draedrus 2020-04-20 22:35
Nice! Too bad the guy is attracted to gutters
Foon → Ludum Dare Explorer → LD46 → Guide Ur Human
By avzgui, chtimy and ptitbouchon
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 2089 | 3.06 | 24 | |
| Fun | 1789 | 3.04 | 25 | |
| Innovation | 1007 | 3.39 | 25 | |
| Theme | 470 | 4.02 | 24 | |
| Graphics | 1643 | 3.29 | 24 | |
| Humor | 318 | 3.71 | 25 | |
| Mood | 1323 | 3.34 | 24 |
Nice! Too bad the guy is attracted to gutters
Thank you @draedrus for your feedback :slight_smile: Could you give us more information about gutters?
I really like the graphics and the idea behind it, it´s just too bad that the guy keeps falling into the sewer eventho he is quite far away from them. frustrating :(
I like the concept you did right here, it needs to be more difficult to get some interest for a player, but keep working on the level design and your gameplay will get it. still good though
@griet @leroivi Thanks for the feedback :smiley:
Yeah, we didn’t have the time to test and balance the sewer, or to add visual feedbacks when he starts to move towards a sewer.
Sorry for that, we’re working on it :slight_smile:
Funny concept. The fact that the manholes are acting like blackholes towards the human is weird but okay haha.
I laughed. This is beautiful. Losing was as fun as winning. Too bad the game is that short. Loved the music and the sound. Nice work!
Interesting idea. Took me a few tries, but once I got past the first manhole, I found it pretty easy.
Not sure what barking actually does.
It probably needs a few more mechanics to really get its groove, but this is certainly a solid foundation.
I really like the graphics and the humor! Still not sure what barking actually does and for some reason that dude seems magically attracted by the sewer :D Would have loved to see some more varied levels and maybe some more traffic to make the streets actually dangerous.
Feels more like a prototype than a full game but still nice. I agree with the critics above, the manholes' physics are a little bit frustrating. And I think you went a little bit overboard with the bloom effect on the street lights :,)
Gratz for the submission !
This was fun. Despite their state, the human is really attracted to manholes :)
I liked the graphics, the music and the idea. The controls were sometimes a bit stiff (with the human getting stuck behind a corner), and the game was quite short. It could be made longer by having to collect all the clothes, credit cards, documents, keys and friends of the human before coming back home.
its fun, and the idea is grate, but the controls were sometimes a bit (stiff with the human getting stuck behind a corner).
I like how he was magnetised to danger. Learning of the hazards as you went worked well. The game works well but could be spiced up a little, with more content, including more levels and more diverse hazards per level. The graphics were consistent and well made, the audio worked really well together, and the menu UI was really well done! Overall, a good game with nice graphics, it was fun!
I love your implementation of the theme! Also great to see another Godot developer. Your "human" felt a little too attracted to the manholes, and it was a little frustrating when your "human" collided with you. It took me a few tries to get home, but the fact that I kept trying is a testament to your game ;)
the only thing is that maybe the bark could stop the human/bring him back to you, so manholes could be more easily avoided. But good job.
Definitely an interesting game! I'm not sure why the human runs into the manholes when you even get near them, but other than that I didn't find any problems.