rhoff95 2021-04-26 16:42
The visuals of ZZT are interesting here, but incredibly hard to use. I would have liked to see you bring the retro visuals to a more modern interface using traditional UI design and fewer complex menus.
Foon → Ludum Dare Explorer → LD48 → Doug Tudeap in: The Ore Gone Trail
By dr-dos
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 2.81 | 10 | ||
| Fun | 2.43 | 10 | ||
| Innovation | 3.00 | 10 | ||
| Theme | 2.75 | 10 | ||
| Graphics | 2.50 | 10 | ||
| Humor | 2.16 | 8 | ||
| Mood | 2.42 | 9 |
The visuals of ZZT are interesting here, but incredibly hard to use. I would have liked to see you bring the retro visuals to a more modern interface using traditional UI design and fewer complex menus.
This is impressive! One of the more esoteric environments I’ve ever seen an LD game done in. Seems like it must have been a ton of work. I beat (?) the first level but couldn’t figure out how to progress to the next one—it was telling me to go right but no amount of messing with the movement keys got anything apparent to happen. Also, great title—I’ll admit the pun is what drew me in. :smile:
Nice work done, i know it is hard to work with such a technology, but you performed well.
Very impressive stuff. The only drawback I see here is that it's initially hard to grasp the controls, but you've managed to pack a lot of game in there. Cool stuff.
I like the game, the graphics are interesting.