizzying and the game is super hard, but fun and really quite polished.

Tetris shooter by RaccoonLudos 2018-04-24T08:02:57Z ♥ 1

Very nice concept, and a fun game! Quite difficult though, haha. I did experience a bug where some blocks got stuck a few times, but thankfully you can shoot them out of the way. :P

Card Walk by Dovena 2018-04-24T07:46:50Z ♥ 0

Nice work, I really enjoyed the art! Level three is super hard haha.

NEED FOR DEFENSE by trulyspinach 2018-04-24T07:43:29Z ♥ 1

Really nice! I was a little confused what the towers did exactly, but a nice and interesting combination overall!

Simple Galactic by Arqcenick 2018-04-24T07:35:41Z ♥ 2

Really enjoyed this! Got to Galactic Emperor, with like 8 planets. Really rewarding when you discover a new one! A couple technical issues though: music was a bit loud, and when I went full-screen it cut off the top hud elements (on a macbook pro.) One other thing: I couldn't figure out how to redraw. Pressing the Simple Galactic card didn't seem to work. Anyways, I'm really impressed that you managed to make a strategy game with interesting choices in such a short time-frame!

Ludum Dare 41 - Prime Serenity by pRoFiT 2018-04-24T07:19:17Z ♥ 0

Clever little idea! I liked the sound and atmosphere a lot. Some of those doors are tricky!

Last Man Green by ded 2018-04-24T07:12:35Z ♥ 1

Didn't expect that ending, hahaha. Loved the sound design and the kinda creepy atmosphere!

LD40 — The more you have, the worse it is (15)

Mini Mod by Riker Greenslade 2017-12-09T02:40:45Z ♥ 0

Very impressive showing for a game jam. The instrumental sound in particular is amazing and very clever. Love the self-regulated difficulty as well, reminds me of Bastion's system in a really good way.

A Walk To The Finish Line by jk5000 2017-12-09T02:33:53Z ♥ 1

Honestly really amazing that this was produced during the compo. Very clever, polished and well balanced. I especially liked the slow introduction of new mechanics.

Majestyland by IgorsGames 2017-12-09T02:27:35Z ♥ 1

Very interesting game, with a lot of personality! The dwarves getting stuck on things is very frustrating however, amplified by the lighting not making it clear where the cliffs are. The core game idea is very cool though, and could be a lot of fun if polished up nicely.

Keyboard Cats by sungk 2017-12-09T02:21:14Z ♥ 1

Fun and cute game, but I must agree with some of the other commenters that it did start to drag on after awhile. I think part of that is that the typing isn't very engaging, even though petting the cats is satisfying. Very interesting idea though, so I'm happy to have experienced it!

Sea Wars: Piratefront by Ogniok 2017-12-09T02:14:16Z ♥ 1

Really impressive for 48 hours. I kind of wish the turning radius was a little tighter, but I suppose that's part of the challenge. Difficult and fun overall!

Catastrophic Cities by Drauthius 2017-12-09T02:04:09Z ♥ 2

Very nice game, although very difficult. The RNG can be a little rough at times, but I'd imagine that could be ironed out easily with a bit more time. As an example of that, it's possible to you fire station to light on fire the instant it is built. That's game breaking if it happens on the first turn.

Graphics are great, and the icons are clear. It's easy to gauge your progress at a glance, and is rewarding to see your city grow. I like the UX for the most part, although the text % could be nicely augmented with bars, etc. Anyways, a fantastic game to have been made in a jam!

Manage Your Stuff by Wobling 2017-12-07T01:06:45Z ♥ 4

Definitely one of the best games I've played this jam! The minor inventory bug can be annoying but it's easy to fix(move a weapon to a different spot.)

Graphics and sound are fantastic, love the weapon FX especially. The game design itself is brilliant though, takes the annoying loot shifting around in ARPGs into a challenging and interesting game. I love the different weapon ranges and enemy types in particular. You really have to save the big guns for the tanks if you want to last for awhile.

P.S. Make sure to rate games to improve your smart rating, this really deserves to be on the leaderboards!

MAMMONITE LD40 by bigmetre 2017-12-05T23:29:34Z ♥ 1

Solid game, amazing production value for 48 hours! Camera is a little tricky, but the biggest challenge is that it seems very rare that your attack interrupts the enemy's attack. One bug I noticed is that the score always shows 93 even when I get higher. One thing I really like is the avatar's attack animation - feels weighty and powerful.

Lovely Kana by FireSlash 2017-12-05T23:15:41Z ♥ 1

Very nice. Very nice graphics, audio and overall production! The game is fun but two feedback I would give is: more options might be nice, and more feedback about how much work you've done might be also nice. Really relaxing and interesting overall, would love to see it fleshed out into a bigger game.

The Provocateur by Team Catwheel 2017-12-05T20:29:08Z ♥ 2

Really a lot of fun, and the mood is fantastic. My AI got stuck on buildings once in a while but the reinforcements were usually enough. To some degree it almost seems to counteract the theme though - a bigger army was better not worse. Had a lot of fun though! Love the ending. :D

SiniS is not in Space by BoltKey 2017-12-05T14:15:36Z ♥ 0

Excellent game once I got used to the controls. I love the self-regulation of the difficulty in combination with the instant online leaderboard. Very satisfying cracking the board on some of the harder maps! Nice enemy differentiation enables you to really tailor your ship for each level once you get to know their patterns really well. I think I spent a good hour playing this. :)

Indoor Haul by iseeicy 2017-12-05T06:16:58Z ♥ 1

This is really an excellent game. The seemingly randomly generated malls are very fun to explore, and the control scheme for the core mechanic is really great once you get used to it. I got a little greedy in the 5 minute mode, stuffing probably 15 pc towers into my cart, only to find that rapidly pushing forward only inched me along. The graphics, sound, and music also have a lot of character. I especially love the goofy store signs.

One thing I would love to see would be one or two really pricey stores in every mall. That could definitely up the challenge and reward the player for exploring every area. Anyways, had a lot of fun with this one.

Drgn by UnlikelyNomad 2017-12-05T05:37:28Z ♥ 1

Very impressive production value, and a fun game in general. It is actually quite hard because the villagers are really quite threatening. I thought I found a cheese strat of leaning against a building and shooting it, but thankfully those damn villagers kept me in check.

The limitations of the aiming and chomping mechanics add to the fun because you really have to plan your moves. The arcing of the arrows is also great because it adds to the challenge of fighting villagers head on.

The graphics and music are really perfect for a game of this scope. In combination they really give it a lot of charm. I especially liked the UI and HUD elements. Great game overall.

Just Another Day by DraperDanMan 2017-12-05T05:22:22Z ♥ 2

Very interesting experience overall. The aesthetic really makes you feel like a call worker, and the silly people voices make it feel a bit surreal and are a nice touch. A lot of the conversations are genuinely interesting, with some really throwing me off guard. I think I got caught in a similar loop to dcolgan though, receiving infinite calls about playing the game. Was starting to get creepy until I realized it was probably a bug. Glad to have played it though.

Hotel Nero by Nightfall 2017-12-05T05:12:47Z ♥ 5

Very nice overall! The level design is really well done - you definitely have to put some thought into how many trips to take, and who to leave behind. The aesthetic is solid and pleasing and the fire is suitably terrifying.