Robot Uprising! by Datamosh 2015-04-21T21:16:00
Nice puzzle, need some more sound to keep the uprising atmosphere.
Foon → Ludum Dare Explorer → Users → luizgama
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2015 | 34 | Two Button Controls / Growing | Aquajam | compo | 10 | ||||||||||
| 2015 | 33 | You are the Monster | YOU'RE IT! | jam | 22 | ||||||||||
| 2015 | 32 | An Unconventional Weapon | Braids | jam | 374 | 3.38 | 3.32 | 3.05 | 3.84 | 3.93 | 3.61 | 3.93 | 3.54 | 39 |
Nice puzzle, need some more sound to keep the uprising atmosphere.
Nice one. I think it needs more challenge, like there is no real threat in walking around, because even if you are attacking someone noone cares too much, as long as you dont touch them. Also could work a little more on the shot, sometimes it cant even be seen if its going to colide with something. Shoudl at least see its splash.
Amazing, a great innovation to the hidden object genre. I had so much fun with it. Also, you nailed the silent film humor and feel! 5 stars all the way
Great game! Plays smoothly, and I love the graphics and the rooms scenario. A flashlight was one of my ideas for unconventional weapon too, but not in a cute way like this!
Work on the game over screen, a little more on the sound and you have a great game :)
Very fun, great art style, plays nice, 5 stars :)
Great job! I really like the graphics and the theme. Control responsiveness is good too. Can't help but think about Katamari. You have come a long way since I first met you, do you remember? Keep up the good work ;)
Nice theme, the turning while running mechanic needs some polish. Nice cellshading style.
haha that was fun! I love the down arrow mechanic, it was really intuitive and rewarding when it worked :)
I like the game and the art style. Specially because one of the uncoventional weapons I thought of would be hugs too, but in a very different way. You should hone the physics so that the player sticks less to the walls, it can be a trouble some times when you get stuck when youre trying to move. Also provide a way to leave the game (esc?)
Thank you so much for your comments. Yeah we had a score and difficulty system in mind, but we thought it better to polish the title and credits screen to keep the experience fluid. We'll probably make a post jam version with scoring :D The responsiveness (not being able to change braids quickly) was intended, but we also think it needs some improvement.
Thank you all for the comments. We really want to add some challenge to it, just couldnt do it in time.
We will work on better fonts and faster transitions for the after jam version.
Each weapon was meant to be different, really needs some work there.
@Mase, her hair is too long hahaha but she doesnt want anyone to take her away, shes happy there, doesn`t need any men.
@Yoon thanks for the firefox info.
Do you guys have any thoughts on which should be the controls? We couldnt come up with a better solution then 1 2 3 4 for the quickslots (perhaps enabling mouse clicks too would be nice)
Very polished, funny, great art and music. Battle sound is funny too.
I like it! I had thought about using pillow fight as my theme too! Points for being multiplayer, but also a pity its ONLY multiplayer.
I like the mechanic and the tunes. I'd like the rhythm to be somewhere else on the screen where you dont have to struggle so much to coordinate between looking at the screen and getting teh new rythm when you change weapons
Very polished, nice clicker game.
Love the look & feel <3
Nice game! Indeed the very same idea as ours!
Hello, yes, we are about fixing this problem with no players around. Thinking about making a scheduled play every day while the voting takes place.
People! 1:00 PM PDT (That's 4:00PM on New York or 9:00 PM in London, UK) we're scheduling a daily play from us the developers, so people can try the game.
Top-notch graphics, the best I've seen so far! Just needs a little more complexity, like enemies or a new attack, I guess.
Really nice entry. I like very much that the actual 2 buttons are just for walking and action is automatic. Nice graphics and difficulty curve =]