FoonLudum Dare ExplorerLD46 → The Wrecker

The Wrecker

By bmacintosh and Christian Camargo

View on ldjam.com

CategoryRankScoreCount
Overall4833.8247
Fun4053.7547
Innovation5233.6547
Theme9953.7646
Graphics12933.5747
Audio6943.5142
Mood11773.4145

Comments

physi3 2020-04-21 01:27

Lots of fun :)

weil 2020-04-21 01:49

neat idea!

grossepelle 2020-04-21 01:51

Lot of fun playing this! Well play for the sound track!! And just I dont get how to finish the game but I got the hamer and destroy the factory it was cool lol

trace 2020-04-21 02:12

i like how you can still walk around and destroy stuff even after you've won.

hueson 2020-04-21 02:16

This was surprisingly solid. One of the better uses of the theme that I have seen so far. Control wise I wonder about being able to hold the mouse down but maybe that throws off the thrusting. Just a thought.

marbles 2020-04-21 06:57

Nice clean graphics and being able to break the wooden walls (with some elasticity) is so awesome!

chambre19 2020-04-21 07:51

I think this was an interesting little game. my only real complaints are that the controls felt sluggish.

Other than that, the game was pretty good. it has some nice polish and is very focused.

Keep up the good work and see you next Dare!

zalop 2020-04-21 19:42

I lovee the graphics! The game feels great and I love the idea and an amazing entry!

nick-rasmussen 2020-04-22 02:50

Loved the destructible environment. Nice game!

no-grapes-games 2020-04-22 03:10

Gotta say I really like how clean the game looks. Very sharp! The controls were very responsive and the game was not hard to figure out, so good work on that. Not my cup of tea as far as gameplay but I can tell a lot of work went into this so great job!

joaquim-2009 2020-04-22 06:47

Nicebut sometimes boring.

kassjak 2020-04-22 10:01

I really enjoyed the ability to destroy almost everything in the game, but what I didn't like as much was the snail paced movement. Pumping up the speed by a few integers would up the enjoyment by, not really a lot, but a little bit.

It was a really great game overall!

aj-jones 2020-04-22 19:46

Nice work, crisp visuals that remind me of a bunch of flash games! Like others have said, tightening and speeding up movement would be something to consider.

rexgame 2020-04-22 19:52

nice work ^^

gamer-fates 2020-04-23 02:16

Something was relaxing about your entry. Good job, well done!

primum-ludum 2020-04-23 06:09

Good work! The game have really cool graphic style, excellent gameplay (smashing the walls was pretty fun to me) and it really was about the theme "keep it alive" like "keep town alive". Really good game) Good luck with other games!

marcin-godzina 2020-04-23 06:34

I enjoyed playing this game. Nice mood. A little bit too slow for my taste.

phixnay 2020-04-23 20:55

The destructibility of everything felt great and the give the walls, etc., had was awesome. The first time I think I didn't destroy/collect enough of the factory to win, but the 2nd time I did. Still couldn't figure out how to quit besides alt-f4, but other than that, loved it!

ditam 2020-04-24 21:40

You went with a modest scope, but polished the heck out of it, and the result is very smooth and respectable, congrats!

guladam 2020-04-25 20:58

Really nice game, nice feels and graphics, and a brilliant take on the idea. 2 small things could improve the experience by a lot, in my opinion: - some sort of a feedback when you start to destroy / move objects - a bit quicker base movement speed on the player character, he is sooooooo slow, and time is of the essence in this game :)

GJ, really enjoyed it ^_^

reisn 2020-04-25 22:18

Really awesome and impressive for the time. I must admit that I didn't understand the win condition though

skvader-418 2020-04-26 15:15

pretty fun game, topdown reminds me of hotline miami

nico-thomas 2020-04-27 09:48

Very good game! Really liked the destructible environment even though it was a bit buggy sometimes. Would love to see more of this game!

hwaet 2020-04-28 02:37

Nice entry. The sound was really satisfying and clean graphics were enjoyable. As others have said, the movement is just a bit too slow. Is that part of your difficulty calculations or something else? Great game!

bmacintosh 2020-04-28 05:44

Thank you all for your feedback and comments so far! I appreciate you taking the time to check out our game!

@kassjak @aj-jones @marcin-godzina @guladam @hwaet You are right, the movement speed is really slow. The reason for that came from the difficulty of balancing the physics - if I allow the player to move any faster, they can get enough momentum to break certain things just by walking into them. I'd have had to make another balance pass over all the breakables and weapons, and unfortunately there wasn't time. So be wary of letting the physics engine control the progression of your game!

savvu 2020-04-28 08:10

Now that's some old school GTA mood! I well polished game that you should work on even after Ludum Dare! Only suggestion to make the player stand out a bit more..maybe have a small hand movement when walking..You could eeven use the same sprites you have for hitting things!

bulent-altinay 2020-05-02 10:38

Good game! Like the cartoony graphics and sound. I like the breaking mechanics idea. I think it would be good if the player moves faster ( or may be a 'run' button ). I think we should destroy the factory to win the game? Some more explanation about the goal and the gameplay may be helpful. :thumbsup: