Debris Trail by chromableedstudios 2020-04-21T16:58:15Z
Didn't understand. I liked the music and visuals but I couldn't figure out the goal here.
Foon → Ludum Dare Explorer → Users → Gabriel Pittol
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2021 | 48 | Deeper and deeper | 👥 | Kalend 2 | jam | 268 | 3.93 | 4.26 | 3.13 | 3.39 | 3.45 | 2.60 | 3.35 | |
| 2020 | 47 | Stuck in a loop | 👥 | Hero | jam | 495 | 3.70 | 3.50 | 3.37 | 3.91 | 3.95 | 3.47 | 3.13 | 3.45 |
| 2020 | 46 | Keep it alive | 👥 | Kalend | jam | 1066 | 3.56 | 3.34 | 3.10 | 2.97 | 3.96 | 3.66 | 2.40 | 3.66 |
Didn't understand. I liked the music and visuals but I couldn't figure out the goal here.
Really good game, atmosphere and music.
Hey pretty nice. Been a while since I last played one of these text games. Pretty well made.
Pretty nice game. I liked how you can select which level to play. Quite complex, yet intuitive as well.
Interesting, pretty good game but controls felt quite clunky.
Pretty cool idea and music. Pretty beautiful game.
Pretty nice game and idea. Audio was good and graphics were nice.
UwU! Pretty nice game. Just didn't get why there was a "quit" button if this is a browser game.
Pretty nice. Just some feedback, the bark is a bit too lout, and the song is too short, keeps looping every 20 seconds.
Pretty good game and idea. Would've been even better with sound.
Just think it could've been polished a bit to make it easier to see the line that the ball is gonna traverse or something, otherwise it makes too random because of perspective. That, or I'm dumb lol.
Cool game, and good music choice.
One issue I had with it though, were some graphic glitches that happened too constantly, like once or twice every two seconds, where black lines spawned on the screen.
Pretty cool idea, nice game overall. Good job.
Pretty nice, had quite some fun. Just had a small issue, the top part of the screen was cut until I maximized the game.
Really nice. I just felt it got progressively easier as levels went on and then it got super hard, then easy again. Probably needs some balancing, but overall really good.
Pretty good. A bit hard and confusing at first, but really good overall. Loved the idea, pretty original. Good music and sound effects.
I liked the game overall but... my poor left ear haha.
Really nice. Would've been even better with sounds. As other people said, it's pretty polished, good job on that as well.
Pretty nice, and pretty hard. The idea and the sounds were amazing.
Nice game and nice sounds. A bit hard at first but easy to get the hang of.
@joemid Thanks for the feedback! For the moment, the stuck in polys problem can be solved by pressing 'R' (the tutorial for using 'R' is right above where you got stuck), and the problem where you picked up a blue diamond and it wasn't showing maybe was caused because you touched a checkpoint after picking it up, or because you used it to open a blue door? (checkpoints reset held items so you can't hoard them, and opening doors consumes them). Pressing 'R' also respawn items such as diamonds.
Pretty good. Loved the gamed.
Pretty nice but mouse sensibility is way over the top. Found a few glitches along the way like invisible forces pushing my character, and the run animation could've been smoother. But overall, good job.
Pretty nice, a text driven game. Been so long since I last played one of these.
Pretty cool game and idea. I think I got randomly teleported some times though?
Really good game, loved the atmosphere, the audio... everything. Just one thing that I don't know if was intended, I just noticed that when you die to the grey wolves, you go back to the start, but the music doesn't reset.
Oh pretty nice, a puzzle game. Loved the audio and the idea.
Pretty nice. Liked the idea and the music and audio. Good job.
Pretty nice game, interesting art.
Interesting. Would've been better with sounds and I found a few bugs, but pretty nice so far.
Pretty nice game. I imagine it would've been even better with sound effects and music. I just felt the controls felt a bit unresponsive at some times, too slow to accelerate and deaccelerate.
Fun game and music choice. Simple to understand and play.
Pretty neat, I liked the recoil mechanic, you don't see that much, pretty cool touch. Also was something supposed to happen after killing all enemies? Felt like I missed something, or was that really the end? Anyways, fun game, good job.
Interesting, a bit confusing at first but gets better as you play on. Pretty good!
Pretty nice game and visuals, but there was a visual glitch for me when I was going upwards. Other than that, no complains!
Pretty funny game, good work!
Pretty interesting but turning around could be a bit less agressive, was a bit hard to turn to where I wanted to. Besides that, no complains, good game!
Brothers and Sisters, we've reached the peak of gaming. Well played, sir. This might be the funniest one I played so far this jam.
Hey cool, nice art and fun gameplay, overall pretty good.
Pretty nice and original. Felt very nice playing.
Pretty well thought and fairly original. Awesome!
Funniest one I played so far haha, pretty nice too.
Nice game and interesting voice acting. Not many games have it.
Pretty hilarious game. Got gummed down lol.
Game is nice but I felt it was too hard to hit enemies. Other than that felt really nice playing!
Pretty nice!
Pretty interesting, good job.
Good music and interesting game, good job.
Great game overall, pretty nostalgic music too. My only complain is that enemies seem to glitch sometimes when you dig and they fall where you dug, but it's pretty minor. Good job!
Haha I knew a game like would happen the moment I read the theme. And you executed it pretty well. Love the way the sprite changes when you dodge things. Good job!
@tomas-poblete @malfeasance @alexio-games Some enemies you fight (first boss and some enemies later on) are only vulnerable to damage during specific time frames. That's to incentive the player to strategize and time their attacks accordingly and make the game challenging in a way other than making enemies damage sponges (can't make super complex AIs on a Jam's timeframe either sadly). The way the boss attacks works were also meant for the player to think about their positioning and avoid filling the arena with killer orbs and get stuck with nowhere to go. Bosses were meant to be a challenge, though maybe we did make it too hard..
@autogibbon The last spell you unlock at Depth 14, they can be changed at the fountain. Game ends at Depth 20 (final boss), but there's an endless mode afterwards. Thanks for palying!
@christian-jallas pode colocar full screen (clica no botão no canto inferior direito, usa as scrollbars se não conseguri ver o botão)
Pretty nice. The second dive into the ocean game I played. Can say this one is pretty unique though haha, and it plays... kinda well? Also nice art!
I didn't quite get what was happening lol, but I found it interesting. Specially the voice acting.
Cool! Key spawns can be tricky sometimes, took me a while to get the hang of it, but after that my score pretty much tripled from one try to another haha. Almost died though.
Pretty cool ,loved the idea of switching between two scenes to avoid obstacles. I just wasn't fond of my mouse disappearing after clicking on the game though lol, but that has nothing to do with the game anwyays. Good job!
I don't know if it's just here but I can't start the game. Inputs don't work neither does mouse.
Wow this game is pretty. And the mechanics are also really well thought. For a Jam game this is impressive. Loved the particles and the gun mechanic.