Chess Hellevator by BoxedMeatRevolution 2021-04-27T21:07:40Z
Very good game, I like how you can see the next move so you can plan your attack ahead of time (kinda like real chess). The damage mechanic was also super interesting. Fantastic game.
Foon → Ludum Dare Explorer → Users → JPshoe
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2021 | 48 | Deeper and deeper | Cave-In | jam | 1283 | 3.30 | 3.10 | 3.05 | 3.65 | 3.00 | 3.11 | 2.52 | 3.50 |
Very good game, I like how you can see the next move so you can plan your attack ahead of time (kinda like real chess). The damage mechanic was also super interesting. Fantastic game.
Very well polished but I felt like the smaller and faster fish could be really annoying to catch. (maybe if you gave them some movement pattern)
I don't entirely know what the sharks do when they hit your boat. It was still fun to play, it ran well, was very funny, and I enjoyed it.
The graphics looked really good and it was an interesting take on the theme but I felt like the game was a bit too difficult, at least for me.
The art looks really good. Great short and sweet game!
The graphics looked very good and the item pickup animation was very satisfying. However, I find the game play to be a tad boring after you kill all the bats as there is no reason not to mine every rock which I don't find the most entertaining.
very fun little game, after a few tries I got to depth 5000. I think some little sound effects could greatly improve the experience.
Nice tight controls made the game feel good to play, but falling through the lava on one level only to have the next level kill you felt inconsistent.
The dialogue was very well written and the portraits added some nice flavor to the game. I also loved the heartfelt ending. But a save point before the second level would have been nice.
@risk4bisk Thanks for trying my game, it appears you bought a structure that you couldn't afford to maintain. The cost on each structure is taken every second instead of a one time purchase like the others. The game temporarily pauses if you're about to go into negative money. If you ever get that message in the log again choose the none structure and the game will resume.
Interesting take on the theme and game play concepts. But the game is too slow for my liking especially since you have to restart the whole level if even one stray dude makes it to you.
Fun to play but the rocks suddenly popping into the scene makes them hard to dodge.