FoonLudum Dare ExplorerLD49 → Unstable Cube

Unstable Cube

By seskon

View on ldjam.com

CategoryRankScoreCount
Overall2523.5021
Fun2463.4421
Innovation3703.0820
Theme4073.1521
Graphics1403.8121
Audio2993.0221
Humor3822.2317
Mood2083.3819

Comments

cyanowski 2021-10-04 02:44

Beautiful and great audio

fonkin 2021-10-05 15:16

Very fun take on the theme! Was very fun to play and really nice graphics and audio. Would be exceptionally good game if there was just a little bit more to it than just running around shooting enemies. But highly interesting concept.

elcoldtown 2021-10-05 15:19

I played this through. The level design (colors especially) is a bit confusing but it's pretty well-made overall.

squeg-inc 2021-10-05 15:19

Beautiful graphics, love the style although it was hard to see where to go for me at times. Shooting was a bit wonky, and I wish that some enemies could have a bit more depth to them, but for a jam game this is excellent. Good Stuff!

indigowolf 2021-10-05 15:23

Very nice looking, would have been a bit less frustrating if the aiming lined up correctly when not at a 90 degree angle

phlip45 2021-10-05 15:33

Definitely had fun with this one. Really liked the aesthetic going on, and the sfx were good. A little music would have been really good, but there is only so much time in the jam haha.

seskon 2021-10-05 15:34

@cyanowski Thank you!

@fonkin Thanks, glad you liked it. I wanted to add more content but I was running out of Time.

@squeg-inc Thank you for your feedback! I think if I had turned of the visibility of the cursor, the shooting would be a bit better since the rotation doesnt match the mapping of the cursor because of the camera angle but it defenitly also can have some more tweaking.

jnur 2021-10-05 20:22

Really beautiful! I think this could very well be built into a fun little shooter, the mechanic where both shooting and being hit "damages" you gives it a nice little twist. I have some suggestions in case you decide to keep working on this game and improving it: * Make movements faster. Slowly moving around a long level can get a bit tedious * I couldn't get past a section where there's a bunch of very high HP enemies shooting at you. You don't really have any way to dodge their bullets or defend yourself, and if you try to kill them you'll end up overheating and dying anyway. Maybe add more cover around levels, or make it possible to dodge bullets? * When I played the game (on itch.io, in Firefox on Windows (not full screen)), the aiming wasn't working correctly. The cannon shot consistently a bit off from the mouse position for some reason, I assume this is a bug?

lb01 2021-10-06 01:36

I love that you made just cubes look really nice. The stability being displayed on the user was cool. I also liked that firing lasers used up some of your stability. I also thought the respawn mechanic was cool and also made the game a lot more forgiving. I did have trouble figuring out where to go sometimes, and the lasers not lining up with the cursor was frustrating. But other than that, this was a really solid game.

seskon 2021-10-06 15:40

@philip45 yeah i was fiddling around with a music generator but couldnt make it in time :( But glad you still had fun! :)

@jnur thanks for your feedback and the suggestions!

@lb01 cool that you noticed i only used cubes, and glad you liked it :)

brusnika 2021-10-06 17:43

Realy love the boom sound of defeated enemy! Pretty fun to play, some lack of speed maybe. Enemies not go anywhere and pretty simple to be killed from the corner or big distance (maybe should limit the distance of laser). Cursor is off in the corners too. But after all it was pretty enjoyable to play. Maybe armored enemy in the end would be too hard to kill if laser distance fixed :)

moirai 2021-10-06 17:46

Very cool design, the fact that when you are firing it also decrease the stability is a great touch, the little "combo" to avoid the game over is nice. The visual style is very nice and the fx are good. Was fun to play, thank you !

tyler-law 2021-10-06 18:22

I really liked the death / respawn mechanic great idea! Shooting was satisfying and I liked the visual design. Awesome work!

fabdynamic 2021-10-06 23:43

OMG I beat it! I could play this for hours. It put me in a trance because I loveo taking my time in games and this forced that technique. I loved this. I loved the graphics, sound, controls and the combat. I want more and would love to see this in VR. Great work! Oh and like @tyler-law i loved the respawn mechanic that was brilliant and more games should have something like that.

seskon 2021-10-08 15:17

@brusnika yeah I sadly had not enough time to balance the game properly, but glad you liked it anyway :)

@moirai Awesome, glad you liked it. Thanks for playing!

@tyler-law Thank you!

@fabdynamic Thats nice to hear, thanks for playing! Havent done anything with VR yet, but I defenitly want to try it out, so maybe in the next GameJam ;D

matthewsworld 2021-10-08 19:14

This is a fun time! Gameplay is simple, but not to a fault, the goal is easy to understand without any words. The second chance mechanic is smart in both concept and execution, great feature! All that's missing is music, but for a 48 hour game, this is very well made. Good job!

chtimy 2021-10-11 19:11

Thank you for your game!! The design is amazing ^^ I like when there are squares everywhere ahah For the gameplay I would suggest you make the level shorter and try to make the enemies moving to balance the game :) because it has a potential to be very good game for jam. Hope you make an improved version. Anyway, good job!

ldjq 2021-10-16 02:10

I like the art. The top-down perspective gives the game an interesting aesthetic.

The game controls well, and the minimal UI is intuitive.

I do think some music would make the game more atmospheric.

*Thank you for the Linux build by the way.*

zevsehg 2021-10-16 04:56

I like graphics, all this cubes and lightning. For me game was too easy, but enjoyable.