FoonLudum Dare ExplorerLD50 → Darkness behind the light

Darkness behind the light

By seskon

View on ldjam.com

CategoryRankScoreCount
Overall2.503
Fun2.503
Innovation2.503
Theme2.503
Graphics3.003
Humor2
Mood3.003

Comments

kurakurture 2022-04-04 23:24

Nice job! I like epic and speed fell.

Some feedback: - Progress bars of fuel and repair status hardly read. It will be better with numbers on the progress bars - Iam not sure, that you need force close "drone phase", because it is really frustraiting

Here some bugs: - You can't restart game after star explosion - Sometimes mouse movement felt hard, because mouse can go ouside game window (gif attached)

spaceship.gif

blockerz 2022-04-04 23:36

darkness.PNG

Two issues I encountered - from the image I could not read the top line if it was important. Also, the mouse would not stay inside the Unity WebGL window even if I tried to move it minimally to keep it in there (possibly a unity problem). Keyboard controls would also work (sorry if I missed them).

As for the game you did a good job putting it together. The graphics were good enough for the timeframe but the 2D drone did not really fit the rest of the game. I think I escaped but the game just seemed to end after showing me what I believe was a warp. A final message or screen making clear the outcome would be nice.

Good job making a game in 48 hours!

seskon 2022-04-05 15:36

@kurakurture thank you for the feedback! I initially planned the drone scene only as a transition so that's why it's closing every time. I sadly ran out of time so I couldn't implement the missing scene :(

@blockerz thanks for giving feedback!

yeah that clipped text is odd... I actually set a fixed resolution so something like that does not happen...

I created the hole game with only basic primitives that are already in Unity so that's why it looks a bit wonky

I actually only had 10 hours but it was 10 hours of fun :)