FoonLudum Dare ExplorerLD59 → Pulse Rescue

Pulse Rescue

By soul-grinder

View on ldjam.com

CategoryRankScoreCount
Overall6663.1956
Fun6762.9356
Innovation7422.7456
Theme4563.6957
Graphics6992.9958
Audio4173.3055
Humor5592.3949
Mood6163.2955

Comments

tatawanda 2026-04-21 10:33

Very cool, and you did it alone! The mood is here. There is even some cinematographic intention, it's appreciated. I was just chilling in my spaceship, the music was fitting, good feeling. The signal sound became a bit annoying at the end.

pastry-chef 2026-04-21 10:36

I really liked the smooth controls of the spacecraft. Flying through the asteroids gave a good bit of that space pilot fantasy. Took me a bit to figure out that I had to land on the top of the stranded ship to enter it. Great fit with the theme. Cheers!

jajalecapouet 2026-04-21 10:39

Gameplay with ship is really good.

jcomcl 2026-04-21 11:15

Really charming.

masikano 2026-04-21 11:33

To be honest, I tried to crash into an asteroid.

nicardo 2026-04-21 17:04

Controls are good, if the game is polished with more mechanics and good art, this game will be fun. Try my game - 2d version of similar idea. Drone finding signal :)

sylvic 2026-04-21 17:06

Don't know if its intended but reminds me a lot of Elite Dangerous. I like the gameplay although I'd appreciate if we could have the signal distance remain active on the corner. Nice entry

splix 2026-04-21 17:13

The game is good, but it’s a shame it’s a bit too linear. It would have been nice to have three ships on the map, or to have ships positioned in tricky spots to make maneuvering more challenging. There’s a lot of potential for great things in this game. But the foundation is excellent for a Game Jam, well done!

kevin-meissner 2026-04-21 17:13

I made it to the end, good job, Impressive that you completed a full gameplay loop all by yourself. keep up the work :-)

eugenik 2026-04-22 03:11

I loved the way the game balanced the open exploration of space with the confined suspense of the wrecked ship. That contrast really made the signal tracking feel critical and urgent. Amazing job completing a full, polished experience like this in such a short time!

sceef 2026-04-22 04:10

5 Звезд за локализацию

maksim-terskov 2026-04-22 06:28

OMG dude 8 languages! That's really cool

shivvvy 2026-04-22 10:42

A very interesting first-person perspective, and it’s really immersive

joegreen 2026-04-22 20:43

Yeeeah, space! Special respect for the game being in 3D

gettingrekt 2026-04-22 21:40

There was really alot in this game. The atmosphere was great with all the different music clips. I was sure I was in for a horror twist when exploring the space ship. Really well done, especially with the mood and theme.

amirrajan 2026-04-23 00:09

Great atmosphere/mood in the game. The signal update cycle was a little slow for me making it a little difficult to find the origin.

nikiprot 2026-04-23 16:56

i love the atmosphere but the time between signals made it hard to find where it was coming from

mackain 2026-04-23 20:14

good vibes

itero-proto 2026-04-23 20:28

Respect for choosing the language on the main menu. The music was perfect for the game. I finished the game, but never saw any aliens 😢

mostlikely 2026-04-23 22:27

Really cool game! I love the ambient background music. I did have an issue where it got stuck in a loop during the tutorial, I've uploaded a screenshot of the part I'm referencing to this. Good work!Screenshot 2026-04-23 at 6.26.38 PM.png

soul-grinder 2026-04-24 08:40

@mostlikely thanks for playing. I just tested that part and found what the problem was, you'll be initiating the NPC conversation after the chat is done. It's my fault though, there is no delay to being able to chat to him once he's finished and if you press space when he is finished (which isn't that obvious), it will just start the conversation again

voxar 2026-04-24 08:45

Found the source of the signal but never figured out how to progress from there.

soul-grinder 2026-04-24 08:56

@voxar thanks for playing, sorry you got stuck. you just need to fly to the hole in the top of the ship. I was going to make animated arrows for it but ran out of time lol. I made a short video where you can see the how the ship docks to the wrecked ship https://www.youtube.com/watch?v=_vOBy92_k6M

fadingdreamstories 2026-04-24 12:56

Great game! The controls were good, general vibe and atmosphere was great. A nice series of game loops that tie together well. Only things of note were the distance to signal fading in and out meant it wasn't always clear if I was going the right way, and in such cases I just stopped moving; the other being the camera height for the character felt short, but nothing major.

jynxaudio 2026-04-24 13:13

Neat concept! I think maybe it'd be nice to have some kind of directionality to know where the signals were coming from? I found myself just searching round the whole ship anyway, since I didn't see the distance enough for it to matter to me finding anything. I managed to find everyone though!

soul-grinder 2026-04-24 15:00

@fadingdreamstories @jynxaudio Thanks for playing and leaving feedback, and glad you enjoyed it! Yeh I agree, in hindsight I should of had the signal remain visible instead of fading in and out. As you get closer it becomes more frequent but it's better to know how far away you are at all times.

wizard 2026-04-24 19:42

This was a really cool game. the fact it has in engine cutscenes is very impressive. Really like the tone that was set, very retro horror kind of vibe. if there was an entity on the crashed ship that had to be avoided that would have made it perfect. Honestly though, really cool entry, fantastic job. Also as a side note, I really dug the guitar riffs. Kind of felt like old school command and conquer sounds with I very much appreciate.

byte-bark 2026-04-25 20:05

Simple yet immersive game play. pretty cool.

2026-04-27 15:47

Cute game. The signal concept is a bit simple but works. Got some minor suggestions for the controls: The rotation in the spacecraft with the mouse is a bit slow. Also Fly Up and Fly Down could have been on Space and Ctrl (in addition to R and F).

ao-85 2026-05-07 03:15

i love the atmosphere but the time between signals made it hard to find where it was coming from

planetary 2026-05-07 19:27

The story is awesome (and a little scary at the same time, not gonna lie). I like that you put some effort in creating some effects, models and some transitions between scenes. The audio intensifies the story. What I would change is the mouse sensitivity: had to manually lower the cursor speed to play it properly. Overall, good job!

sarah 2026-05-08 14:50

I'm not sure if it's just my mouse sensitivity but I really struggled with camera controls, otherwise it was pretty smooth! I like that you have the language options (: The atmosphere spooked me a bit but overall it was fun to exist in space. Great work!