Keep "It" alive by LoicLeGrosFrere 2020-04-22T19:46:43Z ♥ 2
The background music really sets the tone. Great work!
Foon → Ludum Dare Explorer → Users → frompdx
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Hu | Mo | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2021 | 48 | Deeper and deeper | Into the Forrest | jam | 1738 | 2.86 | 2.46 | 2.91 | 3.06 | 2.03 | 2.91 | |||
| 2020 | 46 | Keep it alive | Feathers, Fur, and Fury | jam | 2519 | 2.40 | 2.31 | 1.76 | 2.22 | 3.33 | 2.41 | 2.17 |
frompdx leaves an average of 31.5 feedback comments each event.
The background music really sets the tone. Great work!
Great work! This feels very polished. I like the hybrid tower defense approach.
Great art and audio! I like the way the interactions are interconnected.
Fun little game with a lot of potential to add on to.
​Great aesthetic! Reminds me of a more sophisticated tamagotchi.
Nice work! I think this has a lot of potential.
Interesting concept.
Too real. Great work! Also awesome that this was made with Godot. Overall this feels very polished. Love the wifi names.
Great creepy theme. Voice narration is very well done. Key controls are interesting as well because they keep your hand on the home row keys, but I have to retrain my brain from so many FPS games that use WASD.
Throwing the customers at the register cracked me up.
Simple but fun. Played for quite a while.
Great job on the graphics. The perspective conveys a lot of depth. The buy animals menu got stuck for me when I tried to buy a spider and a rat.
The "moo" cracked me up.
Interesting concept that sticks to the theme.
LD48 — Deeper and deeper (49)
Deeper Into The Asteroid Belt by Jump in Jon 2021-05-11T01:11:55Z ♥ 1
The screen shake and blaster hit animations are a nice touch and make the game feel well polished. I liked the graphics as well.
Deep Space Janitor by kristof 2021-05-11T01:08:45Z ♥ 1
I like the overall simplicity of the game. I'm glad that it had audio but I found the audio to be abrasive at times. The controls feel very natural.
Coffin Drop by cdunham 2021-05-11T01:00:44Z ♥ 0
I like the shooting mechanic but I wish you could carry both the gun and the shovel and swap between vs dropping one to pick up the other.
Space Mining by Krapht 2021-05-11T00:52:53Z ♥ 1
Nice entry overall. The jetpack controls feel nice. I think using keys as alternatives for the mouse buttons might be a better experience for some. A few sounds in addition to the music will make this feel more polished.
The Tree by adrupen 2021-05-11T00:47:47Z ♥ 1
Nice entry that fits the theme pretty well. Took me a second to figure out how to play and how the water, sun, and wind were all tied together in the game. My main feedback is that the game lacked music or sound. I also felt the scrolling was a bit touchy or jumpy.
Submerged by vanLeiden 2021-05-08T23:00:28Z ♥ 1
Perfect entry! The way the music syncs up to the battery life is a really nice touch. Great job.
Penetrator Bombardment by rainysolar 2021-05-06T01:32:38Z ♥ 1
I really like the game concept. It's fun and challenging. A little bit of music/audio will really complete this game.
The Elephant in the Room by CeeJap 2021-05-06T01:15:31Z ♥ 1
I really like the music and the scrolling background is a nice touch.
Catsm by Sigmath Bits 2021-05-06T00:59:23Z ♥ 0
I like this game but like others have said it feels very hard to get very far. One reason for this I think is that the levels appear to be procedural and random. I feel like pre-planned levels give a better experience for something like this because the player can remember where the obstacles are and how to react. A neat trick for procedural might be to make the game unique for a player's session. For example, the level is auto generated and then stored somehow for the player for a period of time.
Sinking Feeling by skiddings 2021-05-06T00:32:30Z ♥ 0
I think this game has a ton of potential. The lighting effects are great. The enemies aren't much of a threat though, but the mines are tricky to navigate so there's some challenge there. The controls are tricky. I think some audio or visual feedback might help there.
Hook, Mines & Sinker! by cjol 2021-05-01T00:24:51Z ♥ 0
Pretty neat idea. I like the upgrade system and the joint mechanics on the claw. The art is great. I think the number one thing this entry needs is some audio and sound effects. Nice job!
Bulldozer By The Sea by eldogg 2021-05-01T00:06:28Z ♥ 1
Really great! The voice acting is excellent and the music is fantastic. I had a lot of fun digging trenches to direct the water. Probably one of the best entries I have played so far.
Kalend 2 by Gabriel Pittol 2021-04-30T23:57:16Z ♥ 1
Overall this is a really great entry. I don't really think the music is paired poorly. I like it and feel like it sets the right intensity for the game. The only soundfx that bothered me is the footsteps, which seemed louder than they should have been. Love the graphics and the controls.
Bucket Hat by Edur 2021-04-30T23:53:14Z ♥ 1
I really like the art but it looks a little fuzzy instead of looking blocky. The boomerang mechanic is pretty neat. I think the number one thing that would improve the experience is a bit of sound. Otherwise nice entry!
FruitLies by Jake B. 2021-04-30T23:48:43Z ♥ 0
Interesting concept for the theme. Great humor! Sound effects and music would go a long way to setting the mood. On a technical note, depending on your screen resolution the text closest to the edge of the viewport gets cut off in full screen mode.
Psychology of the Depths by saintchristopher777 2021-04-30T23:43:49Z ♥ 2
Artwork is great and general concept are really interesting. I think the game itself could benefit from some background music to help set the mood. Another thing that might make it feel more polished is to provide a bit of feedback when you play a card (sounds or animation). Overall, nice work and nice entry.
Caves and Ropes by Juanv 2021-04-29T22:47:07Z ♥ 1
Pretty neat concept. I like the rope animation and general atmosphere. I felt like it was tricky to get to the cave where the instructions "press r to leave rope" appear. The first time I just pressed r and fell to my death.
Dreamer by James_7777 2021-04-29T18:26:15Z ♥ 3
Fun little game. Feels very polished and fits the theme very well.
Journey To The Center Of The World by paulhocker 2021-04-29T18:23:28Z ♥ 2
Really fun and enjoyable. It's a simple game but everything feels very well polished and the controls are very satisfying. Nice work!
Cave-In by JPshoe 2021-04-29T02:00:48Z ♥ 1
Nice incremental game. I like the music as well.
Wisdom of the Ancients by Frank Gevaerts 2021-04-29T01:50:23Z ♥ 1
Nice entry and not bad for a text based adventure. Something I think would work great for this type of game as a tutorial is to bold font some of the clues early on to make it more obvious what to do. Overall the text interactions felt natural to type. though.
Tetra Rogue by Ryan Harriman 2021-04-29T01:44:23Z ♥ 1
Nice concept overall. Good for a compo entry. The tutorial was well done.
The Whole Game by NBumgardner 2021-04-29T00:52:20Z ♥ 2
I liked the menu and tutorial. The drill moves a little too slow is probably my only complaint. Nice work!
Storyteller by Fadex 2021-04-29T00:48:07Z ♥ 1
The artwork and animations are really great! Overall I like the concept. The only thing I felt was missing was music that sets the mood.
Swim Deep by StyledSnail 2021-04-29T00:39:30Z ♥ 0
Nice entry. The music fits really well. Gameplay feels very natural. I think a restart button would be helpful just because it's not clear if you can keep playing. The game is tricky enough at first that you probably need a try or two to get the hang of it.
Pink Grey by ccglp 2021-04-29T00:33:38Z ♥ 1
Fits the theme pretty well. I can't offer a lot of feedback that others haven't already provided. I agree with the points on the Y axis. I know it's one of those things where people love or hate one or the other but for me it felt wrong. Making that configurable would go a long way for making the controls feel natural for everyone. I think adding some kind of visual clue about what to do in addition to the navigation arrow might be helpful. I wasn't entirely sure what I was supposed to be doing.
Moley Maze by tigerj 2021-04-29T00:24:12Z ♥ 1
Pretty good overall. Great take on the theme. I like the music. Reminds me a bit of Jazz Jackrabbit.
Deeply Organic by DoctorTM 2021-04-29T00:19:51Z ♥ 2
This is pretty great! Nice work. The cells in the jumping section is a really neat take on a platformer and the jump physics feel very satisfying.
Deep Cover by Madbarron 2021-04-28T17:11:20Z ♥ 2
By far one of the best I have played in this jam. Nice work! The only thing that I struggled with is that there isn't a lot of feedback when "click to continue..." appears. I found myself clicking and clicking and not really sure if it worked because it would take a while to transition scenes.
Mocap, Mo' Problems by Skleembof 2021-04-28T16:53:40Z ♥ 2
The music is SUPER loud. Cool demo. Reminds me a bit of running or punching in a dream, lol.
Altius by Random Thoughts 2021-04-28T16:47:55Z ♥ 1
Looks really nice overall. A couple of things I think would make it feel more polished are adding some sound effects and displaying the amount of crystals, health, and ammo the player has.
Riddles In the Dark by Lex Randea 2021-04-28T16:22:01Z ♥ 0
The flashlight is a nice touch to the atmosphere of the game. One difficulty I had is that the look sensitivity is very sensitive which made navigation sort of difficult. It looks like maybe there were going to be some options to adjust this but I was not able to access the options menu at the start of the game.
En Root by cbab 2021-04-28T00:57:07Z ♥ 0
Really cool application of the theme. It's challenging since it is fairly easy to die, but I think something like this could also have a lot of potential as a hyper-casual relaxation game.
Woah, That's Deep. by Kryndir 2021-04-27T02:12:56Z ♥ 1
I love the vibe. I felt like there could be a little more action though. There can be a lot of empty space and then all of the sudden a fish comes out of nowhere without much time to react. Kind of like how the snowman used to eat you at the end of Ski-free.
A Sinking Feeling by rpgfaker 2021-04-27T02:07:39Z ♥ 0
Looks really well polished. Took me a minute to figure out how everything works. Really unique take on the platformer.
Age of Dwarves by DangerBlack 2021-04-27T02:01:27Z ♥ 2
Overall I think this is great. The controls are tricky and it wasn't obvious how to bring up the help menu initially. Once I had that figured out the game was lots of fun to play. Love the music!
Lil'Drill - The Chiseller of Balls by AndereSpackosProductions 2021-04-27T01:31:33Z ♥ 7
The graphics and audio are great! Gameplay is tricky and I agree with @cinderblade that a small tutorial might help. Kind of tricky to get the hang of.
Doomino's Pizza by Ryfi 2021-04-27T01:25:44Z ♥ 2
Great humor! Overall this feels very well polished.
Volcanaclimber by niksg 2021-04-27T01:20:45Z ♥ 1
Definitely challenging, but a really unique take on 2D physics/platformer. Nice job!
The Frozen Deep by Mads 2021-04-27T01:12:22Z ♥ 2
Very cool idea to have a platformer with a rotating 3D environment! Took a second to get the hang of but I think it is really interesting.
The Search for Catlantis by TheEarthAbides 2021-04-27T01:06:08Z ♥ 3
Great music! Reminds me of Matt and Kim. I liked the art and controls as well. Overall very good and right on the money with the theme.
DECAY by NuggetMcHotdog 2021-04-27T00:59:48Z ♥ 1
Very challenging! Great work on the shaders and graphics. I think the only thing I didn't like is the slight fuzz in the shader. Makes it feel like there is something in my eye. But this isn't very text heavy so once I got into the gameplay I didn't really notice all that much. Was too focused on not losing my sanity.
Quantum Genesis Hyperspeed Space Redux by Tim Leach 2021-04-27T00:57:10Z ♥ 1
I agree with @khill. The controls are really tricky and they don't feel very satisfying. I could see this being a lot of fun with more intuitive controls. The art and music is great!
Into The Forest by megalukes 2021-04-27T00:37:16Z ♥ 4
Hey it looks like we had the same idea for a title! https://ldjam.com/events/ludum-dare/48/into-the-forrest
Just quarry on by the_martijn 2021-04-27T00:35:33Z ♥ 1
Great use of 2d physics.
Deep Jam by MadR 2021-04-27T00:29:19Z ♥ 0
I was not able to get the html5 version to load in Firefox or Chrome on macos :(
Bumpy Drilly by Paul-Maxime 2021-04-27T00:25:54Z ♥ 0
Nice work. Definitely submit the shader to https://godotshaders.com/
Deepeth Woods by colapolka 2021-04-27T00:09:37Z ♥ 1
I like the medieval style canvas. Great use of meme-guy.
BashRL by luddegodofpain 2021-04-27T00:03:45Z ♥ 1
Neat concept. I kept wanting to type ls instead of look. I noticed unity webgl fails to load in chrome on MacOS. It works fine in Firefox. The only thing I don't like is the fuzzyness around the letters. Makes it too hard to read.