Foon →
Ludum Dare Explorer →
LD48 →
Storyteller
Storyteller
By fadex
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 929 | 3.50 | 23 | |
| Fun | 1253 | 3.11 | 23 | |
| Innovation | 45 | 4.28 | 23 | |
| Theme | 1421 | 3.21 | 23 | |
| Graphics | 151 | 4.38 | 23 | |
| Humor | 613 | 3.05 | 20 | |
| Mood | 416 | 3.88 | 23 | |
Comments
miwikiwi
2021-04-27 14:22
I managed to open the game, but couldn't get past the first screen with the notebook (which looked amazing! I'm so hyped for this game). It seemed as though there weren't any controls. I'd love to come back to this and try it again. The screen shots on this page look really inspiring and pretty.
fadex
2021-04-27 15:01
@miwikiwi oh no, are you on windows? Did you see just the red cover, and no text input appeared?
miwikiwi
2021-04-27 15:34
That's exactly right! Let me know if there are any solutions or else I'll come back when you've fixed it. No need to hurry I'll wait :)
fadex
2021-04-27 16:15
@miwikiwi mabye it works now?
fadex
2021-04-27 17:29
@miwikiwi I added a html5 build, hopefully that works or im just gonna kill myself >}}}: (((
miwikiwi
2021-04-27 17:36
I tried the windows version and it works!!
miwikiwi
2021-04-27 17:40
IT'S SO BEAUTIFUL. I gasped at the animation. It's such a great and innovative experience! I struggled a bit at the start with finding the right words but that's exactly what's supposed to happen I think! I'm so inspired by this game :o Greatest I've played so far!
This game is so unique, the art is amazing, woah I've no words to describe how I'm feeling after playing it, but like I said it's unique, never seen something like that before, congratulations, amazing job!
The download links appear to be inactive. I'd love to play this if possible!
fadex
2021-04-28 07:46
@noble-robot they should work, what happend when you click on them ?
frompdx
2021-04-29 00:48
The artwork and animations are really great! Overall I like the concept. The only thing I felt was missing was music that sets the mood.
runtrg
2021-04-29 00:54
It was interesting creating my own story, I wonder how absurd some people got, or if most end up being the same :P
michbet
2021-04-29 00:54
Super unique game and concept.
fadex
2021-04-29 01:03
@runtrg hehe, you can try yourself :D. we even wanted to do it that you could rewrite and replay the whole story you went through, except for the words you chose, and share it with everyone. no time tho..
Very cool experience! I was a little confused as to why I'd sometimes go backwards and have to redo pieces, but I enjoyed it overall. Echoing the other comments, the art was very pretty, and sound would've really added. Maybe it could work by the player choosing the mood or selecting an object, which would set the tone? Well done!
this game is really cool! i love the graphics, looks like you took photographs? and perhaps even stop motion animation? the flow of choosing words, and going back and forth between pages was interesting, sometimes it would go backwards and i didn't understand why.
also, often it seemed like there was a clear "right" answer for what to type, like, "this is the sun" or "this is the color purple", so i wasn't sure whether this game was trying to have me type a specific thing to play "correctly", or whether the intent was for me to just make up my own strange story.
Fun art style, plus animation! I can tell a lot of work went into this. It was fun to give strange names to each object and then have to remember what the hell I was talking about.
@fadex "they should work, what happend when you click on them ?"
I think I had a cached version of the page loaded up when I tried it earlier (they directed to a 404 Dropbox page). The download links work now, of course, but ultimately I played using the HTML version.
I loved it! Our game used a similar interpretive/narrative approach to the theme, so I'm a little biased, but this was a charming execution. I loved the photographic images and animation, especially!
awesome. gorgeous. <3
kohcepba
2021-05-11 07:15
Idea is great, but the game itself require too much to even understand how to play. I hope you will make more intuitive version some day.
enderr42
2021-05-11 21:31
The presentation is great, very well made. It's not my genre per se, but i enjoyed the mood it brought. Very good job.
Cool game! Love the animations!
Really like the visual style. It's eye-catching but pleasant at the same time, somehow. Audio could really push the mood further, in my opinion -- even just a simple page turn sound. And then with some extra sounds, like for the people and the trees, it would be great, I think.
Gameplay-wise, things clicked for me after a couple pages, but I was kind of confused at the beginning because I'm a big dummy and actually did not recognize what I was supposed to be describing (I didn't look at the screenshots on your LD page beforehand), so most of my notes are actually about that opening page: - The biggest issue (which I learned on a subsequent run) was that I wasn't looking at the screen when the sun rose into position. If I had seen that, I probably would have understood. This is arguably my fault for not paying attention. - But once I was looking at it, I couldn't really tell if the yellow circle was part of the picture, or just a UI thing highlighting a specific part of it. I'm not good at art, but I would have expected the window to be blocking parts of the sun, if it's in front of it? I don't really know if moving the sun into the background like that would help or not, though. - Another thing that might have contributed to the confusion is the "What is this" text being "inside" the window. To me, that text feels "meta", like it's an instruction to the player, so it ought to live "outside" the gameplay picture -- so the fact that it was inside subtly confused me about whether or not the window frame was actually part of what I was supposed to be looking at. (I probably didn't explain that very well, sorry) - The most prominent feature of that picture to me, is the knob-cross thing in the center of the window, so I was wondering if I was supposed to name that. But I don't know if it's a cultural/regional thing, but I've actually never seen a window that looks like that, with a handle-like thing in the center, so I was really at a loss.
It's a minor thing, but for the tutorial text that appears afterwards, seeing "to fill in that" up above the "Use it" text is a tiny bit weird, I think. I wonder if having the upper text appear first, like "Fill in this..." and then the bottom text "..using this" would read better.
For the page with the door that gets referenced later on the portal page, I think the sentence is a little strange. The portal says "managed to open one ___", which really sounds like it wants "door", but that would make the door page say "I think I'll just go and explore the door", which doesn't really make sense.
A couple quality-of-life things: - I couldn't find any way to choose a different word after I had already picked one. I think it would be nice to be able to change your answer before hitting enter, in case you change your mind, or you just misclicked/fat-fingered. - Having the pages remember what I typed previously would be nice, especially since it didn't seem to actually overwrite my previous answers (though maybe some did, and others didn't?)
All in all, nice work!
I really love the graphics you have added in this game. It really made me rekindle why I like the Myst games so much. This is like a nice combination between them and adlibs. A very original game for this jam. I only wish there were sounds like page turning or scribbling or atleast some sort of music track to throw off the silence