Foon → Ludum Dare Explorer → Users → leroivi
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 2020 | 46 | Keep it alive | MagicTrap | compo | 966 | 2.85 | 2.97 | 3.00 | 3.83 | 2.16 |
I was impressed by this work, especially when I saw the leaderboard system, updated while in game, great job A tutorial, nice graphics, a leaderboard, a great presentation of the game, what to ask more ? ;)
Good writing work, i appreciated it
I'm not a fan of the clicker genre but I have to recognize that this one is very well realized ! That voice will haunt me for days now ;)
I like the concept you did right here, it needs to be more difficult to get some interest for a player, but keep working on the level design and your gameplay will get it. still good though
Cute game that show a great skill on graphics. The minigame genre is pretty rare As improvement I suggest you to insert some random variations to make it less repeatitive
nice concept, it can have great and useful evolutions so that shows a good potential
Wow, that's a good piece of work here, the graphics and the audio are really good, and the level design is well done. The mecanics are appearing progressively, that's nice. With that color choices, the goal is really identifyable, appearing pretty clear. The two points I would like to see improved is, first the design of the elements, that's not clear what they do before using them, and make the yellow sand less agressive to my eyes. Thank you for this game :)
That great of you to have done tutorial instructions in the game, and produce these sound effect was also good ! But the goal to achieve is missing, I think that's essential to a game and you should focus on that Anyway, like it has been said, there's potential and I hope you enjoyed making it and you will continue to develop your game :)
cute game, I see some effort on level design need to be balanced in order to get harder or get a chilling story good feeling