FoonLudum Dare ExplorerLD44 → Gaia Hero

Gaia Hero

By MrArc, FluffyBunny, SketchKit and digitalwizard

View on ldjam.com

CategoryRankScoreCount
Overall9313.0022
Fun8232.9722
Innovation4573.2222
Theme8702.9522
Graphics9732.6022
Audio1903.6920
Humor9072.0015
Mood7773.0021

Comments

doug-graham 2019-04-30 02:29

Nice Audio. It was a little hard to manage all of the clicking while looking to drag the mouse from a different part of the screen. The guitar was really nice to listen to, did I mention Nice Audio! Good job!

torculus 2019-04-30 02:50

Really cool aesthetic and sound. Felt very calming and zen, very cool!

entirelybees 2019-04-30 02:59

I found the menu kind of confusing and hard to read while also playing the game, but the audio was really well done and pretty, and the premise is interesting!

ian-kettlewell 2019-04-30 06:13

I managed to beat it! It was rather tricky to use the keyboard while dragging with the mouse, but that's an interesting thing to try out in a gamejam.

I enjoyed the music and guitar sounds, they set the tone for the game and made it a pleasant experience.

One thing is I didn't totally understand the relationships the animals had with each other, and if I should place more or fewer.

ejmejm 2019-04-30 06:13

I was a little confused at first, but once I figured it out, it was a good mix of fun, challenging, and interesting.

drlizard 2019-04-30 06:27

I was lost at first minute, just collecting items by keys to not die. But as i placed first land, prey and predator life bar started to recharge and let me simply place rest of land mass to finish game. Music is nice, but also the best part. I wonder where you might get if you had more time.

webthingee 2019-05-01 01:09

That's a game jam right. Totally feel that "original conception of this game was far more ambitious than we ended up having time to create". SAME!!!! A music rhythm game is SO ambitious. I have made several prototypes and timing, controls, the right graphics are so challenging. There are a lot of nice elements you have here, nice work!

mrarc 2019-05-01 14:30

Note for anyone working on a rhythm game - HTML5 audio isn't quite up to the challenge of synchronizing visuals, audio, and inputs. If I ever try something like this again, I'm definitely going with something that runs natively.

polyhatsteve 2019-05-02 04:25

Very interesting and unique. Didn't expect to play a rhythm simulation game with this theme! The dragging and dropping isn't super intuitive, the buyable items look like buttons - I died trying to press them the first time haha. Other than that, very clever and well done.

philipprapp95 2019-05-06 11:22

Very interesting use of the theme and concept of a game. It was a bit confusing to simultaneously gain live and place land and creatures. To avoid this you could have used waves or something like that. the guitar chords were pretty nice, if they appeared on a beat it would be great (i know that can be difficult to implement). But overall a really cool concept, i love games where you can "build" your own world!

john-snyder 2019-05-06 13:33

Nice game. You did an excellent job on the audio for and visuals this game. However, you should've implemented a title/menu screen as the game starts right off the bat without warning which will feel unfair to players who weren't expecting the game to start off right away. It would also help with the block of text on the side describing important information. In game, you don't have a chance to read it without going into the risk of losing so most players will end up not bothering to read it. The placing of land,prey,and predators, made the game feel a bit too difficult as you have to manage where it's being placed while doing the rhythm game. A way to counter this is make it a button system and have the objects be placed in automatically. Overall this was very nice take on the theme and you have some really fun mechanics, just needs some more polishing and refinement.