cody-miner 2021-04-26 19:18
The dialogue was charming. I didn't think I'd play a game where I ended up in a toilet today, but here I am. Good thing her friend doesn't chew her jelly beans though
Foon → Ludum Dare Explorer → LD48 → To Descend
By tonio
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 3.09 | 13 | ||
| Fun | 2.81 | 13 | ||
| Innovation | 2.70 | 12 | ||
| Theme | 3.66 | 14 | ||
| Graphics | 3.04 | 14 | ||
| Audio | 3.60 | 12 | ||
| Humor | 3.86 | 13 | ||
| Mood | 2.95 | 12 |
The dialogue was charming. I didn't think I'd play a game where I ended up in a toilet today, but here I am. Good thing her friend doesn't chew her jelly beans though
I liked the idea . The game was mostly dialogue , but I liked it . If it is your first time in Unity , then it is totally acceptable .
Good game with funny dialogues. I don't know if the fight is the main purpose, but just one frame per enemy to indicate it's attacking could be great. Otherwise I hope you enjoy your first experience :)
bruh XD its a fun game x)
Great work, I really enjoyed the dialogue. Also, while the music was a bit loud, it was quite good!
Every fight seemed pretty similar, I just ran up and spammed the attack button. Sometimes I would get hit, but I'd have no idea why. Some attack animations or some sort of hit animation from you would have worked wonders here.
I really enjoyed the dialogue. A small improvement would have been to allow players to speed up the text speed by hitting space or something else. I could read the words faster than they appeared most of the time.
The core idea of the game is great! Unfortunately it seemed to bug out towards the end (fighting something that looked like a poop?). I "defeated" him but then it gave me some nonsense text and wouldn't progress any further.
That was pretty fun! a good experience and relatable, I too have an early morning jelly bean.
The story and dialogs were super fun!
I also liked the music and the art style too!
My feedback for the future (in case you guys decide to develop the game further) would be either adding a platformer-like levels in between every boss fight, or bringing more mechanics for the main character -- like rolling, double jumping and special attacks.
Really cool how you handled the theme. Congratulations on this Ludum Dare game!
Best regards, Caio Varalta.
The music was great, and the dialog and story was charming and the idea of going down a human body was refreshing, sadly the dialogs were unsinkable and maybe on the longer side, when clicking the options you get sent back to the menu, which after progressing into the game and making you restart is quite a letdown. Even though the battles felt lackluster and didnt have much depth it is a very impressive submission for a first solo jam.
For a non programmer with no experience in Unity this is really well made! The fighting works, the art is nice (a bit much empty space for my taste though) and the story has the best opener I've ever seen.
Good job!
@thesambassador Thanks for your feedback, and sorry about that little bug! It must have been a problem with the code for the continue button. I'll take a look!