FoonLudum Dare ExplorerLD46 → Feed The Pillar

Feed The Pillar

By saxops1

View on ldjam.com

CategoryRankScoreCount
Overall21283.0425
Fun23002.6525
Innovation12693.2625
Theme17333.4125
Humor1
Mood18802.9723

Comments

qqcs 2020-04-21 03:49

I often can't find a wraith and there's not much I can do about it. Having the pillar start with a little energy might help the player get going.

paulhocker 2020-04-21 03:51

unfortunately i could not really figure out how to play the game. looked interesting tho.

saxops1 2020-04-21 03:55

@qqcs - Try looking at the arrows next to the player, they might help give a hint :)

@paulhocker - Sorry to hear that! I might upload a video, but I don't want to stop people from figuring it for themselves.

wet-band-aid 2020-04-21 04:02

Seems difficult at first but once you figure it out you can survive indefinitely. Very interesting concept.

drewstillwell 2020-04-21 04:10

still having a hard time figuring out the mechanics, but the controls feel really tight.

gal-afik 2020-04-21 05:13

I'm afraid I couldn't figure out how to play without dying almost immediately. The idea is interesting though and I would like to play it again if you choose to expand on it.

saxops1 2020-04-21 05:55

Thanks for trying @drewstillwell and @gal-afik - I think I will make a video and a post-jam version to help improve clarity.

marbles 2020-04-21 07:52

I was about to say that I don't know where the next wraith will come from (and I die before I found one) but then I saw the arrow beside my character telling me which direction is the wraith. Good job!

saxops1 2020-04-21 07:57

Thanks @marbles I didn't want to make them too obvious, but hopefully people see them OK!

leniwabula 2020-04-21 08:02

Sadly I couldn't really get far into game, because the pillar drained too quickly for my taste and ghost spawned in kind of weird places :(

It's especially sad, because the game looked very fun.

saxops1 2020-04-21 08:44

Sorry it's kind of hard @leniwabula - there's a groove you have to find to get into enjoying the game, and I'd like to make it easier in the future to learn / get into the game :)

rufson 2020-04-21 17:12

It was hard to figure out at first, but after seeing your tutorial I got a good result.Flashing arrows are very helpful. Good concept, keep it up! score.jpg I love chromatic abberation effect but your shader have the same value on center and corners and that hurt my eyes(check HeartBeast godot video on youtube, he is doing this shader with mask in center, more natural look and good for the eye's)

saxops1 2020-04-22 05:41

Thanks for the feedback @rufson! I had a hard time making the chromatic abberation look decent, but still wasn't totally happy with it, as you've said. I'll go watch his video, thanks!

wilhelmstein 2020-04-22 08:19

A bit hard to figure out. Interesting concept though.

sztrovacsek 2020-04-22 16:44

Good to see other Godot games here! Took me a while to figure out how to not die instantly, but after I got the hang of it, it became an interesting challenge. I like this mechanic, but it might be a little bit too hard (I couldn't survive for more than 30 seconds). The energy could drain slower, or you could get more power from the wraiths or give them bigger hitboxes.

saxops1 2020-04-23 08:50

Thanks for the feedback @wilhelmstein and @sztrovacsek! The feedback I've received so far has mostly been around the learning curve and balancing, so it's good to know some more specifics :)

ifidamas 2020-04-23 16:00

Nice concept. I needed your tutorial to really understand how to play, and nevertheless I feel like it is quite hard! Nevertheless, it is nice and fun.

ifidamas 2020-04-23 16:00

Nice concept. I needed your tutorial to really understand how to play, and nevertheless I feel like it is quite hard! Nevertheless, it is nice and fun.

sklaiser 2020-04-23 23:57

It took me a while to understand but nice concept, i liked the neon effect of the character's cloak, i think it would be cool in a top-down view :)

rjerez192 2020-04-24 00:01

Nice concept. Kind of hard to follow the enemies, a larger hitbox would make it easier. I did feel that sometimes it was impossible to keep going.

theqiwiboy 2020-04-24 00:03

This game was pretty fun, but after a while, it got repetitive.

abyss 2020-04-24 01:22

Cool idea! I think the decision making between gathering energy from wraiths or feeding the tower is an interesting one, and there is definitely room to expand, maybe different energy sources, other structures you can build with the acumulated energy, or potentially some enemies that you use energy to defeat. Great work!

saxops1 2020-04-24 04:58

Thanks for playing and giving feedback!

@ifidamas - I think a tutorial is something I'll improve for another version for sure!

@sklaiser - I'm pretty happy with how the cloak turned out, and I think I'll try something similar to it again in the future!

@rjerez192 - My initial thought was that it was just part of the challenge, but maybe it's too hard, so I might make it bigger again.

@abyss - Thanks for the ideas! They sound pretty cool, so I might look into them and have a think about it!

2020-04-24 09:49

Challenging game. I included it in my Ludum Dare 46 compilation video series, if you want to take a look. :) https://youtu.be/Xpc46Nkubiw