FoonLudum Dare ExplorerLD48 → Amogus

Amogus

By andrey-ovchinnikov and

View on ldjam.com

CategoryRankScoreCount
Overall2.579
Fun2.429
Innovation2.149
Theme3.149
Graphics3.149
Audio2.149
Humor1.418
Mood3.079

Comments

kro 2021-04-25 19:55

Шикардос

rhoff95 2021-04-26 16:27

There is no link to play this game.

massillon-magic 2021-04-26 16:29

Missing link :cry:

andrey-ovchinnikov 2021-04-26 16:41

There is a link to a rar with a game. It should work now

benosuke 2021-04-26 16:42

Nice game, just the spikes that you don't notice very well. GG ^^

andrey-ovchinnikov 2021-04-26 16:44

@benosuke thx :smiley:

almgru 2021-04-26 17:00

The music and the lightning really makes it feel like you're exploring an ancient tomb, nicely done!

I was a bit confused about why I was taking damage until I noticed the spikes, but when I had I liked the tension between moving quickly to find fire to reignite your torch and moving slowly to have time to notice the spikes.

raynorr 2021-04-26 17:01

Really good graphics ! I love the atmosphere !

taigha 2021-04-26 18:12

Hi!

Overall, I liked your game with the exception of some solutions, but they are not worth being critical of on the Jam.

However, I did not like the graphics. In general, it looks attractive, but the mixture of pixel art and 3D does not seem to me successful.

Good luck to you! :-)

andrey-ovchinnikov 2021-04-26 18:17

@taigha Hi!

Thx for the feedback! We are just newbies, and we tried our best. Hope, in future jams, if we will participate, we will do better work!

drom1x 2021-04-26 18:24

Nice graphics!

bobafett89 2021-04-26 18:25

Good game, i liked the graphics, and the mechanic with torch which needs to be keep litten, but it would be good to make spikes more visible. Good work!

taigha 2021-04-26 18:26

@andrey-ovchinnikov Oh, yes, I understand you) We're new, too. This is our first jam

caca 2021-04-26 18:33

Good job! Some traps are a bit too dark, we don't see them enough. The music is a bit stressfull, but I guess it's on purpose.The atmosphere is nice and immsersive.

Good luck :)

andrewkennedy 2021-04-26 19:05

The 3d visuals blended with pixel art looks nice. Like others have said, it's tough to see the traps. Some other visual indicators (like where the wall platforms will appear) would be a nice touch so the player knows to wait for them.

For a first attempt, especially as a team, this is a good entry! Good work!

blaster391 2021-04-26 21:29

The spikes in a floor are quite unforgiving, but once you get the hang of it the game is quite engaging. The lighting is really nice too :)

My highest score was 60, I have no idea how good that is

klaaswag 2021-04-27 12:58

Weird game... did not like the way it funcions. Way to dark, and traps aren't visible (only if you already triggered them)