FoonLudum Dare ExplorerLD30 → The Weaver Of Links

The Weaver Of Links

By toubib

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CategoryRankScoreCount
Coolness366
Innovation1513.50
Audio1923.46
Theme2673.42
Fun2953.19
Overall3273.30
Mood3543.13
Graphics4053.33
Humor4452.27

Comments

shivur 2014-08-26 21:53

Cool concept! The controls and collisons need more precision since the game require precision.

se1by 2014-08-26 21:56

I start in the Menu and cant select anything

peculiarcarrot 2014-08-26 23:22

I like the idea, although the plugs are all on the same path as I would've normally taken, so they don't really add much to the game. The red lines are your typical avoid-these-obstacles. The idea is given that the only way to lose is to touch the red lines, but when you fall off a platform, "Oops!" You die for no obvious reason. The platforms also blend with the background. On the bright side, the art is FANTASTIC for a game made in 48 hours. (I especially love the Internet guy at the end of Level 1 :3 ) I also like the platforming situations you put the player in, though the learning curve was a bit steep. Needs some work, but otherwise, it's a good game! :D

toubib 2014-08-27 00:03

You die if your green cable touches a red line. We could have done a better level design by making the player really understand he can touch red lines. In fact we used most of our time getting the game running without bugs xD.

frump 2014-08-27 00:45

The first level was by far the hardest. The jump right before the zig zag hallway left very little room for error!

The concept of the game was pretty interesting and enjoyable.

torcado194 2014-08-27 01:10

the visual design for this game was super neat! but the gameplay felt bland. the idea is good, but removing it would make no effect if you just think of the red-lines as death. you would play it exactly the same.
regardless, it was really interesting!

toubib 2014-08-27 01:16

I agree, we could have done so much more out of that green line...But we had no time left...

jacklehamster 2014-08-27 09:50

Interesting idea. It would have been good to have a level built like a puzzle (where the plug have to be connected in a particular order for the level to be solved). The art style is nice but the way it is put into the game seems a bit messy.

bluesama 2014-08-27 09:59

jump is little a annoying and for a platformer game it's a biggest problem could ever happen.
but the main concept is nice.
overall nice job :)

esayitch 2014-08-27 17:29

Pretty cool execution-based platformer. Quite challenging as well. There are some quirks with collision detection, and I was not a big fan of the graphics (it was not consistent throughout, or at least that's what I felt). However, the sound gels well with the game, and the level design is very smart.

The concept was very fun as well, I think with some more time you can explore a lot of additional possibilities with it.

I liked! Good luck in the competition and in the future :)

metalchouchen 2014-08-27 21:01

Some boring bug in jumps but the concept and the game are cool! Congrats!

hotboxgames 2014-08-27 21:55

Was a cool idea and nicely executed

pfeyffer 2014-08-27 22:01

Fantastique! Très belle interprétation du thème. Jolies dessins. Je veux plus de niveaux.

incd021 2014-08-28 10:11

Very nice. Hard but fun :)

stending 2014-08-28 10:38

Cool game.
It really needs more levels, and maybe some polish!

nonentheless 2014-08-28 11:43

Hi there fellow parisians, very nice concept for the game, like it a lot :)

lkr 2014-08-28 22:22

Fun concept, nice music and interesting variety in the worlds :)

It was quite punishing having to start from the beginning of the level when dying close to the end though. Maybe consider a checkpoint midways?

Had fun playing!

ceosol 2014-08-29 03:09

This was a fun entry. Concerning a innovative entry, I think you hit the nail on the head. It needs a little bit of work as far as a platformer goes, though. The ledge detection is off and the jump mechanics were very unforgiving. I am horrible at making platformers, so I cannot tell you how to fix that :)

I think you should definitely develop this game further. I think it would market better as a puzzle game after seeing v2.0

toubib 2014-08-29 09:02

thanks man, we coded it from scratch with no experience in platformers. Unfortunatly it's jam code, changing things isn't that easy as it is very messy.

synchingfeeling 2014-08-29 20:15

Cool idea, really innovative.

the-lag-pack 2014-09-08 16:04

Cool game, really liked the art.

moosefly 2014-09-10 17:24

Doesn't control as well as I would like a platformer to control, but it's still a decent game. Too bad you couldn't make more use of the link mechanic, which in turn made it maybe a bit too basic.

Anssi@MooseflyGames