quartzified-studios 2021-04-26 21:11
This looks so cool and has an interesting damage mechanic. Would be cool to see this maybe on mobile in the future :D
Foon → Ludum Dare Explorer → LD48 → Lord of Mine
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 740 | 3.61 | 28 | |
| Fun | 917 | 3.34 | 28 | |
| Innovation | 667 | 3.42 | 28 | |
| Theme | 1488 | 3.13 | 28 | |
| Graphics | 573 | 3.96 | 28 | |
| Audio | 1 | |||
| Humor | 1 | |||
| Mood | 1 |
This looks so cool and has an interesting damage mechanic. Would be cool to see this maybe on mobile in the future :D
This was really strangely addictive. Once RPG progression is there, I'd love to see more.
Nice visuals with fun and intressting mechanics. Good job
cute pixel art and satisfying combo hits!
love the idea of the game and the art and audio fits in so well. Please finish this!
Good graphics and gameplay.
Good
Nice graphics and combat system! I think the system has a lot of potential, even though currently it's so easy to bomb all three points that there is little point in using other tools, and battle becomes a bit monotonous. This could be fixed by the economic system, but you can also introduce more movement patterns. Good job!
The Audio of this game is amazing! I especially admire the audio and the combat part of this game. The aiming experience seems more like a funny aimbot training for me though this is a lot easier. A little tricky part is that you could keeping shooting the same point as long as you could pull the trigger fast enough to clear the layer. Anyway the overall experience is good for me. Congrats!
The game's music and sound effects are very good, the feedback of the fight makes the game feel exciting, but if the difficulty can be adjusted and skills can be turned into consumables, it may be more challenging, and the difficulty of the monsters is slightly slow. Anyway, the game is very interesting.
I like the unique RPG mechanics that you added. Or at least, the RPG attacking mechanics :smile: I can see how this would be a lot of fun if there was an exploration option or a way to strengthen the character included in the game.
I loved the combat system! I think you created a great base for something bigger, keep working on it!
Interesting idea and cool graphics! There's potential here if the overall gameplay is taken a bit further. Keep it up!
I think this game has potential, but does it currently have a goal? Or is it infinite combat with infinity time and resources? I got to layer 20 and figured it I didn't make actual progress, so I retreated.. and there I also didn't seem to be able to do anything?
Awesome, love the animation!.
Graphics are really nice. I would have liked to see the mechanics integrated with the theme more, rather than just telling use we are getting deeper into a cave without any meaningful game impact from that.
It's a nice framework of gameplay system! Overall it's quite polished especially in graphics. Adding the missing systems and balance adjustments are indeed needed in the future, and it would be really fun!
I was a big confused with not taking damage and just how to use the different tools. Once I got the hang of it it was a fun game overall