Paved with bad foresight by JaytleBee 2015-08-24T15:22:00
Daniel X. Moore, there is. You have to switch the lever using c/e
Foon → Ludum Dare Explorer → Users → JaytleBee
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2015 | 34 | Two Button Controls / Growing | The amazingly clunky 2-button platformer! | compo | 292 | 3.48 | 3.34 | 3.93 | 4.38 | 2.62 | 3.36 | 2.78 | 55 | |
| 2015 | 33 | You are the Monster | Paved with bad foresight | compo | 527 | 3.05 | 2.55 | 3.68 | 3.24 | 2.95 | 40 |
Daniel X. Moore, there is. You have to switch the lever using c/e
The eating animation is a bit too long, which makes it really tedious to eat bananas and since there's no real point in doing so, you most the time won't. Love the audio though
Really liked it, but kind of predictable.
Avira says it's a virus (TR/Dropper.Gen)
(VirusTotal test https://tinyurl.com/pkebwnk)
Anyways, a fast forward button and some hotkeys would have been nice. The camera movement was tedious (why can't I just use my arrow keys?) and some levels were really confusing (like the first one with spikes). Also, the music sounds like it's randomly generated (not nice) and is really repetitive.
You won the internet
Embed doesn't work, "Web" link just gives me the dropbox folder
Doesn't work on firefox
An error occured running the Unity content on this page. See your browser's JavaScript console for more info. The error was:
uncaught exception: unknown compression method
console:
An error occured running the Unity content on this page. See your browser's JavaScript console for more info. The error was:
uncaught exception: unknown compression method
Arty. Borderline-prentious. Love it.
I like the genre and general idea, but you should have gone for worse graphics and a bit more depth. I know better than anyone that you can't expect an LD game to be perfect, but an AI that's a real threat would have been great.
One tip: If you're going to make a replay-heavy game, give me the option to skip the dialogue I know already.
A bit too random, but I really like the aesthetic. Would probably be cooler if the fifty-fifty rooms would stay the way they're rolled, even if you teleport (more strategy).
My main problem is that there isn't more of it. Love it! :D
"An error occured running the Unity content on this page. See your browser's JavaScript console for more info. The error was:
uncaught exception: abort(128) at jsStackTrace@http://alexandre-dewagnier.com/LD34/Release/BattleForBedroom.js:1:21731
stackTrace@http://alexandre-dewagnier.com/LD34/Release/BattleForBedroom.js:1:21914
abort@http://alexandre-dewagnier.com/LD34/Release/BattleForBedroom.js:36:50373
Zsk@http://alexandre-dewagnier.com/LD34/Release/BattleForBedroom.js:29:80092
FMa@http://alexandre-dewagnier.com/LD34/Release/BattleForBedroom.js:18:115400
HMa@http://alexandre-dewagnier.com/LD34/Release/BattleForBedroom.js:18:116196
GMa@http://alexandre-dewagnier.com/LD34/Release/BattleForBedroom.js:18:115943
tIb@http://alexandre-dewagnier.com/LD34/Release/BattleForBedroom.js:16:378288
vrd@http://alexandre-dewagnier.com/LD34/Release/BattleForBedroom.js:19:635081
.func@http://alexandre-dewagnier.com/LD34/Release/BattleForBedroom.js:1:31909
callRuntimeCallbacks@http://alexandre-dewagnier.com/LD34/Release/BattleForBedroom.js:1:24165
ensureInitRuntime@http://alexandre-dewagnier.com/LD34/Release/BattleForBedroom.js:1:24665
doRun@http://alexandre-dewagnier.com/LD34/Release/BattleForBedroom.js:36:49067
run/<@http://alexandre-dewagnier.com/LD34/Release/BattleForBedroom.js:36:49489
If this abort() is unexpected, build with -s ASSERTIONS=1 which can give more information." :c
This was in the console:
"Invoking error handler due to
uncaught exception: abort(128) at jsStackTrace@http://alexandre-dewagnier.com/LD34/Release/BattleForBedroom.js:1:21731
stackTrace@http://alexandre-dewagnier.com/LD34/Release/BattleForBedroom.js:1:21914
abort@http://alexandre-dewagnier.com/LD34/Release/BattleForBedroom.js:36:50373
Zsk@http://alexandre-dewagnier.com/LD34/Release/BattleForBedroom.js:29:80092
FMa@http://alexandre-dewagnier.com/LD34/Release/BattleForBedroom.js:18:115400
HMa@http://alexandre-dewagnier.com/LD34/Release/BattleForBedroom.js:18:116196
GMa@http://alexandre-dewagnier.com/LD34/Release/BattleForBedroom.js:18:115943
tIb@http://alexandre-dewagnier.com/LD34/Release/BattleForBedroom.js:16:378288
vrd@http://alexandre-dewagnier.com/LD34/Release/BattleForBedroom.js:19:635081
.func@http://alexandre-dewagnier.com/LD34/Release/BattleForBedroom.js:1:31909
callRuntimeCallbacks@http://alexandre-dewagnier.com/LD34/Release/BattleForBedroom.js:1:24165
ensureInitRuntime@http://alexandre-dewagnier.com/LD34/Release/BattleForBedroom.js:1:24665
doRun@http://alexandre-dewagnier.com/LD34/Release/BattleForBedroom.js:36:49067
run/<@http://alexandre-dewagnier.com/LD34/Release/BattleForBedroom.js:36:49489
If this abort() is unexpected, build with -s ASSERTIONS=1 which can give more information. UnityConfig.js:76:9
uncaught exception: abort(128) at jsStackTrace@http://alexandre-dewagnier.com/LD34/Release/BattleForBedroom.js:1:21731
stackTrace@http://alexandre-dewagnier.com/LD34/Release/BattleForBedroom.js:1:21914
abort@http://alexandre-dewagnier.com/LD34/Release/BattleForBedroom.js:36:50373
Zsk@http://alexandre-dewagnier.com/LD34/Release/BattleForBedroom.js:29:80092
FMa@http://alexandre-dewagnier.com/LD34/Release/BattleForBedroom.js:18:115400
HMa@http://alexandre-dewagnier.com/LD34/Release/BattleForBedroom.js:18:116196
GMa@http://alexandre-dewagnier.com/LD34/Release/BattleForBedroom.js:18:115943
tIb@http://alexandre-dewagnier.com/LD34/Release/BattleForBedroom.js:16:378288
vrd@http://alexandre-dewagnier.com/LD34/Release/BattleForBedroom.js:19:635081
.func@http://alexandre-dewagnier.com/LD34/Release/BattleForBedroom.js:1:31909
callRuntimeCallbacks@http://alexandre-dewagnier.com/LD34/Release/BattleForBedroom.js:1:24165
ensureInitRuntime@http://alexandre-dewagnier.com/LD34/Release/BattleForBedroom.js:1:24665
doRun@http://alexandre-dewagnier.com/LD34/Release/BattleForBedroom.js:36:49067
run/<@http://alexandre-dewagnier.com/LD34/Release/BattleForBedroom.js:36:49489
If this abort() is unexpected, build with -s ASSERTIONS=1 which can give more information."
That mooncat looks like the most fabulous thing in existance