Ludum Date by JohnnyR 2022-10-06T02:57:58Z ♥ 0
I like the concept, unfortunately I got about two dialogue options in before I abruptly hit the credits trying to check the phone. After that, I got "Test | Test" cutting to a developer logo and "0 | 0" with no ability to advance dialogue.
I know you're still working on this, and it's already a lot further along than my Extra; I'll hold off on rating and check back next week to see how things are coming along. Good luck!
LD52 — Harvest (2)
Harvest Season by DrunkardWolf 2023-01-10T04:34:08Z ♥ 1
You've really got these survival horror compos down to a science. 😆
Great design on the maze and visual effects, a number of times during the encounter I was wondering whether I'd backed myself into a corner. Yet, as many times as this happened, there was always an alternate route that was somewhat close if I _really_ picked up the pace-- something that kept the encounter tense and high-stakes without just killing the player in a slow and frustrating repetition. I do wish that ammo was scarcer as collecting close to 80 bullets by the time my first run was over severely diminished the challenge. All in all, most of my issues come down to Ending 3/3 as the harvester's slow turn speed and high health made for a fight-or-flight scenario that wasn't as rewarding as it could have been if you chose to stand your ground in a newly opened field. The fire effects were great, but the first few sparks were a little hard to see from a distance and the damage sounds didn't always trigger, so it took me a second to realize I could really go through with it. Having the option was a bit of a surprise as I never expected the shotgun to do anything more than maybe buy some time or fight a secondary enemy I'd yet to see.
Something you really nailed down with this game [as with many of your other horror submissions] is the retro artwork. Here in particular it feels authentically old-school and the filters cover most of the limitations of your grid-based approach to the level. Not only this, but the rain effect and the physical impact of droplets on stalks gives the walls more of a presence in the game. The fact that your sprint isn't just a "walk but super fast" but an actual left/right stepping motion is a kind of neat detail I rarely get to see in these types of submissions and, once again, goes a long way to making the player feel present and fully within evil-harvester range. I do wish there was some kind of hit impact on shooting stalks, but this is beyond nitpicking now.
Instead of walling off certain paths until the trigger occurs, the game actually manages to sell the illusion that there's choice to the encounter and gives you the right advice without forcing the player to go down a certain path. I appreciate the additional triggers and nonlinearity to how the main event plays out, something you don't really come to expect from jam entries due to the extra complexity.
Bonus points for Ending 1/3, which ought to be the only choice... if I see a field like that I'm not going anywhere near it. Despite that, I loved the entry and saw all three endings. Excellent work as always.
Night Job by AdamPhoebe 2023-01-10T04:08:40Z ♥ 0
That was morbid. 😅
I'd love to see an expanded version of this with a little more interactivity, I think the dark theme and weird artistic decisions [along with the writing] go a long way towards finding a darkly comedic balance with a lot of potential for crazy scenarios. Also probably one of the better applications I've seen of film jitter and grain I've seen in an LD game.
There's a very fun dynamic to be had here with the sock character pulling you along into increasingly more strange and dangerous scenarios, and the artstyle of a more palatable 3D body with the most egregious wounds covered by stylized paper or comic art was a really neat idea. I feel like in such a short time you managed to put together a very stylish MVP for something bigger and I feel that there's a great commercial game and story just waiting to be crafted out of this.
I did run into a couple minor bugs but all in all, the only complaint I really have is that there isn't more of it... yet? 👀 I'm asking for more content because I enjoyed it, and definitely not because there'sasockbehindmeandhehasaguntomyheadohplease.