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Falling Tower
Falling Tower
By simpathey and Calamilio
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 311 | 3.85 | 66 | |
| Fun | 246 | 3.88 | 66 | |
| Innovation | 95 | 4.03 | 66 | |
| Theme | 54 | 4.38 | 66 | |
| Graphics | 722 | 3.64 | 66 | |
| Audio | 259 | 3.79 | 65 | |
| Humor | 820 | 2.79 | 57 | |
| Mood | 471 | 3.65 | 62 | |
Comments
Oh my Gosh!, it's great to see you here again! I'm very happy, I confess that I only understood the proposal when I finished the 1 time, and having seen the tower, very good idea I need to improve my skills I always make a few points lol, congratulations on the game if you can give your feedback on my game I'll be very happy too honored, a big hug!
+ The game is hectic enough to stay fun, and slow enough to actually leave space for thought. + The physics seem very tight experienced no bugs - graphically and audio kind of bland
Great game! super fun idea! Simple but effective visuals
vimlark
2021-10-04 21:18
Great work. It starts out like "I got this..." then get's hectic real fast. Really enjoyed!
neat. The building mechanics are really nice
ausstein
2021-10-04 21:24
FallTowerHighscore.png
Perfect Score :)
Nice Game, I liked it a lot :)
0x746564
2021-10-04 21:41
Love the concept. Very unique take on the block stacking / tower building mechanic. Great music as always. The background and particles really set the mood. Love the subtle wind sfx on the main menu.
This game was a lot of fun, I'm finding myself wanting to keep shooting for that high score. I totally think this could be an enticing mechanism if you made a mobile version of this game. I noticed the game would pause if the frame lost focus, I assume that's intentional so thanks, my rapid clicking did not lead to total failure due to that.
it all fell off! LOL! we have some little problems with physics, like floating boxes and ones that shoot up like a rocket. Nothing that one more polish doesn't solve. It's a good idea. The shake at the end is the most delicious seasoning.
Congratulations!
the rules are simple but the gameplay is enticing! its one of those aright give me another round games.. you just keep playing
Think the "how to play" section could have done a better job explaining what exactly we were working towards. I went through a lot of it having no idea if I was doing well or not, it's quite a lengthy period before we get that feedback at the end.
pinkemma
2021-10-05 03:33
Great mechanic! Really enjoyed the feel of connecting the blocks, responsive and the sounds were good.
I would have liked something to indicate some kind of progess, because I started to wonder if I was doing it right.
zettabit
2021-10-05 03:44
This is a nice game. I liked the main mechanic and the two different block types. The only feedback I would give is that the controls are a little fickle. It may help to allow the user to simple drag from a start point to an end point, instead of having to click on the end point, and maybe prevent attaching ropes to the same block they start on. If you do decide to work on this post jam, I would say multiple levels as well as additional block types could be some nice additions. Overall it was a fun and solid game.
beats
2021-10-05 03:57
I got over 30 seconds durability when I stopped connecting the blocks over half way, the gameplay feels more based on trial and error and felt hard to employ a particular strategy due to the types of blocks that dropped and where but interesting experiment overall.
Awesome game, really unique mechanic! Other than the one time a block got flung into space (along with the camera :P) it was really smooth to play. Had fun playing and managed to get a perfect score too :D
jpgfg
2021-10-05 05:41
Its honestly pretty relaxing to play, which was nice, I certainly enjoyed that aspect as well as the nice color palette and ambient music.
ollieoa
2021-10-05 05:49
Nice, super chill tunes, and fun casual mechanic. Definitely the right kind of game for a gamejam! Great work
badpiggy
2021-10-05 05:51
Was able to enure only 4 blocks touched the ground while building but it collapsed at 7.62 seconds lol. Great game. Was particularly cool how you could pretty much join a block to any other block making the building as tight as possible. Don't really have any qualms with this, I don't think it really needs more than one type of block as well. It's really cool as is with these two types. Great and simple entry
Loved watching the tower collapse at the end! It was extremely cool how you built up into the sunset. Between those graphics and the music the game has an incredibly good vibe.
I didn't read the directions until I played once and thought the point was just building a tower that stays stable... so I thought it was way too easy... until I read the directions and realized that wasn't the point, and catching every single block is actually really tricky, but a lot more fun!
Its really fun to play! And fun to watch the tower fall! I would have like more sound effects :).
I know you were going for mechanic heavy game, but you delivered marvelous atmospheric project. Loved it, felt like I was in mars, but in a 80s movie.
belickim
2021-10-05 15:09
I love how the background and music create dream-like atmosphere. The core mechanic is quite fun and I loved looking at the collapsing tower. Good job :)
What a great game. Simple rules, but takes time and thought to catch all the boxes while keeping the tower steady, all while keeping a decent pace to keep the pressure on. Also, looks and sounds great.
You had me at 'wizard construction team'! I first played this a few days ago and really enjoyed it. I really like being able to 'sandwich' things between the red squares, and pulling off last-second 'snags' of far-off squares. The art and music is nice, too! In terms of notes for improvement, I think the pace is a little too fast for proper strategic play, and it seems like the variance in where blocks appear introduces a lot of randomness which impacts how sturdy you can make the tower. All that aside, a very nice entry.
Great game! I don't think I'm getting accepted into the wizard construction team based on the durability of my tower.
This was so fun to play! Amazing use of the theme, not only in gameplay, but how it made me feel while trying to build the tower. The atmosphere is rather chill and magical, and the gameplay near the end made me feel concerned and hectic, hoping to keep the structure from falling over. Definitely a game with good replay value, and may benefit from more block types, thread types, and difficulty scale over time through either levels, or endless play mode.
The music was very relaxing for such a hectic game, I love the contrast there. I think my best time before the tower collapsed was around 3 seconds, so clearly I'm going to be fired from the wizard construction team fairly soon lol. I liked the subtle wind effects, they really add to the atmosphere. I could totally see this concept being expanded to a series of levels, even. Great entry!
nice idea with the thread i had fun playing it. However i think its a little bit bland and generic on the graphic and audio side. I didnt really get a particular vibe. I heard on stream that your brother did the audio. congrats, but as a music graduate, i would recommand he takes some lesson in composition and music theory to improve is skill. He is on a good way, but there's a long road ahead if he want to go professionnal. :) Peace!
underdog
2021-10-07 03:28
I want to kick off with how I find the rope satisfying to move around, I really dig that, the audio for connecting these blocks were so satisfying, I wish there was some sound for the destruction of the tower, but that's alright, the gameplay is very solid, the pacing of the game becomes a bit faster later which is great, all in all definitely 4.5/5 stars.
Wauw very original. Also the music and art, with the smoker and background, is all fitting as wel. Great!
thestoff
2021-10-07 17:07
Very solid game! Enjoyed this one a lot. Nice mood and good use of the theme. Didn't take long to figure out what I needed to do, nice and easy to understand gameplay. As soon as I saw you were stacking stuff I thought "yup, this is a simpathey game" haha
What a fun twist on a building mechanic! Really fun to play
outfrost
2021-10-08 01:23
An interesting take on the tower building type of game. Initially I wasn't sure what my end goal was going to be, but turns out I just hadn't read the itch.io description to see the highscore goal :sweat_smile: Not too challenging, the game leaves you room for some strategy and experimentation which is very welcome. Simple but enjoyable. Nice moodsetting, too.
spudboy
2021-10-08 06:00
I think this one is really good! It took me playing through once to realize that everything would unfreeze at the end, and getting a tower that doesn't immediately fall apart seems really hard (and also seems like it'd take a lot of luck) - my best score was 5 block 3.71 seconds, which is... not great lol. The clicking is very hectic but in a pretty good way I think. I also really liked the vibe of the music. Great job!
hydezeke
2021-10-08 16:49
I was initially confused by the concept (the camera movement, and that blue blocks *unfreeze* after the timer expires). But after I got that, this turned into a really interesting construction game for me! It's a pretty unique experience compared to other bridge-building/truss-based games because of how frantic and quickly I had to throw things together-- no planning time. Watching the tower struggle after the timer is over and just crossing my fingers...really rewarding.
mhorth
2021-10-08 23:37
I really like the sound effect of hooking up a rope! And the springiness of seeing boxes launch towards each other, really satisfying. The hitboxes feel so good, thank you for making those generous.
arya-s
2021-10-09 08:21
Simpathey, what is it and your obsession about falling towers?
The game was really fun, I like how unwieldly it gets when things pick up in speed and you frantically try to keep everything together.
I loved the end transition of zooming out to see the crazy tower of our creation.
Had a lot of fun, congrats!
Hi Simpathey! Thanks for submitting your game for me to play live during my Twitch stream!
If you’d like to rewatch the playthrough, you can find it here:
https://www.twitch.tv/videos/1173664587?t=0h51m59s
Good luck on your ratings, see you next LD! :D
💜 Elysia Griffin AKA Button Feedback Lady
https://www.twitch.tv/elysiagriffin
cdunham
2021-10-12 01:41
Nice twist on the tetris formula. I thought I just had to keep any blocks from falling off of the side, having to make a stable "building" is a better idea.
Very cool game. Quite a unique idea. I'm not sure there is anything to compare it to. It was a lot of fun trying to connect as many ropes as possible. Getting to see the whole tower from a distance is very satisfying. That moment when the earth shakes and you just hope it stands longer than a couple seconds is also good fun!
The music is pleasant and flow-inducing, the visuals are nice but could look a little shinier. Good game overall!
barrier
2021-10-17 11:17
Cool fast paced block wiring game! The sound it makes when you connect them is very satisfying. The music is also very nice, I taught it was a version of ave maria :)
I wish I'd played this one earlier in the jam! It's a simple but incredibly well-executed concept. On my first run, by the time I realized the blue blocks were supposed to be solid foundations it was too late to save the top half of my tower.
It took virtually no time at all to figure out the concept, and there isn't a single moment where you're not furiously connecting nodes to pull together the blocks that fell on course and save the blocks that are a little off the path. I liked the electric snapping sound and the wire physics were very trustworthy-- I never felt like I was going to risk stability with ropes that might just bug out the physics, and every structural weakpoint was entirely down to my own carelessness. Mechanically the tower climb is executed perfectly, keeping you focused on exactly where you need to watch while giving you enough screen space to snap blocks as needed. I also like the BGM, with the synth pads and vocal textures. It's a very calming and upbeat tune that fits the gameplay and visuals perfectly, even if the gameplay was anything but calm.
I only have one small nitpick, but in the interest of criticism I'll say it anyway. The music doesn't quite seamlessly loop. It fades out, then comes back to full volume, then skips; that's about the most I can really knock the game for. Fantastic work!