FoonLudum Dare ExplorerLD42 → Chill Chair Simulator

Chill Chair Simulator

By radmars, brendo, emarcotte, adhesion and roushey

View on ldjam.com

CategoryRankScoreCount
Overall11402.7931
Fun12302.3431
Innovation3403.4331
Theme5033.6031
Graphics7263.2431
Audio4593.1430
Humor6332.5130
Mood3813.3631

Comments

diesdas 2018-08-15 23:51

this caught me off guard (probably as it was supposed to). Not exactly fun to play, but great job on the graphics and atmosphere in general.

mike-inprinciple 2018-08-15 23:55

I thought I fell off my chair too often and unpredictably. This diminished my chances of success. Also, the pattern at which things come out of the walls is random, so you may get easy or difficult runs, and it's completely out of your control.

sebbernery 2018-08-17 17:34

The game is very hard to finish, but the mood is excellent ! Maybe you should precise in the description that the door opens after a while (I took some time before understand it). Congratulation for the entry !

alexrose 2018-08-17 17:35

lol what the fuck did I just play

alexrose 2018-08-17 17:35

but also great

eduardo-yukio 2018-08-19 18:59

The concept is interesting and your description here is clever haha, not expecting this atmosphere at all. But the controls are very frustrating, I feel like I don't have much control on the way that he moves. I caught myself pushing all the buttons at the same time :p

t8kk 2018-08-25 07:30

Interesting idea! It's like Saw- the movie game haha. The physics property of the chair was really cool that you can topple over and struggle to reach to the exit as you go making your struggle even more fitting to the theme. Great mood and atmosphere, interesting concept and mechanic. Even quite unusual game definitely, I definitely give extra points for fresh experimental goodness here!

nullcode 2018-08-25 19:58

Unexpected and good with a simple premise.

hungare 2018-08-25 20:06

Haha I like it! I'm a fan of QWOP like games, so this was fun for me. I did manage to survive once. Good take on the theme, and the music and sound fx definitely set the mood. However, when I think of a game like this with crazy physics mechanics, I think more cartoony and lively with the theme. I don't think escaping death and hostages. The mood and mechanics kind of feel disconnected. That's my opinion though. Nice job!

saoi-games 2018-08-29 08:26

With the splash screen, I expected a different type of game. The puzzle seemed to easy. I didn't feel a sense of danger as much as annoyance at how slow the chair moved.

I liked how you let the player figure out what was going on, but once I watched one cycle of the traps I could see the pattern, and I just needed to time things right to succeed. Once I finished, I expected there to be more. I had assumed that I was merely on a training level and that was why there was no danger.

I think the idea was pretty unique. I've seen many puzzles, but no QWOP type puzzles.

I hope you add more levels in the future.

renier 2018-08-29 22:37

Haha did not expect that ! well done was quite fun and liked the overall look and feel

cg-fred 2018-09-01 18:06

That's one weird game, very original! Once the dude flips over it's actually easier to avoid the walls but it would have been cool if you could move it just a bit more.

erikkire 2018-09-01 18:53

Impressive graphics, sound and fun idea. The thing I would improve is the controls. I do not get a good understanding on how the player is moving using the controls and mostly just button-mash things. However, in a game like this one should not have too simple controls so it is a fine balance to adjust.

very-dark-lord 2018-09-02 14:11

What on earth! Such a weird and unexpected game. I really struggled with the controls, but I guess that's to be expected when you control a guy who's bound to a chair. Definitely interesting stuff. Great atmosphere and graphics. Unfortunately I didn't make it out alive. :(

cbdevilla 2018-09-02 17:31

You sneaky little devils, pulling a bait-and-switch like that. But then, that has admittedly worked well with the tone of the game. My first reaction was confusion, then the realization of what's going on, followed by frantically trying not to get crushed, and finally resignation as my impending doom approaches. Much like how I imagine our "chairman" would feel in this situation. The controls were weird at first, and in any other game I might have said hitting a movement key should move you farther. But for someone tied up in a chair trying to nudge themselves to safety, the current setup is actually more fitting. Everything about this game, even including the sound effects and the music, is designed to put you in the mindset of nearly-helpless victim making a mad scramble for survival. Yes, even the deceptively-cheery game description. Kudos on making an absolute gem of a game.

fernando-tonon-de-rossi 2018-09-03 01:35

Felt sorry by the character... but it is a nice idea, a different way of moving a character...

jesterseraph 2018-09-03 05:31

Have not played a dark game yet, but this one caught me off guard. The game play is not that easy, would have loved more of an intro tutorial. Overall though the mood is amazing, good work!