Reaction Transaction by megamasterx 2021-10-05T12:37:31Z
Potion Seller! My WebGL version worked fine. I made it to the second day after the Potion Seller Meme. Really great work, loved the art and interpretation of the theme.
Foon → Ludum Dare Explorer → Users → acarc
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2023 | 54 | Limited Space | 👥 | The Grave Shift | jam | 778 | 3.35 | 2.89 | 3.28 | 3.58 | 2.81 | 3.92 | ||
| 2023 | 53 | Delivery | 👥 | Postal Pandemonium | jam | 1116 | 2.90 | 2.59 | 2.50 | 3.51 | 3.28 | 3.00 | 2.66 | 3.18 |
| 2021 | 49 | Unstable | 👥 | Ember's Climb | jam | 1287 | 3.05 | 3.22 | 2.33 | 2.86 | 3.11 | 2.81 | 2.87 |
Potion Seller! My WebGL version worked fine. I made it to the second day after the Potion Seller Meme. Really great work, loved the art and interpretation of the theme.
Fun game! I completed it :)
Interesting concept. I liked the art style and movement controls.
I like the music. Similar to the person above, game crashes when you hit a red enemy! Fun to play, good job!
This is such a cool concept! Great use of the theme. After I figured out the launch arguments on the webgl version I was of to the races. Well done!
Very cool concept! Frustrating at first getting used to the controls on the thin bridges. As soon as the sticky mechanic was introduced the game completely changed. You should explore this further!
Very cool concept! Can tell a lot of hard work went into it. Should be proud :)
Really great concept! Loved the art and the opening cinematic was great! As others have said would definitely benefit from a tutorial, but it was also just fun to mess with different ingredients and accidently give someone cat ears. Good work :)
Amazing game! Great graphics and feel to the shooting. I wish there was just a tad bit more control over the steering but I think that's also something that gives it the 'unstable' feel!
Short but special. Good job!
Good game! I think the perspective makes it a bit tricky. Would benefit from being able to rotate the blocks you've picked up!
What a great selection of weapons! Really great art style with very satisfying weapon play!
I've never wanted to be a wizard courier before - but now I do. Great game :)!
Looks great. Gives me arcade video game vibes. Good job :)
I loved the mouse character, but I also like Stuart Little so I might be a bit biased :) Great art style.
Simple but elegant. I agree that the the matching not happening till the even is a positive feature. Changes the type of game of a normal match-3 to something else. Good job :)
Great concept! Lovely art as well.
I think being able to more seamlessly change the layout of the maze via the demon king would make it better. Felt like there was quite a few options to go through and get what you wanted. Would be better if you could just do it while playing, almostl ike solving a rubik's cube.
Great little game! I enjoyed being blown of the building by the wind. Would be cool if there was other small things that hindered progress - very 'mario' if he was a postman.
Really good job on the shooting mechanic and the kick back it provides. A lot of juice in that one mechanic. Also really loved how the bullet moved, feels very physics-y. The art style is really unique as well - how did you go by about making it?
@ixil-miniussi @joe-cowman @the-neon-shark @catusfelony Hey all, we've updated the cursor so it is much more visible and made the menu buttons more apparent as well.
Not sure if it will help with the mac issues or hanging some people are getting but might be worth a shot. Thanks!
Great game. Definitely the one I have spent the most time playing so far in reviewing games.
Really great level design and great build up of taking a simple concept but expanding on it level after level.
I think I enjoyed this more than death stranding! I love just moving the boxes around with different amounts of weight in then - very satisfying!
Why are they throwing stones at my drone! I just want to deliver packages. The audio is really catchy - great job :)
Very cool concept! I liked the art and simplicity of it while slowing building upon it.
I think there is even room to expand the idea post-jam. Maybe fragile objects that can only be moved once? or ones that have to be on top as not to get crushed.
Regardless, great game :)
I love art style. Bit scared of the post bunny tho! Good game :)
What a game. The game itself is beautiful and is well designed with using one mechanic that is used for various different reasons.
But, I think the thing I love the most is the tutorial, great job at implementing it in the game and having the Player almost discover the tutorial themselves. Great job.
It's a shame the web performance is different to the downloaded one. Still had fun and I loved the sound effects. Great job! :)
Fun game! The music is very groovy! It felt like the difficulty took a while to ramp up and it would be good if the box placing highlight remembered your position so you didn't have to move the cursor loads when placing boxes. Good stuff!
Fun game! Reminds me of the old days of flash and online puzzle games.
Pretty good level to level curve as well, teaching mechanics and then building upon it - not always something you see in short time format like a game jam.
Wish there was a way of going back one action and if you could get bonus score by solving the puzzle without using all of the cards. Good stuff!
Great game! Surprising amount of polish, wish there was more punch on the shooting just so it feels juicy. Overall, really well done :)
Great mechanic, really well used and built upon as the levels go.
I did find that if you get on the elevator and have the safe space hit a wall it will push it through you and cause you to be stuck.
Cool game! I initially thought I had to click on the cube to shoot it which was going to be my only criticism as it can be hard to locate the cube when things get crazy. Realised later that I could click anywhere on the screen which allowed for much faster gameplay. Great job :)
@sheepolution Yeah, I agree that we should have made the movement possible by holding down the button.
As for playing the game properly, you start each level and are given a riddle that hints to the grave you have to find. Then you look around the maze, find a grave, read it, judge if it is the correct one to match the riddle and then decide to enter it or not.
Fun game! Makes me thing of the little toy games you'd get free with meals at Mcdonalds back in the day. Where you had to move the tiles to create an image.
Would be interesting if there was a counter for how many times you moved the tiles, then the player could have a score per level.
Good job!
Great game. Took me the first two levels and a lot of failed trains to understand what the image was trying to tell me, but after that I got the jist and was having a blast. The music was great too. This is the definition of simple but elegant, great job.
Fun game! Really made me realise how slow my reactions are!
Would have been cool if the packages had more of a connection to the house rather than just the arrow.
i.e. Triangle packages go to the triangle house, blue packages go to the blue house. Good stuff!
Haha, great game! I enjoyed the audio and it was cool to build my own robot. Great job!
The red ball is lighting fast! Sometimes I would spawn in and die within 2 seconds because the ball didn't have anything to block it. Feels good to play when you get a good run, could easily be expanded to something more with some more polish. Good job!
Pretty large game for a jam! Very impressive. I did struggle to realise I needed to press 'space' at the invisible walls to use my items to unlock it, but after that everything made sense.
I also was at the crafting table and then crafted a furnace and they went on top of each other as I thought I had to be at the table to 'use it'. Good game!
Great submission! Took me a second to realise that apples were the rations (I should have read the tutorial page more thoroughly)
Really beautiful art and audio, I did run into some trouble with rotating some of the bigger weapons, seems like their 'collision box' would come detached from the actual sprite, but if you just picked it up and placed it again it would fix it self. Great job :)
Great game! Really good work on the car movement as well. Liked how the different cars had different speed etc. Did a really good job on mimicking the painfulness of parallel parking with the constant tapping on the arrow keys etc.
Simple but well executed. Really worked well with the music.
Simple premise expectedly executed. Would have been nice to see some more 'juice' and effects on certain things to really create a polished product. Very fun though!