sol_hsa 2014-08-26 10:57
Runs way too fast. Assuming there's more than one level, the first level(s) should be really easy.
Foon → Ludum Dare Explorer → LD30 → Daydream Runaway
By voider
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 1 | 100 | ||
| Humor | 217 | 2.87 | ||
| Fun | 338 | 3.11 | ||
| Innovation | 390 | 3.02 | ||
| Audio | 481 | 2.79 | ||
| Overall | 522 | 3.00 | ||
| Graphics | 587 | 2.87 | ||
| Mood | 596 | 2.67 | ||
| Theme | 666 | 2.28 |
Runs way too fast. Assuming there's more than one level, the first level(s) should be really easy.
I like the gameplay. Nice graphics and mechanics. I had to try several time to win the first circle, because I didn't knew the brown traps decrease your coins.
@sol_hsa: I think there is a bug where the player velocity might slightly vary depending on the framerate the pc allows. Will check later.
@Satyre: Thanks, now we realized we never explained or made more obvious that the obstacles make you lose the coins.
pretty cool. love the little guy
Fun little game, it can be a bit difficult to get all the, well, whatever the things are you are supposed to collect. Good graphics, appropriate music.
I like this! Although, it is way too fast. Especially the first levels could've been easier.
But, nice graphics, good audio, and very fun.
Hint: DO NOT update the game in the rendering loop!
Awesome game. I managed to get to the level where you need to collect 16. Quite addictive, really fun.
Good game, simple & fun.
Mmmmh i think the controls could be better but nice idea
Nice game, congrats!
fun game, but quite difficult.
Really like that rotating racetrack idea. Requires good reflexes! Well done!
Very fun! Although a bit frustrating.
Very cool! Fun to play. 2nd level should be easier.
Fun game! Very difficult but I think losing one coin when you get hit (instead of starting over) helps soften the blow. I got some choppy movement but no other bugs. Good job.
Nice graphics! Like other people said, it was kind of difficult.
Really fun concept!
Fun little game, though the 16 one got frustrating.
A more detailed control would be really nice, have you already tested how it would be if the world was rotating and the actor has a fixed y coordinate? I think it could be more accurate to control it
Somewhat surreal, but aside from that makes a pretty cool game (though I spent lots and lots of time on level 4; it literally took nearly as much time as all others together). Sometimes I felt like the game is going faster; must be related to that FPS thing.
Pretty cool idea overall, though the use of theme isn't too apparent. ^^"
Pretty fun, ramps up the difficulty quickly.
Not my type of game. It goes too fast, and if you are on the inner ring, you cannot see what is ahead. Losing the rings all the time was really frustrating. People who enjoy this type of game will enjoy though.
But I liked how you go more and more out from the center, and something good can be made with this concept.
that was fun :)
Nice graphics! The controls were so fast, so sensitive.
Nice concept and good execution! From level 3 it was rather difficult and I couldn't progress, but before that I was having fun. Good job!
Every time I was just about to ragequit, I'd continue just a little longer and make some progress. I like how rather than just dying and restarting, pickups just get returned to the playfield upon collision - it kept me trying when I was close but not quite nailing it. Third level and I was done though - a shallower difficulty curve would have been welcome.
An interesting idea, but a little too repetative.
It wasn't THAT frustrating! Beat it after 15min. :)
Keep it up!
This one is hard! But it's surely entretaining and makes one play again and again!