We Live in a Society by 1samuel411 2019-04-30T20:30:48Z
I predicted the ending ,the game was pretty cool tho! Nice story
Foon → Ludum Dare Explorer → Users → selewi
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2019 | 44 | Your life is currency | 👥 | Blood and goods | jam | 27 | 4.18 | 3.87 | 3.65 | 4.16 | 4.62 | 4.17 | 4.18 |
I predicted the ending ,the game was pretty cool tho! Nice story
Be careful with zombies!
The menu looked REALLY good, I've read these comments where you told us that we need controllers connected, I think you should place those advices somewhere, or some popup when the play button is pressed.. :/
@stack-overflower It's cool you're paying attention to your players and fixing these issues, have a nice day I'll try to test it later with some friends!
Art is strong in this game, I really enjoyed the visuals, and the voice of this guy scared the hell out of me, however children voice volumes sound a bit loud in my opinion.
About the gameplay I liked the controls but it was a bit difficult to catch children, maybe there are many houses in the neighborhood :)
Pretty simple concept but well executed and surrounded by amazing artstyle, music and sound effects aren't outstanding but fit well with the game. Well done guys and congratulations to the artists for these gorgeous designs!
PS: Loved the boss sneaking through the door :P
Had a good time while playing this game, the controls felt really cool, here are a few improvements I'd consider * Jump height control or falling speed control * Allowing the player to see the arrows when shot through the platforms
In the other hand, the lack of enemy variety is compensated with the environment threats, I liked the boulders falling and the platforms going down suddenly, the threats were easy to read before they happen, so I was able to anticipate them prefectly (even when I didn't know there were threats in the game).
Loved this little feature of kicking off the enemy corpses :P
The theme was perfectly applied here, graphics were OK, it's a shame there's no sound. Congratulations to the team!
Ok, this game really impressed me, the programmer did an amazing work with pathfinding there and programming those blob mechanics. The theme is perfectly applied so that's the strong part of my final rate. The only thing that lacks of is the graphics, but overall is really good game. Congratulations to the developers!
This game was kinda weird, I enjoyed it but the graphics almost burned my eyes at some point, there are some color combinations that just doesn't work, also I'd consider removing this postprocessing effect from the UI to make it more readable
It's really simple but the concept is cool, the audio fit so well that I used it to toggle between going up and down. Nice job :)
This is by far the biggest casino I've been in... A bit repetitive tho.
The game felt really balanced, I had a laugh when I first saw those old woman screaming around. The concept was applied perfectly, expect a 5 stars on that category guys. I really liked the different upgrades too.
What I'd change is the way the slot machine works, I hated to leave my keyboard arrows everytime I wanted to get an upgrade.
Art and music are quite good, they fit the casino theme really well.
Aside from that, good job!
Hey Foo! Cool game there, I see you've worked alone so extra points for that ;) I didn't rate in graphics because it doesn't have graphics, but I've dropped a few stars in the rest. As feedback, I think the movement has a lot of acceleration, so I've ended up falling most of times because of this. I loved the green tubes tho! Keep it up ;)
Yay !!! I've finished your game :) Game got really hard since level 8. I discovered you can jump multiple times, is this intended ? Quite funny game
This game was both sad and funny at the same time, I think it has some sort of message behind it... The art was obviously made by a talented programmer as well as the audio I guess... Good job on your entry !
Hahaha this was really funny to play, the programmers did a good job. made a snakedoggo fight against a weird toad with bird arms, I don't regret at all... Congratulations to the devs, nice entry :)
@coder-channel Consider adding some DLC's with pieces later :P
@bootlegjoe Hey thank you for the feedback! Could you please send me the steps to reproduce this bug so I can fix it ? We will appreciate it a lot!
@saulodaniel Thank you for your comment! Yeah, combat is only A,S,D,Q,W and E so the player doesn't have to take off the hand from the mouse :)
Glad you like the art and audio, have a nice day!
@purrseus
>It’s a little like a Darkest Dungeon typing gambling game
Wanna be the marketing guy ?
@justcamh
Thank you for your feedback we appreciate it a lot! Big part of the game is chosing wisely between fighting against the beasts or doing a little sacrifice to avoid the combat, you can estimate the damage you'll take by making some simple maths with the enemy attributes and your typing skills... Use your wallet at your own convenience!
@lamossus Every room has a chance of appearing, shops and fountains has a slighty less than common encounter rooms, you just had bad luck with your run... I must agree that the room selection needs some balancing/rework, but we hadn't enough time :(
@yohsk13 This seems like a game breaking bug, I'll fix it asap! Thank you :)
@team-kelly @somogy Cool guys! Make sure to post your scores :)
@dooda Those are strong words there, thank you <3
@anstabo oh my god... how didn’t notice this ? I’d like to add support for that keyboard, would you mind testing it ? Send me a DM through twitter (@selewidev) i’ll be grateful!
@jharler Thank you for the feedback! We agree that the learning/difficulty curve is quite steep, we didn't have enough time to balance all the stuff but once you get used you will be slamming demons ;) !
@anstabo Rolled out the update! [AZERTY Support](https://selewi.itch.io/blood-n-goods/devlog/78986/azerty-support)
@dennis-jeong Thank you for the feedback! The reason we've chosen only Q,W,E,A,S and D is because it makes the game a lot more accesible to all players, there are some people that take a lot of time to write out there, aside from that, you don't need to put away your hand from the mouse (which is neccesary for interacting with the UI) so, that control scheme was a 2 for 1 there.
About the font, you could be certain about that, but well, aesthetics... :P
@pyrian Ok, good feedback there we appreciate it a lot! We know the game is kinda hard at the moment, we didn't have time to make audio, art, mechanics, polish and also balance (Even though I've spent around 4 hours on it), but is not that easy so, I'm sorry about this one. The items you buy actually shows your stats changes in the bottom left corner, weapons usually makes you deal more damage each time you press a key, defense reduces the incoming damage from the enemies, if you have a defense of 3 and the enemy deals 8 damage, then you only take 5. About the death screen and the combat results yep, could be a good addition to the game... We had many stuff planned, but time tho
@wildcard We will expand this game! We've even made a [Discord server](https://discord.gg/tpPyMcr) where anyone can propose its own ideas!
@enver-arco We will add different combat mechanics for different character and classes! ... If you have any suggestion feel free to shot it in our [Discord](https://discord.gg/tpPyMcr), we will appreciate it a lot!
Thank you a lot for your feedback @zubspace ! We appreciate it a lot. As you stated, the difficulty is clearly a problem in this game and we're currently working on new updates and features for the game, so, consider joining our [Discord channel](https://discord.gg/tpPyMcr) to help us and send some suggestions <3
Hello @evgeniya-zapolnova we're sorry you've been experiencing these sound problems :( ... We know there are some issues with the browser version of the game but you can dowload it for desktop, audio works way better there. Have a good day!
No problem @nippaaah ! We're aware that the game is difficult for some people so we're going to introduce new easier classes for this public. Stay on to the news ! (we have a discord community for this)
Thank you so much @johnnydalvi ! we really appreciate your time for playing and rating !
@cocapasteque Thank you so much for your feedback! we're aware of some of these inconvinients, so we will keep working to make this game better :)
@mika-la-grand Thank you so much for your feedback! We've setted a [Discord](https://discord.gg/tpPyMcr) community because we will keep updating the game with new content and balancing as you stated! Feel free to join and help us too :)
Hey @bakenshake thank you for the words! Take a look at your stats when you hover shop items, you can see what they do. The “map” of the dungeon cam be seem in the top center of the screen, you can anticipate a max of 2 rooms tho
@peachtreeoath thanl you for the kind words! This was our first jam as a team, never worked before together but everyone was really compromised so it furned out really well :)
Thank you for your feedback @franvadillo ... We're aware of the repetitive issue and we're currently working on new content for the game... More classes, room types, enemies, bosses, items, and even more! Feel free to join us in our [Discord community](https://discord.gg/tpPyMcr) server to help us !
Hey @jam373 Thank you for playing! :) At the moment the game doesn't have an end, but we plan to keep working on this and add a final boss, as well as classes and rewards for beating the game, to keep replayability! ... Join our **[Discord community](https://discord.gg/tpPyMcr)** if you want to stay tuned!
Hey @ryunos ! We're aware of this issue happenning to some people, so we encourage you to download the desktop version which works properly :) Thank you for playing the game !
Thank you SO much @conroy those are encouraging words :D
No worries @dimesto52 , we're taking care of players that feel that the game is quite difficult by introducing different classes with many gameplays, stay updated :D
Hey @ithildin thank you for playing, and of course, for taking the time of leaving feedback! The game is intended to play like a first person shooter right now, like... Use your left hand on QWEASD and your right hand on mouse, we have plans to add fully support for keyboard (and even controllers) at some point but it's not our main priority right now. About the objective yes, currently the main objective is surviving, as the rooms become slowly harder.
We're working really hard into bringing new content and we would appreciate a lot if you come with us and help us on our [Discord server](https://discord.gg/tpPyMcr)! <3
Have a nice day!
Thank you @fenderbate . We will release this as a full game! we're currently working on it and you can see the progress in our [Discord server](https://discord.gg/tpPyMcr) feel free to join us!
@webox vamosss!
@adam-clayden the desktop version shouldn’t have this issue! ;)
Thank you for addressing this issue @ethan-kennerly ! We will keep developing the game but we won't support browser anymore since we have a lot of problems in that platform, specially with audio.
Hey @secretpocketcat Thank you so much for your words, and even more for taking the effort to help us with the development of the game! We appreciate it a lot. The game will be updated soon with more balance, content, control schemes, classes, and even more! So stay tuned ;)
Hey @d5r thank you for your feedback! Indeed, we need those "random events" at the moment we count with blood fountains but I agree that is not enough Feel free to join to our Discord community to stay updated! :)
Really cool concept, and you can learn on the go in the first play, good job there, had a laugh with the company/currency names hahaha
WTF
Had a bit of fun with this game, I loved specially the events that randomly popup!
I liked this concept, the theme was perfectly applied here. I'd like the character to move a bit faster, didn't use the dash at all so that's something to take note about. I really liked the variety of enemies and items in the dungeon!
Also I found a bug in the game that if you ask the girl in the entrance for a way to go out the dungeon she will take you to the shop and I couldn't do nothing ...