rafaella 2015-08-26 01:13
I didn't get the idea well, the instructions aren't that clear.
Foon → Ludum Dare Explorer → LD33 → Monster Need Friend Too
By roosterkite
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Innovation | 132 | 3.62 | ||
| Humor | 202 | 3.48 | ||
| Overall | 344 | 3.43 | ||
| Fun | 496 | 3.10 | ||
| Graphics | 549 | 3.35 | ||
| Mood | 599 | 3.00 | ||
| Theme | 619 | 3.33 | ||
| Coolness | 1578 | 41 |
I didn't get the idea well, the instructions aren't that clear.
This is an interesting take on a matching game.
I like this game quite a bit. Not much explanation but basically you look for someone who can talk someone else into joining your group. I wasn't quite clear on why I would chose the different conversation options.
But, I found it strangely engaging. Good job!
Played the entire thing! Unsure if there was a more clear indicator of how to appeal to people or if that was meant to be part of the challenge. Still, a really interesting way of interpreting the theme and I loved the art!
Wasn't quite clear on how I should choose the line of rhetoric at first, but I think I picked up on it as I went along. In the end I guess finding out more about the person or just choosing randomly is a bit of a gamble either way.
Some of the dialogue was pretty amusing and I like the art style. Strangely the humans look rather unnerving with their dead, soulless eyes whereas the monster looks like a nice fellow.
Thanks everyone for trying our game! I updated the description to give a bit more information about the system and I hope that helps future players. Also, lanestp has a very succinct understanding of the game. You're not totally supposed to know which conversation option will work--just like with convincing people in real life.
The 3 different appeals are academic terms for discussing rhetoric, the art of persuasion. Maybe in a future version it would be simpler to just call them their descriptions instead of using the academic terms. I'm sure we would have thought of that if we had another day! haha
Future commenters, if you're interested in knowing the actual details of the conversation scoring system, let me know and I'll put it in a comment!
I liked the idea, and the graphics were nice!
Interesting concept, great writing and nice graphics! My only gripe was dragging them to the boxes. I would have preferred being able to maybe click to highlight one from each side and that triggers the dialogue. Overall a great effort though!
I love the idea behind this game! The art and eccentric personalities remind me of old Bullfrog games, very cool.
Everybody needs a friend in the end. Great graphics, i love how the characters are made. Congratulations.
I really liked the concept, having to figure out the best way to appeal to each individual! I think a more fleshed out post-jam version could also be really interesting =]
Very nice project guys, i really love it, please check our game too and if you liked it give us a vote. Look for Road to hell and enjoy.
Cool idea, it's a nice use of the theme. It's a little hard to figure out the right way to approach the people also it didn't really express that people left to join the mob until afterwards. Good work.
I think this interface would work really well on a touch device. Great job! Wasn't sure why 'ask a question' was a choice though, as it seemed like you used up a choice and would only get one wrong answer out of the way.
Such a cute little game. I included it in part 21 of my Ludum Dare 33 Compilation video series, if you would like to take a look :) https://youtu.be/sSjPmVXpfX4