Foon → Ludum Dare Explorer → Users → chtimy
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2026 | 59 | Signal | 👥 | Beat the signal | jam | 778 | 2.87 | 2.65 | 2.52 | 3.37 | 2.70 | 3.35 | 2.95 | |
| 2024 | 56 | Tiny Creatures | 👥 | Petit Peuple | jam | 927 | 3.08 | 2.78 | 2.54 | 3.52 | 3.14 | 2.57 | 3.38 | |
| 2022 | 51 | Every 10 seconds | 👥 | Galactic Mooses Coffee | jam | 3.66 | 3.66 | 3.16 | 3.83 | 3.33 | 4.33 | 3.83 | ||
| 2021 | 49 | Unstable | 👥 | LIFT-UP MACHINE (nightly version) | jam | 760 | 3.52 | 3.62 | 2.97 | 3.79 | 3.56 | 3.37 | 3.65 | 3.19 |
| 2021 | 48 | Deeper and deeper | 👥 | LuK-2000 and the Fragments of the Past | jam | 431 | 3.81 | 3.53 | 3.41 | 3.64 | 4.21 | 3.83 | 3.14 | 3.72 |
| 2020 | 46 | Keep it alive | 👥 | Guide Ur Human | jam | 2089 | 3.06 | 3.04 | 3.39 | 4.02 | 3.29 | 3.71 | 3.34 | |
| 2019 | 45 | Start with nothing | 👥 | Shuǐmòhuà | jam | 543 | 3.47 | 3.11 | 4.16 | 4.00 | 3.27 | 3.70 | 3.71 | |
| 2018 | 43 | Sacrifices must be made | 👥 | Armorican Defenders | jam | 3.16 | 3.33 | 2.66 | 2.83 | 2.33 | 2.66 | 3.16 |
@papaver Thanks for your comment. To give you some stuff about our hand made shape recognition algorithm based points: - First we split the range of points into edges (one edge is described by all its points with a similar slope) - Then we check whether if the drawn line is closed or not. If it's closed we check the number of edges in order to define the shape. If it's not closed, one edge means it's straight line (Almost! According our threshold), otherwise it's a snake.
good game :D Feat with the theme and conxtructive and the music and sfx are nice. For the future development of the game, maybe fixing the bug of the camera when we are on the top of the planet could be a good thing :) A proposition : change the shape of the planet according the asteroids and according the evolution of the oxygen and temparature. Nice work!
So fun game :D I was enjoying the control of the yellow car with little drifts! The music and graphics very cool! Maybe for the future of the development : - Put more different aliens with different behaviours - Put civilians trying escaped the aliens - Changle the behaviour of the character vehicle when we hit a wall (the contact is too sticky and a little bit frustrating).
Very nice work guys, congrat!
Really good game. I have enjoyed it! The idea to use the border of the screen like a teleport is a simple and very efficient gameplay! And the little added details each time we get the target is cool! The jump of the squirrel is a little bit too heavy and maybe it's better to use gravity acceleration when the squirrel is jumping?
Funny game and feat with the theme :) If i can propose an idea, it could be cool to continue the game with cycles , I gonna explain myself : When the game becomes white, maybe it could start with a new cycle with another beat effect and beat sound and different intensity for example. Nice work !
Hey ! Very good game! I like it! I propose different points to improve it: - make more dyanmic the character, the inertia is not so suitable for this type of game :) - Maybe the shots should be faster because it's very difficult to shoot the targets especially when they are around our plant - This game could fit with 2 players game :D Otherwise, the environment is cool, very good idea for the shop between levels!
Too heavy for my computer It's quite slow Maybe check the optimizations. But very nice game!
Thank you @draedrus for your feedback :slight_smile: Could you give us more information about gutters?
Crash on my computer :(
Hello! I advise you to create a web version of your game, because I think many people like me skip your game because we don't want an exe on our computer. So bad, because i'm sure your game is really interesting
Nice game! Just handle the collisions and could be a funny game ^^
Ahah funny game ^^ Just the animation to protect yourself is too long compare the shoot rate of the enemies. And the difficulty is too easy but very good idea!
Nice game! I think it could be good to have indications to show where are the next bird. Good work :)
Cool game. Just missing some feeling when we throw the weapon, maybe an animation could be the best :)
Very cool game, a little bit difficult with the sensitivity. Good job :)
Very good game!! Good music, Very good drawing! Cool story :) The scroll up does not work for me very well. Thank you for your game
I felt weird ^^ It is really cool because you want to reach the end and know what's happen to this poor guy. Very original I like how do you expose that. Thanks for your game.
Nice game! Animation is good. Maybe I woul put the jump on up arrow to feel more natural, but in our game we put it on space XD so I can not tell anything ahah A,d maybe the gravity of the guy more heavy. Otherwise efficient gameplay with the tongue of the cameleon (it is a cameleon right? I see frog in comments ^^) Thank you for you game!
I reach the end and it's cute :p It makes me think about a short movie from Disney or Pixar creators about a drop and cycles Very cool and congrat for the design and the coding. Are the pattern all made by hand or did you use a generator? Thanks for your game :)
Really good game! There is progress feeling with the things we dig. The game is stable, just a little bug, but not blocking, when we move while the rocket is landing we are in the dirt. I like it, thanks for your game!
Beautiful game! Very peaceful, the graphism is polished and it really gives the feeling to be underwater, maybe just the deformation give me headache XD Otherwise the mechanism is efficient! It could be great to give the feeling of infinity on sides and not be blocked :) Thank you for your game, it's a success!
The game is cool! I have a bug when I upgrade the submarine. The spears do not trigger the wood anymore... Otherwise the graphics is cool! Thank you
Nice game! Graphics are cool, like old disney :p Is it a poem in the end with the answers? I think I answered not really well then ahah Thank you for your game!
Cool game :) Maybe the control is too slicy :)
@euske Thank you :) . What do you mean by glitchy? Is the gameplay impacted?
Thank you @natalia-dushkina, we did not try on Mac os unfortunely :/ , why could'nt you use the ladder in first level?
Thank you @pnkvrt , it's our wonderful @ptitbouchon who make those beautiful assets and animations! Yes it's a little bit slow especially when we restart the level. Next time we will pass more time on gameplay feeling.
@natalia-dushkina, ok I note what you say for potential improvements.
@kotzi Thank you for your feedback. Yes it is when you are deploying the rope while you start falling, the rope detects the character not the ground.
@olddadou , yes you also are in the zone of detection :)
@noskro thank you for your feedback. I hope we will push more levels :) Also, you are right the fact to return once the treasure is taken is not clear. We are thinking about it to improve that. Thank you again.
@gamedev-and-architecture Thank you !! Yes, we increase the speed for some moves for next version.
@stewthepoo Whaou thank you very much for your feedback! it's really cool to read that and motivate us to continue.
@nvrskipgameday Thank you :) Yes we use a lot of time to make the both features. For the sounds of the robot, we gonna decrease the sound level for next version.
Wonderful!!! I'm 612 deaths and I arrive front of door mechanism. How long is it XD My god I'm extenuated ahah Thank you for your game the difficulty is perfect! Big bravo!
Cool game! Simple and efficient :D Just some enemies are hard to kill because there is not enough time to shoot them horizontally. otherwise it's stable and i enjoy it! Thanks for your game!
I like this strategic game <3 Very cool and it could be a full game with more complex elements. Good idea and congrat! Just when I click to create a factory or anything, sometimes I need to click more than once, I don't know if is it me? Otherwise thank you for you game!
Graphics are cool :) Dig faster could be cool and maybe some different texture on the block may not loose the player when he's digging. Otherwise thank you for your game
Thank you for your game. Maybe a bigger difference between pipes could be good. Nice job :)
The game is funny in narration, is original by gameplay and the graphics are also original as a board game. I like it! The end is funny ^^ Thank you for your game! 5/5
Arf 280pts i'm so bad (don't know if it is appropriate to say that XD) I like the loading bar of the shooting guys to anticipate their shoots Simple and efficient, great :)
Wonderful aniimations! The vilain is really successfull and creepy :p
The gameplay is efficient, and the atmosphere is really dark (eating baby mushrooms to survivre, what a horrible thing ahah)
Is there an ending?
Thank you for your game!
Very good game! Relaxing and calm (music and environment). Graphics style is consistent. It slows down my computer, too bad ^^ Thanks for your game!
It is kinda buggy in my side :( Some platforms are invisibles. We agree the flowers should be on platforms? Anymway, the graphism is cool :) I would really like to play to this game. I'm using firefox.
Thank you for your game :) Just few remarks: - The obstacles are difficult to see with speed, maybe another colour more flashy could be great - The speed make hard to control the rolling object, maybe more gravity with speed? Otherwise the hand made graphics is cool ^^ Good job!!
Very good game ^^ It's really interesting to put scale at the good time and think about how going up. Gameplay simple and efficient I like it! Thank you
Art is really cool! I do not understand why should I take flower for the snake, is there a reason? The game quit at this moment, I do not know of it was the end or a crash ^^ Thank you for your game
Good game! I like the floating jump, it's well parametrized I think the sound of the shots and jump is saturated and much louder than the music :) The shots of the enemy a little bit to quick (because our character is slow) Good job thanks for your game :)
Good concept! Maybe a background changing when we dive could be cool to have the feeling of moving down or up The idea of sonars is cool like minesweeper on windows in improved way. Good game, thank you :)
1100 meters for me :D Simple and efficient, could be extended for a full gameplay and a full game ! Really good job I enjoyed it !! Thank you for your game!
Thank you for your game!! - Some collisions are little bit weird - The story is interesting, so bad to not have the ending
Good job otherwise :)
Yes I've got my 5 fruits, let's go home ^^ Really good game! The draw is original and consistent. Gameplay is simple and efficient, I like it! Thanks for your game!
Good game with funny dialogues. I don't know if the fight is the main purpose, but just one frame per enemy to indicate it's attacking could be great. Otherwise I hope you enjoy your first experience :)
Wonderful idea!! I'm so fan ^^ Thank you for your game, I will propose to play with my friend. Hope you create an application :D
Good game!
Good game ^^ It's original drawing. It could be interesting to limit the number of captured insects. Sometimes when I click to much the tongue is crossing the walls. Otherwise great start for you first jam, thank you for your game :)
Really fun, the graphism is good :) Thank you for your game
I like the graphics and the little animation of the crab ^^ The gameplay is simple and efficient. Is there any way to predict the card of the opponent? Because I have feeling to play randomly :/ Nice game! Thank you
Good game! Funny ^^ Is there a pattern for cultists who jump, because I had some difficulties to attract them in hole? Thanks fot your game
I broke everythings XD Nice game ! The rotation is a little bit slow. I never arrive to pass the corner with the big potion :( But the gameplay is well thought. Thank you for your game!
The concept is simple but so efficient!! And I like the little detail but make all immersive , it is the deformation of the ball. Music is totally disco ahah Good job!!! Thanks for your game!
When you said your game is much more difficult than us, I believe you now XD ahah Is there a tip to find the balance? Because the object do not fall straight in my side, it is so haaaard mate XD I gonna try again! I would like you to post a video with your gameplay ! The graphics and the sound design are funny and fit with the theme. Good job then and thanks for your game!!!
- @ucsbdad , thank you for your feedback, we tried to make the intensity up step by step, but it was not easy ^^ - @maxathon , thanks, it's good to hear that. We gonna rate other games this week (including yours), we didn't have time last week. - @alina-baybulatova Thank you!! I let @ptitbouchon answers where comes from his drawing inspiration :p - @nikl Yes, we imagine it in the middle of the conception and we found it cool for growing up the game intensity. Thanks for your comment! - @fabula-rasa , thank you for your comment!!! it's a pleasure to hear that! The flip is an idea of @ptitbouchon I really like that, but sometimes the flip doesn't appear because of the randomness. Yes we would like to make the game short, as it is our first time to play with physics objects. For the height, we start printing a number, but we thought it was not a necessary information. We might have a end line to inform where the game ends, but the time was running ^^ - @alex-chertilin Thanks for the feedback, yes, the physics becomes "unstable" ahah ^^, no actually we didn't have time to optimize the physics computations. For example we could make the bounding boxes of the falling objects more simple to reduce the collision computations impact. - @animalx thanks!! At the beginning there was no arm of the machine, but it was quite complicated to make it growing up. The arms make the game easy, but the difficulty was not the purpose at the end :) - @seskon I really enjoy the music , it is thanks to @avzgui, it fits with this "wtf" game ahah ^^ . Thank you for your comment. - @croped I gonna play your then!! I'm curious ! Thank you for your comment, the ratio is not the ideal for landscape screen, but the picture in back ground is hand made and not really scalable, it is why we have made this choice.
- @cookie-chr, @leyamez, @yanamoe , @vetche-studio, @asencioflorian Thanks a lot for your comments!! - @areywarlord Thank you for your suggestion. We would like to add more events and balance a little bit more the gameplay, but at the same time we want the game finished quite enough fast. - @sibi Thanks for your comment, wa started by a more difficult gameplay with no arm around the machine, but as we saw the physics is kinf of random sometimes, we chose to make it easy for the jam, and not discourage players :)
Thank you @hellequinne @marc-jones @bunnybones @jonathan-lorenz for your comments, it's really cool to read all this positive feedbacks. @jonathan-lorenz, yeah you are right, the physics of the objects are perfectible 🙂. The time was running, but we learned from this game about physics and I hope we will use this experience for next times.
Love for every creators of this jam who show kindness and constructive feedbacks.
Very good game! Enemies are differents, weapons also. There is even a mecanism to exchange and make fall your weapon. Just for the timer, is it possible to earn some time? Good graphism also :) Thank you
Thank you for your game! Some ingredients like the cobweb, I don't know what to do with that and the timing is tight, it stressed me ahah ^^ . Maybe more information about the combinaisons would be nice. Otherwise, the drawing is cool the music fits with the ambiance, with time and motivation it could be a very good idea for a Overcooked-like game. Hope you could go this way :p
Thank you for your game :) I just haven't got some stuff like the puzzle conversation, or some situation. On contrary, I like some concepts like the computer which were duplicated, the phone messages. The drawing and sounds are good!! Just a suggestion, but I think it was a lack of time, some animations would be nice to feel some feedback on what you click.
Thank your for your game! It was fun :D I have some questions : how did you make you screen filter? Is it a texture, or it is computed on the fly in a shader? I like the references to Mario as the black part at the end of each level ^^ Sometimes I can jump on a enemy, sometimes I die, it is on purpose. The music is really cool!!! Maybe one suggestion if I might : Would be nice the level glitches during the level, I don't know if it was planned :)
Thank you for your game!! The design is amazing ^^ I like when there are squares everywhere ahah For the gameplay I would suggest you make the level shorter and try to make the enemies moving to balance the game :) because it has a potential to be very good game for jam. Hope you make an improved version. Anyway, good job!
Thank you for your game! It is cool to grab the things, I would suggest to change the speed of the trash to add some difficulty, but maybe no time? Anyway, it was funny to play it :)and the music and graphism is good
First, congrat to you to make the game in Rust it might be not so easy I suppose. I did not knwo this library, so thank you to share it. Otherwise, the controls are ok for, except the jump is quite hard to manage. I think you did not have time for the graphics design? Maybe next time just focus on one level :), because I think it is the most important in jam to show all the potential of a game. Otherwise, thank you for your game!
I think it is the purpose of the game to make it slow ^^ but I think the proposition when you go home is quite brutal, hope it is not the real reflection of life :O But anyway, thank you for your game :)
Yeeahhh I have finished!! [Capture.PNG](///raw/b83/21/z/481eb.png) Very good game, I enjoyed my time on it. Very good game design, the gameplay is very well thought and the graphism is cute. Very well job, nothing to say except thank you for your game!
Thank you for your game. So sad for the horses :'( I didn't save a lot of them, snif! The graphics is good, especially the lighning and fire. Maybe you could add some shadows to give more deep to your 2D design ^^ and the gameplay is efficient :) What is your best score? Nice job!
Does the background is painted by you? The gameplay is cool, does the flashes indates where are the zappers? Otherwise very cool little game? Thank you for your creation
Quite efficient for only 4 hours of development ^^ The draw is cute, the change of gameplay is a little bit frustrating , especially when you're are jumping ahah otherwise thank you for your game :)
The design is perfect! I would be cool if the screen is lit as well when the car passes, because it is not disturbing at all :) The music is also really cool. Do you compose it?
Very good game , i did not make the last wave too hard for me ^^ Do you know why yhe jump is not on the up key? Otherwise the whole game is very cool :) I like it ! Thank you!
1:24 for me ^^ graphics is simple but efficient! and the gameplay is really cool, but most of the time I just run along the borders ^^ Thank you for your game!
Really nice! I like to eat the other creatures ! Is there a possibility to eat the bigger ones, or it's a way to death? The music is chill and you're clearly in the theme. Bravo!
The sound is very satisfying ^^ the graphics is efficient and clean and the gameplay as well. Good game, thanks!
the dark ambiance is quite good with the sound design. Maybe the danger is not enough here, I walk through the map without worrying touching a bad creature. Otherwise really good game :)