fistmaker 2015-12-14 18:51
I'm not sure how to even control what's going on.
Foon → Ludum Dare Explorer → LD34 → FEEDING TIME!
By celsyum
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Graphics | 683 | 2.71 | ||
| Innovation | 723 | 2.71 | ||
| Fun | 877 | 2.41 | ||
| Overall | 884 | 2.65 | ||
| Theme | 902 | 2.82 | ||
| Coolness | 2001 | 30 |
I'm not sure how to even control what's going on.
How to control it? The environment is constantly changing, but I don't understand.
I watched the Jelly Battle on youtube, but still didn't get it. I'm hopeless?
took some time figure out.. there could be some cursor for jump destination
game didn't work on Chrome for me, worked on IE
would have been a nice game, if completed
Wasn't sure how to play.
Eventually figured out how to play. The world scrolls down one tile every jump. You have a limited time to select where you want to jump next (Illustrated by the timer bar at the top). You have a two tile jump radius. You have to aim one space lower than where you want to go since the level will scroll down.
Interesting. I'd love to play against a friend.
It's a compo entry, you need to share your source.
I didn't understand how to play it, but I liked the graphics :-)
Really interesting game, it was fun once I understood what to do. I'd suggest adding a mini-tutorial in the beginning explaining the controls and objectives. Good job :)
Neat game. I like it. I think a goal of 1000 food is too high though. The pace is a bit too slow I think.
I played a LOT of Jelly Battle back in the day and have been waiting for a functional clone of the game. I wish there was more of an indication where you could or couldn't jump, either by highlighting those squares or having a check next to your cursor when you're on an OK square.
You also don't spawn food often enough.