Stuck with myself by Kitcate 2020-10-05T22:45:25Z
Interesting little project.
I'm unsure of what to say, although I'll try my best at expressing my thoughts in regards to this.
It's tough living with depression. I speak from a place of experience. It often gets… overwhelming, and I think you've captured this really well in this game. Between the way the character slowly drags themselves across the enviroment, barely having the energy or the will to even move, and with how quickly their thoughts pop up and repeat, going past the point of being able to be ignored and soon becoming effectively the only thing you can pay attention to. And then the colors start fading, soon any will left to do anything fading as well. It all hits close, very close to home. I admit my first impression wasn't that great: I thought the lines were… amateur-ish? But then I remembered that every person experiences depression differently. So I paid attention not to what is written, but what is being said. And what is being said is something abstract yet universal to anyone who has dealt or deals with depression. It's our daily life experience. People often romanticise or don't go into enough length in order to portray this type of subject seriously, so for that I must congratulate you for managing to encapsulate all that into such a short, repeatable experience. If there's one thing I could criticize this project for, though, I DO think that it's hard to criticize personal expression, it's that it lacks a little subtlety. I'm not sure myself how that could be achieved with this, and given the event's time constraint, it's hard to go for subtlety. Still, everything positive I said about the game still stands, so congrats once again for managing to achieve this in such a short time.
I'll be looking forward to your future projects.